Space Engineers

Space Engineers

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InspiredWeaponry
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Type: Mod
Mod category: Block, Modpack, Production
File Size
Posted
Updated
422.186 MB
Nov 13, 2017 @ 12:43am
Apr 6, 2020 @ 2:18pm
65 Change Notes ( view )

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InspiredWeaponry

In 2 collections by Kreeg
Kreeg's Mods
22 items
InspiredWeaponry Collection
7 items
Description
"Now with better style"
## Updated: 06/16/2018 Inner-Sphere (Mechwarrior) Lasers Return, New Smaller Turret prototypes

--- Contents:
1 Set of "Inspired" Weapons, drawing from Military hardware, to Warhammer inspiration.
1 Set of Fictional "Heavy Series" weapons, built in one style
1 Set of Fictional "Civilan" weapons, built in a specific style.
1 Set of Fictional more advanced weapons, known as HSR.
1 Set of Fictional weapons, based on MechWarrior\BattleTech

Inspired, comes in Gatling-type interception & rocket turrets for small grid, to fancy auto-cannon manual-fire weapons.
The weapons are generally light, with a large number being for small-grid rather than large-grid.

The Heavy Series, involves a military-like approach to weapon-systems involving heavy-plate armor, and designed-for-singular purpose weapons: Twin-Quad-Cannons, Twin-Railguns, to massive 24-meter long cannons, turrets & manual-fire.
Weapons are often heavy, expensive, but ammunitions range from cheap as iron to highly expensive in materials.
Most turrets are large-grid, most manual weapons are small-grid.

The "CIV" or Civilan series, is based off the Heavy-Series, as a more commerical weapons technology used by non-official militaries.
Coming at the cost of range, firepower & armor, for the perks of smaller-sizes, cheaper production, and less weight.
They won't mirror the heavy-series in weapon-types fully, given some are too specialized for standardization.
#All present weapons are large-grid turrets, as this line's primary content is still being created.

The HSR, or Heavy-Series R, is a series of weapons technology focused mostly on ballistic-type railgun technolog.
Using a much more advanced-looking style, with custom particle-effects on firing, custom camera screens, and more.




Why does this mod exist? :
Once upon a time a day or two ago, Shack linked a Picture.
So I decided to replicate it for fun - That's how the Missile Launcher came to be.
Wasted's Cannon is something I made off of memories of Imperial turrets, Orkish \ non-ideal conditions, and.. Dakka.

The Heavy Series come about after this, due to my wanting to properly mulch pirates in style while hunting for the crates.
I still have not actually spent time getting said crates, but on the plus side, I have a metric ton of available weapons.


Disclaimer:

All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.
Popular Discussions View All (11)
4
Mar 27, 2019 @ 12:44pm
Sound Issue
PlayerX
3
Aug 25, 2018 @ 6:21pm
HSR Rail components blueprint missing?
Ragnaw
2
Feb 28, 2020 @ 10:20am
HSR REFINERY UPGRADE MODULE
Toastybr00D
688 Comments
Asher Feb 16 @ 8:17pm 
Anychance this will be updated? alos is there plans for this coming to SE2 in the future?
TheCosmicDestruction Feb 9 @ 11:59pm 
can you update this. when placing a turret it crashes the game
Shadd Sep 18, 2024 @ 10:47pm 
Where is the Malediction Turret? I need it....for science...
Wonk Apr 22, 2024 @ 6:42pm 
I can't find the ammo for the midnight weapons to craft it. Does anyone know what's wrong?
TheCosmicDestruction Mar 6, 2024 @ 10:14pm 
will there be a 2024 update like new turrets?
spEeͥD`eͣxͫ Nov 22, 2023 @ 9:14am 
funny thing: im getting the error that this mod is causing my game to crash, even tho i never subscribed to it. For some reason is actually was downloaded and still tries to start with newly created game. 1 workaround was subscribing to the mod so i can actually say "no dont start with that" but now not even that works. This issue known?
Spyro_Dragonite Sep 6, 2023 @ 10:22pm 
@Kreeg, are you stating that as a mod update, or as a statement? i only ask cause steam says this hasnt been updated since 2020.
Kreeg  [author] Jan 21, 2023 @ 6:19am 
HSR has been unattached, to allow Dodging WeaponCore.
As that was overlooked.
BIV Aug 9, 2022 @ 6:12pm 
Your inspired guns look good , sound loud and I feel they're destructive, on these points alone I would like to try them out. It would be in a single player world that I have around to build things and then blow them up. May I use your designs in my world, I agree not to try and pinch your ideas or pass them off as my own etc. I will wait to get an answer before downloading the files. I hope to hear from you soon. Cheers.
Drach'nyen Jul 14, 2022 @ 1:59pm 
Kreeg, can we see some Culture weapons in the future please? Cmon, people would love their sheer awesomeness