XCOM 2
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4.475 MB
Aug 29, 2017 @ 1:09am
Feb 4, 2020 @ 7:04pm
22 Change Notes ( view )
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More Traits

In 1 collection by RealityMachina
RealityMachina's War of the Chosen Mods
97 items
Description
Positive Traits! More negative traits! You can have them all here!

Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials.

Positive traits work on a bit of a hidden system: they can only be gained from a soldier naturally recovering from traits. This requires the Infirmary to be built, but not using the "remove all negative traits" functionality of it. Instead, affected soldiers must go on enough "perfect" missions (missions that they don't get injured on) in order to recover from the negative trait. They will then roll for their positive trait replacement.

List of traits added can be found in the discussions tab.
Popular Discussions View All (5)
0
Apr 30, 2023 @ 11:38am
Compatible with existing campaign?
Torus the Infected
0
1
Mar 19, 2020 @ 8:10pm
Simple Chinese translation
wzzzzzzy666
0
Dec 5, 2018 @ 2:04pm
French translation
El Simono Grande
160 Comments
BlackDog Oct 25, 2024 @ 9:46am 
Hey RM, quick one:
XComGame.int, line 77 - TraitFriendlyName has a typo: "Insurordinate" instead of "Insubordinate" - I keep coming across this but forgetting to report it! :)
EvilBob22 Oct 13, 2024 @ 12:43pm 
If you use "Starting Traits" with "More Traits" and ignore the hidden system, that's basically the same as a "Positive Traits" mod. You can also tweak the chances in Starting Traits to make positive ones more frequent vs negative ones.
X-COM Oct 13, 2024 @ 12:18pm 
I wish someone would make a "positive traits" mod without the hidden systems.
Putte Sep 23, 2024 @ 8:12am 
@RealityMachina is it something you would consider looking into?
Putte Sep 14, 2024 @ 9:45pm 
yeah i was trying to adapt it but gave up since it seemed too complicated :steamsad:
EvilBob22 Sep 14, 2024 @ 9:56am 
Oh, and part of the fix is in X2DownloadableContentInfo_OddS9Tweaks.uc too.
EvilBob22 Sep 14, 2024 @ 9:54am 
It's a code change, not just config settings (see X2Effect_Pitcher_Fix.uc in that mod).
Putte Sep 14, 2024 @ 7:00am 
How would we go about fixing the League Pitcher trait? I know the youtuber ChristopherOdd got it fixed in this mod somewhere, but no idea where or how to implement just the fix...
TheSailingRobin Sep 14, 2024 @ 3:04am 
Hey, how can I edit the file to REMOVE some traits from the possible rolls?
I've tried removing or un-commenting some traits from the XComGameCore.ini but they still show up on fresh Campaign rosters.
The True Pacman Jun 3, 2024 @ 2:28am 
Here's my strong recommendation for @EvilBob22's "More Traits Bridge" mod to compliment this one. As far as I can tell, you don't need the mods its bridging for to be installed, my recommendation is for one key feature: the addition of the "Sadistic" trait.

Led to an amusing and memorable moment in my own campaign.
You can read about it in that mod's comment section.