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Damage: 4 (from 13)
Burst Count: 6 (from 5)
Burst ticks: 5 (from 9)
Accuracy: 92% / 60% / 20% / 18% (from 90/70/50/30)
Warmup: 42 ticks (0.7s) (from 30/0.5s)
Cooldown: 54 ticks (0.9s) (from 72/1.2s)
Same chart, with the addition of the above-stated version to the plot: https://i.imgur.com/dBzMb2f.png
I can also shoot you a copy of the sheet I wrote for this plotting, if you'd like.
https://steamcommunity.com/sharedfiles/filedetails/?id=2552628608
Foxy's Armory 2.0 will also require Eccentric Tech - Core:
https://steamcommunity.com/sharedfiles/filedetails/?id=2552623545
Like L20C having 75 range, which is more, than range of standard L-20 of only 62 tiles.
Not sure if this is an issue with this mod's CE patch or an issue with the other mods, but I thought I should mention it. In dev mode, it throws an error whenever a Foxy weapon is picked up and dropped while both mods are active.
I just modify them myself, but in case that wasn't intentional, I wanted to bring it to your attention.