Distance

Distance

BW Laboratories
2 Comments
NeoLynx  [author] Jun 25, 2017 @ 12:37pm 
@GammaFunction Yeah, I'm one of those people. I think it really does take the fun out of things if you skip, but hey, if you tried it out first legit before skipping the second time, I have no problem with that. I did notice it was kinda hard with some turns. Even I had trouble, but I wanted to see how everyone else would do first. As for the portal, now that you mention it, it IS kinda hard to see the portal. I think I'll go back and place an arrow or 2. I don't wanna make it obvious, but just enough for people to know they're headed the right direction. Thanks for the feedback. I'll be sure to look into that the next time I start a new track.
GammaFunction Jun 25, 2017 @ 12:16pm 
Nothing makes me want to skip a level like anti-skip killgrids. :P

I really enjoyed the aesthetic, and I did play it legit once. Some of the turns were really tight, even with thruster turning, and it's hard to stay on the track in places. Smoothing out a few things like that might help.

You might hint at the hidden tele more using lights/particles/arrows. The whole place is equally lit, and I was looking for some light sneaking out of somewhere but couldn't find anything. I ended up just following a ghost.