RimWorld

RimWorld

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Dinosauria
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
6.381 MB
Sep 16, 2017 @ 5:55pm
Jul 17 @ 2:04pm
28 Change Notes ( view )

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Dinosauria

Description
ANNOUNCEMENT
(19 September 2022)

A brand new DINOSAUR mod has been released!

Brought to you by the awesome people over at Biomes!, lead by my good friend Draegon1993, a new mod by the name of Biomes! Prehistoric has been released.

Click here for Biomes! Prehistoric



This new mod will feature:
- 51 dinosaurs, synapsids and pterosaurs, including all the species in Dinosauria,
- 9 brand new prehistoric plants never introduced before,
- Fresh, high resolution art, that is vanilla but waaay more updated than Dinosauria,
- Compatibility with other biomes in the Biomes! series (including Biomes! Islands)
- Comes packaged with additional Flying and Aquatic animals (yes, in addition to the 51 species) which can be activated optionally (Biomes! Islands required),

Also planned in the future,
- Even MORE dinosaur and plant species!
- Dinosaur related memes and ideos
- New biomes to experience
- New, original music

What does this mean for the future of Dinosauria?

We want people to transition smoothly between the mods, but this is not always possible to establish due to design differences.

Dinosauria will still be maintained for future versions and expansions of RimWorld, but no new features will be added, no new compatibility patches be written, no re-balancing will be done and no minor bug-fixes will be made (major ones, if any identified, will of course be attended to).

I still personally play RimWorld and won't be stopping anytime soon, and I will be lending a hand to the Biomes! guys the best way I can. It has been an amazing 6 years maintaining this mod and seeing the attention it received by the community made me genuinely happy.

Happy colonizing!





Description
What if we were to finally discover dinosaur DNA sequences, despite being incomplete, and fill the blanks with various genome sequences spliced from left and right, with a little bit of imagination to help guide us?

Wonder no more! A group of Glitterworld scientists, having long abandoned the ideals to terraform the rimworlds with a purpose, went out of their ways to answer just that. With the mechanoids long having gone haywire with their terraforming projects, the dinosaurs created in labs were slowly introduced into fauna that should otherwise have resembled a 21st Century Earth, with little to no care as to their compatibility with existing wildlife and the forsaken rimworld colonists, the latter of which nobody seems to care about anyway.

Dinosaurs
32 new species of dinosaurs are introduced through this mod, all of which spawn in various different biomes:
- Ankylosaurus,
- Brachiosaurus,
- Brontosaurus,
- Utahraptor,
- Gallimimus,
- Iguanodon,
- Pachycephalosaurus,
- Parasaur,
- Spinosaurus,
- Stegosaurus,
- Triceratops,
- Tyrannosaurus Rex,
- Velociraptor,
- Carnotaurus,
- Protoceratops,
- Yutyrannus,
- Corythosaurus,
- Diplodocus,
- Dryosaurus,
- Baryonyx,
- Dilophosaurus,
- Compsognathus,
- Therizinosaurus,
- Minmi,
- Gigantoraptor,
- Dakotaraptor,
- Deinocheirus,
- Pteranodon,
- Stygimoloch,
- Quetzalcoatlus,
- Magyarosaurus,
- Allosaurus.

Features
- Dinosaurs are meant to be rare. Overall, they spawn less frequently than vanilla animals.
- Theropods are harder to tame than Thrumbos!
- Following are pack animals with amazing carrying capacities: stegosaurus, triceratops, magyarosaurus, ankylosaurus.
- All dinosaurs lay eggs of various sizes. Some species lay unfertilized eggs for farming.
- All spawn naturally in various different biomes. Some species favor specific bimoes more than others (modded biomes require patches)
- Only the Triceratops horns and the Tyrannosaurus Rex skull drop as exotic items. New items are planned.
- Full sexual dimorphism.

Compatibilities
As of Rimworld 1.3, this mod includes the following compatibility patches:
- A Dog Said... Animal Prosthetics
- Giddy Up! Battle Mounts

Credits and Thanks
I'd like to thank Spino for his inspiration with the amazing Megafauna mod. Sarj Bjornson has also always had my back when I hit a wall. Thank you all.

---

Disclaimers
- Scientific accuracy was intended, but not always fully followed (ie. featherless utahraptor). A lot of artistic license has been used in some colorings.
- Well aware that some dinosaurs need to be covered in feathers. The lore of this mod explains why some dinosaurs came out bald.
- Well aware that Pterosaurs are not dinosaurs, but were really important members of the Jurassic and Cretaceous fauna.
- No dinosaur is currently shearable.
- As of b0.19, all assets for dessicated animals became unique. However, since creating art requires time, currently the mod runs placeholders.
- May fix bugs here and there, unannounced.
- Support will only be given to the latest release.

---

Have a comment on balance, on the sprites, or have a bug to report? Make sure to deliver your request nicely, and you shall be heard. Don't forget that nobody is entitled to anything, and us modders do these for the community and we enjoy giving. If you wish to use any part of this mod and make your work public, please just drop me a line out of courtesy. So, just be nice, play nice.

Also check out the Ludeon Forums[ludeon.com] thread. More in-depth mod discussion will probably be carried out there.

A non-steam link can also be found there, although I HIGHLY recommend the use of Steam Workshop, as this is where I prioritize my updates.

Happy colonizing!
Popular Discussions View All (3)
138
Nov 21, 2024 @ 9:52pm
Requests
spincrus
65
Jul 20 @ 11:13am
Bug Reports
spincrus
5
Sep 3, 2018 @ 1:41pm
PINNED: Update Log
spincrus
1,375 Comments
Draco Sicarius Jul 20 @ 3:15pm 
I got it!
https://steamcommunity.com/sharedfiles/filedetails/?id=3530684245

Enjoy your trainables and caravan-ing folks :coolcera:
spincrus  [author] Jul 20 @ 10:37am 
I hope you figure it out man. Feel free to post the patch as a separate mod!
Draco Sicarius Jul 19 @ 6:38pm 
*There may be a delay. For some reason, can't seem to get WarTrumpet to function for dinos. I can get animals from other mods to be able to use it, but when I have a dino use the ability it won't apply the wartrumpet debuffs.
Draco Sicarius Jul 18 @ 9:47pm 
Spincrus! I have figured out how mod patching works, so some time this weekend I'll have a neat-o patch mod that gives dinos special trainables and (some) dinos a caravan riding speed :slimehappy:
Draegon1993 Jul 18 @ 7:19am 
Well done Spincrus. I know from experience it's a lot of tedious work :D
spincrus  [author] Jul 18 @ 3:34am 
Added unfertilized eggs to every dino, tested, and am not getting errors anymore.
Draegon1993 Jul 17 @ 6:08am 
@doeulas If they are egg related errors that is because of 1.6 requiring that every egg-laying creature have unfertilized eggs in their XML
Basement Ghost Jul 17 @ 4:20am 
I should hold off on downloading mod yes?
doeulas Jul 16 @ 2:06pm 
getting some weird erros when loading this mod, errors for all the kinds of dinos
TooManyKobolds Jul 15 @ 8:31am 
getting weird code errors with dino melee attacks.