Banished

Banished

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DS Jetty & Bridge
   
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231.879 MB
Dec 14, 2017 @ 2:31pm
Apr 20, 2018 @ 5:39am
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DS Jetty & Bridge

In 2 collections by discrepancyOk
DS Mods - 107 & new limits
42 items
The North & DS mods
15 items
Description
v2.1 - 20 April 2018

Build modular jetties & bridges in your town. Also includes jetty homes, storage, services, and production buildings.



Current release: v2.1 20042018
Compiled with and requires the latest version of Banished (1.0.7 Build 170910)

Contains files that alter the vanilla Banished: Citizen, Storage Barn, Yard and Cart, Market, Trading Post and Town Hall, adding new resource limit flags.
Also alters the following Dialog (UI) files: CreateBar, ToolTip, ToolTipToolBar, ToolTipUpgrade.
these changes allow:
- Vanilla buildings and citizens to utilize and accept the new storage/limit flags.
- Alters toolbar & upgrade tooltips to display extra construction materials.
- Alters all toolbar hover-over toolbar tips to show a full size icon instead of a 16x16px icon. this was done to display alternate toolbar icons correctly (i.e: 16x32px, 22x32) without having them distorted.

New in v2.1:
- extended the walkway of Jetty Farmers Merchant to edge of building footprint.
- added Deco Jetty Fence Rails - ghosted deco fence, toolbar location= DS - Fences, Walls & Decorative - Wooden Fences
- added Deco Jetty pieces - 1x1, cnr, lower stairs and lower pieces + poles & benches. all ghosted, deco walkway pieces offer no travel to citizens, toolbar location= DS - Fences, Walls & Decorative - Jetty Decorations
- added Fertilizer, a material resource (Custom4), thanks & credit to RedKetchup
- added Jetty Glass House, grow veggies on the jetty. requires 2 of the vegetables you want to grow + 1 Fertilizer + 1 Water = 20-28 veggies.
- the Jetty Mushroom Farm now requires 2 Mushrooms + 1 Fertilizer.
- the Jetty Chicken Coop now generates Fertilizer along with the Eggs & Chicken.



Jetty Construction:
New in v2 is the introduction of advanced building materials: Lumber, Iron Fittings, Glass (& Sand), Wagon Parts and Fishing Gear.
4 land, or land/water based buildings supply a large proportion of these resources.
With these added resources comes an increase in construction costs for all jetty pieces.

Though difficult, it is possible to start a Hard game and only build jetty buildings (to a certain extent).
You will need to micro-manage the town for the first few months/years.
Start by clear felling an area to collect some Logs, Stone & Iron (if playing with a mod that adds Iron Ore, it is possible, though this makes a harder game again).
After making a stockpile, you must build the Jetty Construction: Lumber Yard, also at the same time start building the Jetty Construction: Forge.
Once the Lumber Yard is built change the production to firewood, it is slower than a firewood splitter, but for now it is all you have.
With the forge built you can start making Iron Fittings with Iron & Firewood (or the forge can turn Iron Ore into Iron, or Iron Ore straight into Iron Fittings),
you might want to build a vanilla Hunter or Gatherers Hut to collect some food.
With enough firewood produced to make a few Iron Fittings, change the Lumber Yard to produce Lumber.
With Logs + Lumber + Iron Fittings you can build a jetty house, don't build anymore than 1 at this stage, and build the first close to or on the shore so the front door is accessible.
Get building a Jetty Firewood Splitter to produce more firewood. Keep up the Logs as you'll be supplying it for firewood, lumber and construction use.
To start producing the Fishing Gear needed to fish from the jetties you'll need to build the Jetty Workshop, this will also produce Wagon Parts,
needed for constructing Markets, Merchants & Drawbridges. The workshop will also produce Iron Tools & Iron Fittings.
Though not necessary in early game, Glass is needed for some more comfortable housing, the Jetty Construction: Sand Mine is built on a shoreline and will extract sand.
The sand is used in the Jetty Construction: Glass-maker, a building also requiring a shoreline placement.
Once you can build, staff and supply these production buildings, you can start constructing other buildings and walkways to join them up.


What the mod contains:

