American Truck Simulator

American Truck Simulator

517 ratings
Sound Fixes Pack v18.10 - ATS
Type: Sounds
Truck parts: Horns
File Size
563.804 MB
Dec 30, 2016 @ 10:19pm
Apr 20 @ 1:38pm
114 Change Notes ( view )

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Sound Fixes Pack v18.10 - ATS

In 1 collection by YouDriveSafely
Sound Fixes Pack Collection
2 items

- Pack provides improvements to common sounds in the game, making them feel more immersive and real.
- The goal of the mod is to make the game's sounds feel like real life!
- The mod is frequently updated to bring more real sounds into the game.


* ETS2 1.31.0 + ATS 1.31.0. No errors in game log. Must have high priority in Mod Manager.
* Compatible with all trucks, including truck mods.
* Does not replace individual truck sounds, so can be used with an unlimited amount of truck sound mods of your choice.
* Compatible with all maps.
* Supports compatibility with rain sound mods such as Realistic Weather Sound 1.7.7 (provides realistic thunder + rain sounds). Both can be enabled at the same time. Check the load order image included for more details.
* If using any of Grimes' seasonal mods, place the seasonal mod with higher priority than the Sound Fixes Pack for a more accurate seasonal experience.
* If using winter mods, please enable Frosty Winter Weather Sound addon from Options folder of Sound Fixes Pack for winter sounds.
* Traffic density/behavior mods (in lower priority in Mod Manager) can enable realistic sound ranges plugin from Sound Fixes Pack by inserting this line into def/traffic_data.sii: @include "traffic_data_update.sui"

Minimum requirements

Requires higher priority in Mod Manager than:
- any map mods (e.g. ProMods, RusMap, etc.)
- any AI traffic mods (e.g. Jazzycat's traffic packs)
- any AI traffic density/behavior mods (e.g. those listed in section below)!

Feature list

## 1. Tire / Tyre sounds

* Real interior + exterior tire sounds. Tires will resonate in the cab depending on how fast you are accelerating and what speed you are in, giving a feel for your sense of speed.
* Heavier gravel sounds on dirt/gravel roads.

## 2. Suspension sounds

* Light and medium impacts to suspension can trigger cabin squeaking and movement sounds of the cabin.
* Hard impacts can trigger key swinging sounds in interior view.

## 3. Gameplay / UI sounds

* "Late music" replaced with Nokia phone ringtone sound (volume of this sound depends on Music volume in the in-game Audio settings).
* "Bing bong" chime for train and ferry loading screen sounds.
* Reduced volume of garage door sound, adviser message sound and yawning sound.
* New quiet photo camera sound effect for screenshots.
* Quieter volume of PrePass weigh station signals in American Truck Simulator.
* Improved UI sound effects.

## 4. Fuel / Gas station sounds

* Retro/historic ding sound for while the fuel is pumping (circa 1960s to 1970s). The number of dings can help give you an idea on how much you refueled.
* Real fuel pump, fuel lid, door close, seat belt click and key insertion sound effects for after refueling to a full tank.

## 5. Interior sounds

* Real stick/switch/button sounds for: parking brake, hazard light, wiper stick, light switch and blinker / indicator / turn signal.
* Real rumblestrip sound.
* Lane-keeping (Driver Alert Support) alert sound if you drive on to the grass too fast (as per EU legal regulations).
* Lift axle sound now includes button press sound effect.
* At high speeds, wind will sound slightly faster.
* Mix of default amplified gear grinding sounds and new gear grinding sounds. Can be heard when you have damaged the transmission and/or gearbox.
* Air cutoff sounds less audible in interior.

## 6. Trailer sounds

* Real sound effects for trailer coupling + uncoupling.
* Included air brake hose deattachment sound when uncoupling.

## 7. AI Traffic sounds

* More refined generic AI traffic car sounds. Less buzz noise and more tire sounds and quiet engine sounds.
* AI traffic vehicles given new horn sounds. Depending on the patience of the driver, a short or long honk may be used.
* AI traffic trucks/buses given more variations of detailed sounds (may include turbo sounds, distinctive engine sounds, sounds of gear changes, etc.).
* Variety of distinct engine and horn sounds for several vehicles (e.g. motorbike sounds for motorbikes) in various AI Traffic mods and in stock trucks from the original game.
* You can hear the slight sound of vehicles overtaking you or passing by you in the oncoming lane.

## 8. Mover sounds

* Louder volume and reworked audio for a vast amount of moving objects including biplanes, trains (included train horns) etc.
* Enabled sound for a vast amount of movers that don't originally come with sound (e.g. F22 jet fighters, ocean waves, tugboats, hot air balloons, you name it!).

