American Truck Simulator

American Truck Simulator

4,918 ratings
Sound Fixes Pack v24.60 - ATS
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File Size
Posted
Updated
135.250 MB
Dec 30, 2016 @ 10:19pm
Dec 4 @ 2:00pm
638 Change Notes ( view )

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Sound Fixes Pack v24.60 - ATS

In 1 collection by Drive Safely
Sound Fixes Pack Collection
5 items
Description
This mod has been bringing more immersion to common sounds in the game for over 9 years!

It packs a variety of sound content within one mod, making it great value within the 100 mod limit in Convoy multiplayer.

Compatibility

* ETS2 1.53.2 + ATS 1.53.1. No errors in game log. Must have high priority in Mod Manager.
* Does not replace individual player truck sounds, so this mod can be used with an unlimited amount of truck sound mods of your choice.
* Compatible with all maps and all trucks, including truck mods.
* Supported in single-player and multiplayer Convoy mode, and is marked as an optional mod in Convoy.
Minimum requirements

Requires higher priority in Mod Manager than:
- any map mods (e.g. ProMods)
- any AI traffic mods (e.g. traffic packs and traffic pack add-ons)
- any rain sound mods
Feature list

The mod features meticulously crafted sounds, covering the following:

- Suspension and tire bump sounds for your truck and trailer.
- Fuel / filling station sounds.
- Door close and seatbelt sounds after refueling.
- Train sound enhancements for several locomotives and railroad cars.
- Country/state specific railroad crossing bell sounds.
- The most complete tire sound package for all terrains: asphalt, gravel, grass, snow, and sleeper lines.
- Wet tire sound for the player's truck tires when the asphalt roads are wet.
- Reworked tire screech/skid sound effects.
- Nokia phone ringtone sound replacing the hurry up / late music, leading to less stress for the player.
- Default common sound reworks, such as improved default air brake sounds.
- AI traffic vehicle sound improvements, with engine and horn sounds uniquely set for specific vehicles.
- English AU/UK/US voice navigation variants with speaker effect added and uncustomary phrases removed.
- Wind buffeting and rush of air sounds at high speeds only when the window is open.
- More environmental and ambient sounds, and tasteful changes to existing ambient sounds in the game world.
- Trailer coupling, trailer brace rotation, and trailer sliding axle sounds.
- 5 standalone air horns.
- Dynamic rain sounds, and an assortment of different thunder sounds with delay.
- The default wiper sound may now squeak only when the windshield is dry.
- Default gear grinding sound effect additions and improvements.
- Stronger reverb effects when under bridges and overpasses.
- (ATS only) Drawbridge lift warning sound for the Columbia River Interstate Bridge.
- (ATS only) Working sounds for the Musical Road on the Historic Route 66.
- (Optional) Reefer / refrigerated trailer sound functionality.
- (Optional - ATS only) Cop scouting reports via CB radio (enable in voice navigation options).
- Fixes for World Ambient sound glitches from the vanilla game and/or mods.

For further immersion, the mod may also include official paint colors and more authentic specifications for each AI traffic vehicle it modifies for sound. Rarer paint colors are less likely to be seen.
Credits

* SCS Software for base sounds and for creating games open to modding
* Drive Safely for sound mixing and editing, some sound samples, and for compiling the mod
* antonvezdehod and Katixa for some high speed tire sounds
* Darkcaptain for a variety of rain sound samples
* Frontiersman for some additional CB radio voice lines
* Grinch for the Euro Truck Simulator 2 fallback railroad crossing bell sound
* Kriechbaum for several Renault T and Mack E6 sound samples and a blinker off stick sound
* Max2712 for several sound samples from multiple trucks from Scania, Mercedes, and MAN
* Trayscapes for recordings of a Mack E6 truck
* Vasily (Engine Voice Records) for some air brake sound samples
* Zeemod for a wind sound sample
Official SCS forum link

The SCS Forum link below for the Sound Fixes Pack holds all official download links and is open to suggestions and questions about the mod:
https://forum.scssoft.com/viewtopic.php?t=200919

If you like quick and easy automatic updates and a 'safe mode' to protect from incompatibility with future game updates, the Steam Workshop edition of the mod is highly recommended.

END OF FILE
» The mod is also available for Euro Truck Simulator 2! «

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2,008 Comments
Drive Safely  [author] Nov 30 @ 11:05pm 
@jesse_nealy_jr - There are break times implemented so there aren't 24/7 reports from the same voice. If you drive for a long time, you'll eventually hear reports from other drivers on the CB radio :)
jesse_nealy_jr Nov 30 @ 10:54pm 
Seems like it stops working after a while and it’s all I have selected
Drive Safely  [author] Nov 30 @ 10:22pm 
@jesse_nealy_jr - Select and enable "- CB radio cop scouting - Sound Fixes" in the voice navigation options
jesse_nealy_jr Nov 30 @ 9:23pm 
how do i get the cb police radio to work?
Drive Safely  [author] Nov 23 @ 3:58pm 
@ジョナサンコスプレ - Thank you, I'm happy to hear you like the sounds! :)
ジョナサンコスプレ Nov 23 @ 3:55pm 
This is perfect, better then SCSs default sounds, couldn't stand them anymore
Drive Safely  [author] Nov 17 @ 7:55pm 
@kevin - First of all the voice callouts and responses are different depending on time of day. This mod actually has more variations on the callouts than 18 Wheels of Steel did. The responses indicate that they aren't the only truck driver on the road.

The response and callout sound files for this feature are part of the same sound event, so there is no easy to way to separate them
kevin Nov 17 @ 6:59pm 
What's the deal with the robotic female voice that responds to the otherwise generic male voice callouts from the CB cop scouting in the voice nav options? Something I'm missing out on? Is there some way to cut the sound files so it only plays the callout and not the strange responses?
Drive Safely  [author] Nov 11 @ 12:44pm 
@Fele(BiH) - Nothing is wrong with your game. It's just with this mod it's based on when the wheels are actually going through a skid, otherwise keyboard players would always get the sound when braking because they have less fine control over the brake intensity
Fele(BiH) Nov 11 @ 2:09am 
yes without trailer it happens a lot easier and hears a lot more but with trailer it happens much harder and is heard a lot less. And when mod is disabled even with trailer it is easy to trigger and can be heard with much more sound. So i am just curious about that difference with/without mod, when mod is enabled screech sound is realy weaker , is just that the way mod is intended to work ( wit weaker sounds than default screech sounds ) or is something wrong with my game ?