2 Texture styles for all Jetty and Jetty Bridge pieces, which includes:
- Jetty Walkway pieces: many variants including different levels (and stairs), lengths and angles and some with built in storage.
- Jetty Bridges: Arches, modular Drawbridges and wooden truss bridges, angled truss bridge variants.
- Village Bridge, normal Bridge construction variants for the Drawbridge and the Truss bridge.
- Jetty Storage pieces: 1x1 & 2x2 crates/boxes/barrels, 2x2 log storage, 2x2 firewood storage, small storage sheds, large barns.
- Jetty Housing: 2,3,4, 5 & 6 Occupant Homes.
- Jetty Fishing spots, expanded, more variants and options.
- Jetty Mollusc Farm, 1-2 Fisherman farm and harvest molluscs.
- Jetty Fish Drying, 1-2 Workers will dry Fish - Dried Fish (RawMaterialNMStockFish) or Mollusc - Dried Mollusc (RawMaterialDriedMollusc)
- Jetty Mushroom Farm, grow mushrooms on the jetty.
- Jetty Glass House, grow vegetables (beans, cabbage, pepper, potato, pumpkin, squash) on the jetty.
- Jetty Chicken Coop, produces chicken meat, eggs & fertilizer.
- Jetty Water Store, collect water, edible, used in kitchen.
- Jetty Kitchen Kiosk, cook a variety of edible meals.
- Jetty Drift Wood Collector, 2 min Workers required, will generate logs and firewood for 5 years.
- Jetty Drift Wood Searcher -- similar to the collector, 2 min Workers required, will either generate logs or firewood (you select).
- Jetty Firewood Splitter.
- Jetty Tailor, produces clothing.
- Jetty Workshop, produces Iron Tools, Fishing Gear, Iron Fittings, Wagon Parts.
- Jetty Well for fire-fighting.
- Jetty School.
- Jetty Chapel.
- Jetty Hospital.
- Jetty Food Market.
- Jetty Market
- Jetty Merchant's Office, a building to display town hall info in a narrow vertical format.
- Jetty Merchants (Farmer's, General & Food merchants, now accept all new flags)

Jetty Construction Yard buildings:
- Jetty Construction: Lumber Yard
- Jetty Construction: Forge
- Jetty Construction: Sand Mine
- Jetty Construction: Glass-maker

'Ghost' decorations (delete via UI):
- Small Boat (added v1), variants in style (covered/not covered) and 3 rotation variants.
- Small Rowboat (added v1), 3 rotation variants.
- Small Boat (added v2), small boat with external oars, 3 rotation variants.
- Small Canoe (added v2), 3 rotation variants.




Thanks to everyone who ever offered suggestions and ideas, tests and critiques.
and special thanks to kid1293, RedKetchup, kralyerg, Tom Sawyer, elemental, Bartender, Necora, embx61, Paeng who have offered invaluable information, code and banished 'know-how'.
113 Comments
涅妈 Sep 17, 2024 @ 5:24am 
算是这系列mod的基本了,加了很多东西,建议自己拿有道翻译一下
RN'ing.0ut.0f.Pts Jun 1, 2024 @ 10:18pm 
Best mod ever added. My only gripe is that there's no jetty start, you have to either start on hard and micromanage for a few years or do easy/medium and choose between prioritizing Lumber & Iron Fittings or Iron Tools & Clothing, the latter of which is needed to make it long enough to get the former.
Aliisa Jan 13, 2024 @ 6:01am 
Corrected comment.

Fishing Gear can now be produced by adding DS Small Village - Production or DS Neubert Smith Shop to The North & DS mods list.
However, the only buildings that can produce Fishing Gear are Village Workshop or Neubert Smith shop.
Please note that the Village Blacksmith and Jetty Workshop cannot produce Fishing Gear.
Aliisa Jan 12, 2024 @ 8:07pm 
I am using The North & DS mods.

The Jetty Workshop crashes 100% of the time when clicking on the one under construction, but can be used without problems once construction is complete.
However, only Iron Tools, Fittings, Traps, Wheelbarrows can be produced, but not Wagon Parts, Fishing Gear.
Wagon Parts can be produced by using the Wagon Workshop.
As for Fishing Gear, there is no way to produce it (as far as I know), so Fishing Spots and Fishing Docks cannot be built.
NecrolyteSol Aug 23, 2023 @ 5:33am 
@TEQUILAOFBACON I've been asking since 2019, and even asked twice different years, and uploaded a video of the fittings just sitting on the ground, and the...I think town hall, the building where the resources are cataloged, doesn't even show any produced at all. Neither are they even picked up to be used, as though they don't even exist. 5 including you, 6 including myself, are having this issue and someone did say they you cannot use vanilla storage building, but I have a vanilla and a Jetty storage and it still just sits on the ground. I stopped using this mod because I cannot go any further without the iron fittings and trying to get anyone to move any fitting into any storage or even pick up or use the stuff on the ground is impossible.

So, the only solution put out there was to use a Jetty storage, not a vanilla storage. Didn't work for me, might work for you.
cll1123 Aug 22, 2023 @ 5:27pm 
The Jetty Workshop isn't appearing. Basically anything that requires fishing gear or wagon parts is impossible to build.
ОСЕМЕНЕНИЕ Jul 17, 2023 @ 2:19pm 
If the creator still maintains his mod, I have a question. Will the buildings from NMT Dock (RK editor`s choise) work properly with DS Jetty&Bridge?
TEQUILAOFBACON Feb 16, 2023 @ 7:54am 
hey, for some reason the villagers never pick up the iron fittings once made, they just sit on the floor, ive tried disabling every other mod i have and this problem persists, anyone know a fix?
Lorekat Nov 15, 2022 @ 9:40am 
I love this mod but some of the buildings are making me crash.
The Glass-Maker, Workshop and the Farmers Merchant.
After I place the footprint where I want the building no one will start work on it and if I try to interact with it I crash and get this:
Crash message:
A fatal access violation has occurred in Runtime-steam-x64.dill and the game cannot continue!

I do run the North and use the North Patch with this mod. Thank you.
wunder99 Oct 20, 2022 @ 2:20pm 
I forgot to mention the bridge pump.