## 9. Location based ambience

* Prefab (i.e. company and delivery point) soundscape enhanced for American Truck Simulator (includes both daytime and nighttime ambience such as cicadas and crickets).
* Suitable volumes and sounds of environmental ambience for various map mods.
* Some suitable sounds included for various companies and delivery points.
* Improved sounds for animated gates mod.

## 10. Air horn sounds
* Improved air horn sounds for American Truck Simulator available at the service station (replacing existing ones).
* Air horn sounds available for ATS are: Used air horn (low price), a sweet and deep air horn, and a train horn. WARNING: Not recommended to use more than two air horns at a time. [ATS only]

Set tire and wind volume

Wind or tire noise too loud? No problem. You can configure its volume using these developer commands. Syntax is as follows:

s_air_noise [value from 0.0 to 1.0] (default is 1)
s_wheel_noise [value from 0.0 to 1.0] (default is 1)


* SCS Software for base sounds
* Drive Safely for pitch, reverberation and sound edits, some sound samples, and for compiling mod
* antonvezdehod, Ludmilla and Katixa/Irreo for some tire sounds
* Balamut for some key swing and light suspension sounds
* AlexeyP for some trailer coupling, gate/barrier and fuel pump sounds, and sounds from Improved Environment Sound
* nIGhT-SoN for raindrop definitions

Official SCS forum link

The SCS Forum link below for Sound Fixes Pack holds all official download links and can be used to give feedback and ask any questions about the mod:

List of supporting traffic density/behavior mods

The following traffic density/behavior mods have enabled the realistic AI Traffic sound range effect plugin from the Sound Fixes Pack:

-Piva's Traffic density and speedlimits mod [ETS2]
-Piva's Traffic density mod [ATS]
-DP's Realistic Traffic [ATS/ETS2]
-Real Traffic Density by Cip [ETS2]
-Real Traffic Density and Ratio by Cip [ATS]
-Fr8i's Improved Traffic [ETS2]
-Rudi's Rush Hour Mod [ETS2]
-Improved AI Traffic by FX2K [ETS2]
-Realistic Traffic Mod by therealone [ATS]

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Humpfester 7 hours ago 
Thank you, YouDriveSafely for the update. So good to have your sounds working again.:steamhappy:
YouDriveSafely  [author] 7 hours ago 
1.31 open beta is now stable (yay!) and Sound Fixes Pack has been adapted to it with v18.10 on Steam Workshop.

Please let me know if there are any issues. I expect to release the non-Steam version tomorrow.
akaBaytar Apr 14 @ 5:17pm 
↓↓↓ thanks for the quick reply.
YouDriveSafely  [author] Apr 14 @ 3:53pm 
@akaBaytar - Yes, it's a bug in 1.31 public beta, even without mods. Hopefully it gets fixed soon
akaBaytar Apr 14 @ 2:52pm 
i have no AI cars/trucks sounds after 1.31 public beta, is that known issue?
YouDriveSafely  [author] Apr 10 @ 11:35pm 
@Syxx_Killer - Good ear! You were right about the Peterbilt 389. This has now been patched.
Syxx_Killer Apr 10 @ 7:57pm 
After doing some testing, I'm not sure where the issue lies. There is a definite looping sound that abruptly starts and stops. It's very noticeable and does not sound right. In the load order, I have the Sound Fixes Pack higher than Real Traffic Density and Ratio by Cip. The AI Peterbilt 389 is a prime example of the looping sound. Sit at the entrance of the freeway and watch cars go by. I haven't been able to figure out which AI traffic cars do it, but I know the AI 389 does it. You can clearly hear something doesn't sound right. To throw a monkeywrench in things, if I change the load order to have Real Traffic Density and Ratio by Cip be a higher priority than the Sound Fixes Pack, there is no glitching looping sound.
YouDriveSafely  [author] Apr 10 @ 3:57pm 
@ArcTheWolf - That's great to hear! Happy trucking :)

@Uhgtred - Not yet, been on a short hiatus but will resume my investigation soon.

@Chop1543 ツ- Which mod is the Volvo VNL?

@Syxx_Killer - What do you mean? All the AI sounds have to loop - it's how the game handles AI sounds. The sounds don't cut off abruptly in my mod, however
ArcTheWolf Apr 9 @ 9:17pm 
You are my personal hero right now with this, the pre-pass beeping was so loud for the weigh stations that I was about to just say I'm never playing again, I mean it was deafeningly loud and this just makes it perfect, just the right amount of sound that you notice but it doesn't blow your ears up. All the other sounds are a real plus too, got this mainly for the quieter pre-pass beeping but all the additional sounds are a real treat that I am enjoying. Thank you so much for making this mod.
Syxx_Killer Apr 3 @ 4:25pm 
Does anyone else get looping sounds? Some AI traffic truck and car engine sounds just loop until they cut off abruptly. I have the sound mod above the traffic mod I have (Real Traffic Density and Ratio by Cip). Is there anyway to remedy this?