Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Maybe body (now that I say it, I don't think body wear has any related sounds) or engine wear would work better? Engine makes way more sense now that I think about it, lol. I know when the engine is damaged it has sounds related to the damage value, but I don't know if any sounds are there for the wear value of the engine.
So, the idea is that if your truck (maybe chassis wear specifically) is over say 20% or more wear, you start getting air purging more frequently. Here's the short: https://www.youtube.com/shorts/KDBroHd8C9s I hope its possible to do, but I understand if not. Either way, keep up the great work!
https://www.youtube.com/watch?v=o_i2_kCUvck
@Humpfester - It's caused by a standalone air horn accessory being absent on your truck. It can be remedied, but now you don't have to since I've updated the mod only a few hours after your comment :)
Best regards
My mod modifies the fallback/default wiper sound effect, which you can hear in this video: https://www.youtube.com/watch?v=o_i2_kCUvck
I was fascinated by this mod until that awful squeal arrived.
It has nothing to do with AI traffic colors as far as I'm aware. I include the standard colors as fallbacks.
Each player should be able to see the same AI traffic vehicles
Like what Dragon32 said, what most likely happened is someone was using a different version of the mod in Convoy. When downtime is forgotten for your Convoy sessions to update mods, this is the sort of thing that eventually happens.
If you don't want version mismatch errors, the mod also works for Convoy sessions with the optional mod setting enabled, and the Sound Fixes Pack supports this setting. So when there's already solutions you can't blame me for updating.
Also, how could I know when your convoy was scheduled? You didn't inform me beforehand. You didn't complain about this to me previously, and that's because I don't always update at the same hour, therefore the same time zones on the planet are not inconvenienced by an update too many times
Maybe learn to use copies of mods installed locally rather than those from the Workshop? Then everyone will be in control of which version is used and can synchronise.