American Truck Simulator

American Truck Simulator

6,551 ratings
Sound Fixes Pack v26.72.1 - ATS
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Type: Sounds
File Size
Posted
Updated
219.659 MB
Dec 30, 2016 @ 10:19pm
Oct 26 @ 5:09pm
818 Change Notes ( view )

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Sound Fixes Pack v26.72.1 - ATS

In 1 collection by Drive Safely
Sound Fixes Pack Collection
5 items
Description
This mod has been bringing more immersion to common sounds in the game for over 11 years!

It packs a variety of sound content within one mod, making it great value within the 100 mod limit in Convoy multiplayer.

Compatibility

  • ETS2 1.62.0 + ATS 1.62.0. No errors in game log. Must have high priority in Mod Manager.
  • Does not replace individual player truck sounds, so this mod can be used with an unlimited amount of truck sound mods of your choice.
  • Compatible with all maps and all trucks, including truck mods.
  • Supported in single-player and multiplayer Convoy mode, and is marked as an optional mod in Convoy.
Minimum requirements

Requires higher priority in Mod Manager than:
  • any rain sound mods
  • any AI traffic related mods
  • any map mods (e.g. ProMods)
Feature list

The mod features meticulously crafted sounds, covering the following:

  • Suspension and tire bump sounds for your truck and trailer.
  • Reworked fuel / filling station sounds.
  • Extended sequence of sounds for after refueling, such as the door close and putting on the seatbelt.
  • Train sound enhancements for several locomotives and railroad cars.
  • Country/state specific railroad crossing bell sounds.
  • Rain and thunder sound overhaul, including significant additional weather based features such as wet tire sounds.
  • The most complete tire sound package for all terrains: asphalt, gravel, grass, snow, and sleeper lines.
  • Reworked truck tire screech/skid sound effects.
  • Door open and peeling of protective plastic film sounds for the cutscene of a newly purchased truck.
  • Nokia phone ringtone sound replacing the hurry up / late music, leading to less stress for the player.
  • Default common sound reworks, such as improved default air brake sounds.
  • AI traffic vehicle sound improvements, with engine and horn sounds uniquely set for hundreds of specific vehicles.
  • Several countries and states supported with local police siren sounds.
  • English AU/UK/US voice navigation variants with speaker effect added and uncustomary phrases removed.
  • Wind buffeting and rush of air sounds at high speeds only when the window is open.
  • More environmental and ambient sounds, and tasteful changes to existing ambient sounds in the game world.
  • Trailer coupling, trailer landing gear cranking, and trailer sliding axle sounds.
  • Extended sound sequence for the hooking and unhooking of semi-trailers.
  • 8 standalone air horns.
  • Default gear grinding sound effect additions and improvements.
  • Enhanced reverb zones, including stronger reverb when under bridges and overpasses.
  • Sounds implemented for both the unloading and loading of logs onto a logger trailer.
  • (ATS only) Working sounds for the Musical Road on the Historic Route 66.
  • (Optional) Reefer / refrigerated trailer sound functionality.
  • (Optional - ATS only) Cop scouting reports via CB radio (enable in voice navigation options).
  • Multiple sound bug fixes for the vanilla game and/or mods.
  • A couple of UI sound replacements in the Driving Academy module.

For further immersion, the mod may also include official paint colors and more authentic specifications for each AI traffic vehicle it modifies for sound. Rarer paint colors are less likely to be seen.
Credits

  • SCS Software for base sounds and for creating games open to modding
  • Drive Safely for sound mixing and editing, some sound samples, and for compiling the mod
  • antonvezdehod and Katixa for some high speed tire sounds
  • Frontiersman for some additional CB radio voice lines
  • Jerry521 and Bozza for the research work of local police siren usage throughout the USA
  • Kriechbaum for several Renault T and Mack E6 sound samples and a blinker off stick sound
  • Max2712 for several sound samples from multiple trucks from Scania, Mercedes, and MAN
  • Trayscapes for recordings of a Mack E6 truck
  • Vasily (Engine Voice Records) for some air brake sound samples and some Scania sound samples
  • Zeemod for a wind sound sample
Official SCS forum link

The SCS Forum link below for the Sound Fixes Pack holds all official download links and is open to suggestions and questions about the mod:
https://forum.scssoft.com/viewtopic.php?t=200919

If you like quick and easy automatic updates and a 'safe mode' to protect from incompatibility with future game updates, the Steam Workshop edition of the mod is highly recommended.

END OF FILE
» The mod is also available for Euro Truck Simulator 2! «

ADDON CONTENT FOR THIS MOD:




2,575 Comments
Oct 25 @ 11:21am 
Thank you 😀👍
Drive Safely  [author]
Oct 25 @ 2:34am 
@FilMit - Maybe the engine sound mix got updated and now it doesn't need too much soundproofing now. I've updated the "Previous soundproofing" mod now in case you're using it. Thanks for notifying me of the issue
Oct 24 @ 3:38am 
Volvo VNL 2018, 1.61.
Drive Safely  [author]
Oct 24 @ 1:12am 
@FilMit - Which truck and game version?
Oct 24 @ 1:05am 
Recently, unfortunately, the arrival signal for the weighing station has again become difficult to hear.
Before, a couple of weeks ago, this signal was insipidly audible, now it’s a barely audible squeak...
Oct 23 @ 1:23am 
So isses.
:cleandino:
Drive Safely  [author]
Oct 22 @ 10:04pm 
@The Rhythmosaur - Die Nutzer haben großes Glück mit den schnellen Updates des Sound Fixes Packs
Oct 22 @ 4:53am 
Na, verwöhn mir die Gören nicht zu sehr. Falls Du Harven Add Ons fährst, hast Du beim letzten ATS update vielleicht gesehen, wie die Jungs im Rudel innerhalb von Stunden des Erscheinens des Beta ihm und anderen die Bude eingerannt haben "wo beibt das Update"? Reicht nicht, wenn's einer schreibt, nee, auf sämtlichen Mods im Rudel, immer schön feste draufhauen auf die Pauke. Blöde Bande, verwöhnte Gören... is doch wahr!:cleandino:
Drive Safely  [author]
Oct 21 @ 2:18pm 
@The Rhythmosaur - Das Timing war verrückt, da ich das „Cruising South Dakota“-Event kurz vor dem Start der offenen Beta beendet hatte.
Oct 21 @ 5:50am 
Das gibt's ja wohl nicht. Wo Du schon dabei bist, kannst Du vielleicht grad noch 1.63 und 64 machen.... Ich wußte bis eben nicht mal, daß 62 heute in open Beta gegangen ist und Du bist schon fertig... You're the maaan, dude! :cleandino: