Portal 2

Portal 2

Mad Test Room - Hammer
49 Comments
riehlguy Apr 20, 2021 @ 12:44pm 
Well, I had fun! Honestly, it would be fun to expand it as well. Maybe it's not "a professional map" but as a playground it's damn god (=
Petutski Nov 18, 2018 @ 5:04pm 
Ha! Even though I played this map three years ago, it was still fun exploring it! Thanks!
Avatar Feb 3, 2018 @ 11:34pm 
It has more than 1200 ratings, meaning people did like it, I however like to stick to the basics. Well done anyway, I like your maps.
Anachronistic ALLOS  [author] Sep 17, 2017 @ 9:29pm 
I don't know what it is either, to be honest.
beepster Sep 17, 2017 @ 8:56pm 
I don't knowwhat this is, but I like it
Anachronistic ALLOS  [author] Aug 24, 2015 @ 5:04pm 
NO, My answer is NO.

This map was just me learning the basics, learning how things work. Compared to how Portal 2 maps are supposed to be, the aesthetics are terrible, and if I tried to pass this off as a professional map then I'd get grilled more than all the meat at The Wood Grill Buffet.

If you want a good map, go here: http://steamcommunity.com/sharedfiles/filedetails/?id=497215484

But Mad Test Room is ANYTHING but a good map. Get your head straight!
The Sporkman Aug 24, 2015 @ 5:00pm 
No This Masterpeice is so Good You could even add The ALLOS Model In The Middle Of The Map and Make Co-op for this
Anachronistic ALLOS  [author] Aug 24, 2015 @ 4:58pm 
Oh for god's sake, why are you asking for that for here, of all places?!

This is my very first map! It's junk! It's more than junk, it's garbage! How can you like this?!
No, my answer is no. This is my first map ever, and it's garbage. It will not get a co-op adaption, nor will it ever.
The Sporkman Aug 24, 2015 @ 12:34pm 
Please make This for Co-op
Anachronistic ALLOS  [author] Mar 11, 2015 @ 5:01pm 
This was pretty much my first map ever, so don't really expect much of it.
Petutski Mar 11, 2015 @ 4:32am 
I don't know what to make of this map. There seemed to be no required goal, other than getting out. Still it was interesting and unique after a fashion!
Screamer Dec 28, 2013 @ 7:24pm 
Thank you!
Anachronistic ALLOS  [author] Dec 27, 2013 @ 7:14pm 
On this page, or really, any map's page, there's a thing to the right of the comments section. A little box labeled with blue text, saying CREATED BY:, and then a bar with my icon and name, and below that it says View all shared files. Click that. It's there for every map in existence for every Steam user who has ever made a Portal 2 map, or any other Steam Workshop creation, ever.
Screamer Dec 27, 2013 @ 6:16pm 
Sorry! what I ment was I coudn't find the maps can you please help me?
Anachronistic ALLOS  [author] Dec 19, 2013 @ 7:50pm 
1.3? What? And what exactly do you mean by "get"? I'm confused. I made them, if that's what you mean.
Screamer Dec 19, 2013 @ 7:36pm 
You are the best! and how do you get The V3Ryan maps parts 1.3 and 5?
Sunroses Jul 20, 2013 @ 6:09pm 
Don't interrupt the magic.
Ciirulean Jul 20, 2013 @ 5:44pm 
I'm confused as to how this map has five stars...
you-sk May 22, 2013 @ 2:44am 
LOVETEST!!
you-sk May 22, 2013 @ 2:43am 
plays,eaxsarant!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Sunroses Mar 1, 2013 @ 5:55pm 
Aww, okay
I guess when I get really good with hammer, I could make a fun level like this! =D
Anachronistic ALLOS  [author] Mar 1, 2013 @ 5:51pm 
I no longer have the map file for this map,so that is not possible.
Sunroses Mar 1, 2013 @ 5:19pm 
Please make a coop version of this one too!
Anachronistic ALLOS  [author] Oct 27, 2012 @ 12:28pm 
The connections? Well,you just go into the trigger object's outputs (In this case,the button) and connect it from there. You can look it up on youtube or the Valve Developer Wiki. As for the dialog,I used the game_text entity. You simply make said entity,input the desired text, text color, and text positioning in the entity's properties,and make a trigger trigger it. For that,you can look here: http://www.youtube.com/watch?v=RzsQ4F-lJ98 Already having a general knowledge of Hammer helps.
10 normal grapes Oct 26, 2012 @ 7:43am 
ALLOS this is awesome the rocket turret looks just like the one from Portal but how do u add that kind of 'wire' that hooks a button to a dispenser of a cube or something? And how do u put in those words like: ALLOS: Wecome to the playground. Have fun!
*Hunter* Oct 23, 2012 @ 5:48pm 
AMAZING,AWESOME,GREAT MAP EVER!!!!!!!!!!!!
Anachronistic ALLOS  [author] Oct 18, 2012 @ 4:51pm 
Если вы имеете в виду кадры камеры безопасности из задней комнаты, вот руководство о том, как из Wiki разработчика Steam. https://developer.valvesoftware.com/wiki/Screen_ (Portal_2)
(Это включает в себя URL _ (Portal_2) части.)
Что касается регулярных модель камеры, это просто prop_dynamic использованием модели камеры. Я думаю. Я не помню, но там вы идете.
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BMX Police Oct 17, 2012 @ 12:27am 
Как создать такую камеру?
RuckeySquad Oct 12, 2012 @ 3:33am 
amazing and cudos on the small file size t helps me when there small (limited downloads
jon freeman23 Oct 8, 2012 @ 4:40pm 
best test ever!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! lol!!!
Anachronistic ALLOS  [author] Oct 3, 2012 @ 11:51pm 
The working Rocket Turret is a custom-made instance I have no idea on how to get. And if it isn't,I still don't know. But,I haven't really checked YouTube about it,so,yeah. There's somethin' to hope for.
Conundrum Oct 3, 2012 @ 5:20pm 
It scared me half to death when you put GLaDOS's voice on near the GLaDOS door.
All the same fabulous and makes you think on new stradges.
jfo4 Oct 2, 2012 @ 1:31pm 
really cool map!!!!!
but maybe next time include a room made entirely of glass with a WORKING rocket turret
stormsend Oct 2, 2012 @ 1:18am 
Great. Keep it up.
StayTainted™ Oct 1, 2012 @ 2:20pm 
MikhailKo Oct 1, 2012 @ 11:50am 
Very good map. I bad speak in english, so can't say all what thinkin :)
end sorry for errors
Ellpherd Oct 1, 2012 @ 10:37am 
Nice map. Better than I could do.
ajar Oct 1, 2012 @ 6:59am 
mad it is. also funny. test not that much :)
Anachronistic ALLOS  [author] Sep 30, 2012 @ 8:42pm 
Ehh,it was just a bunch of random tutorials. Tutorials on how to make panels with brushes that stay clipped to the model (Used often in this map), on how to use World Portals, how to add voices to the map, and how to make the map compatible for the workshop. ...oh,and how to add the in-game text,too. I just used that tutorial to know the entity for it,which is the game_text object. You can just search tutorials for those various things I mentioned.
jzocchio Sep 30, 2012 @ 6:22pm 
Can you put the link of the tutorials?
Anachronistic ALLOS  [author] Sep 30, 2012 @ 2:51pm 
You also gotta thank those tutorials on YouTube. Without 'em,I'd have no clue what I was doing.
s0425 Sep 29, 2012 @ 9:42pm 
I gotta say, who ever developed the HAMMER, is a freakin genious.
Conundrum Sep 29, 2012 @ 6:50pm 
Astonishing! I bet you'll be a great map maker in no time! Really fun.
jzocchio Sep 29, 2012 @ 11:50am 













Very cool :)
WiggleNips Sep 29, 2012 @ 9:03am 
its a good idea to demonstarte the abilties of hammer compared to the normal map creator
Mika! 💜 Sep 29, 2012 @ 6:07am 
i like it a lot
favoritecoin Sep 29, 2012 @ 12:46am 
umm what happends behind the door that says cake despense room?
tanger2b Sep 28, 2012 @ 6:24am 
For door sounds, use a prop_testchamber_door. You should also use angled platform and funnel frame instances. There are many other things you could do to make this more presentable, but i'll just stop there.
The Sojourner Sep 27, 2012 @ 4:06am 
Looks like this is your first time using Hammer. If so, almost every testing element is working. There are a few entities which the player is intangible to, which need a clipping texture so they don't look weird. Also, the door lacks sound (the Developer wiki says the sound needs to be added manually). You should consider testing indicator lights and signs if you haven't done so already.