XCOM 2
[Vanilla] Call of Duty: Black Ops III : E.W.R.-115 'Reaper' Squadmate
59 kommentarer
LightGod 13. juni 2019 kl. 16:54 
hay so, heads still appear on the units, will there be an update to fix this or is this mod dead?
『Insperatus』 19. okt. 2017 kl. 14:43 
Some reason the heads still appear when the helmet is on...any way to fix this?
∑3245  [ophavsmand] 13. okt. 2017 kl. 20:49 
⎝👽⎠ Markus ⎝👽⎠ 18. sep. 2017 kl. 14:24 
I need update ^^
mynameactually 7. sep. 2017 kl. 9:52 
The next day. Lol @shadowsoyaca
Arkhangel 30. aug. 2017 kl. 15:49 
@Vitamin: the expansion's really nice to the quarians too, since that damn flickering eye bug is gone with the improved graphics.
Sylel 30. aug. 2017 kl. 6:18 
RealityMachina has now made a War Of The Chosen version of Allies Unknown, along with converting the turians pretty recently. Just a heads up.
shadowsoyaca 29. aug. 2017 kl. 20:04 
Gotcha. thanks! ;P
∑3245  [ophavsmand] 29. aug. 2017 kl. 19:56 
If RealityMachina updates Allies Unknown for WotC, then this mod will be updated.
shadowsoyaca 29. aug. 2017 kl. 19:53 
Out of curiosity, will this be updated for WotC? The only reason I ask is because not all of the mods for XCOM 2 are going to be updated and will remain for the nonWotC expansion. Not trying to pry, just wanted to ask a question. :/
MiZta_Z0mbie 15. aug. 2017 kl. 7:24 
DandaTheScorpio there is a cosmetic mod on the workshop where you can have people get invisible heads. Just Like Assassins Creed Unity.
Grimmig 25. juli 2017 kl. 5:43 
FUCK YES. came back to xcom only because of your awsome mods that are everything i wanted for the game to a degree that makes me worried
DondoRono 24. juli 2017 kl. 19:59 
how to remove the head? do i need invinsible head mods?
Sorakamii 12. juli 2017 kl. 19:31 
Sorry man,i actually just realized what the mod does, thank you for responding so quickly
∑3245  [ophavsmand] 12. juli 2017 kl. 19:15 
@Gorgan Freeman
Did you subscribe to the Allies Unknown mod as well?

This mod adds EWRs, not replace soldiers.
Sorakamii 12. juli 2017 kl. 19:01 
I'm using the mod,and the soliders arent showing up as Reaper in missions. They are all human
dmc32 10. juli 2017 kl. 7:46 
Excellent mod, thanks for sharing this. Is this the me3 cat 6 armor? looks like it, anyway, great job looks good in the game.
Sturm Krahe 5. juli 2017 kl. 20:44 
Would be awesome to see more types of combat bots added in as prop options. Like the specters from Titanfall or the various robots from Infinite Warfare.
∑3245  [ophavsmand] 29. juni 2017 kl. 22:03 
@THE ENTIRE KEKISTANI REPUBLIC
Doubt it, but you can try.
Itwas acthually30million 29. juni 2017 kl. 21:52 
would this and any othere new race mod be comatible with spectrum at all?
∑3245  [ophavsmand] 25. juni 2017 kl. 10:20 
@TheMilkman™
You don't. Soldiers are not supposed to get the parts due to character template restrictions, but for some reason FXS never fixed that bug.
Milkman™ 25. juni 2017 kl. 9:10 
When I use the invisable head mod it still shows Teeth and eyes, how do you properly use the first reaper head because the teeth still show
Sturm Krahe 24. juni 2017 kl. 13:52 
@E3245
That is probably it.
∑3245  [ophavsmand] 24. juni 2017 kl. 12:33 
@Sturm Krahe
When you subbed to the mod, did you start a new campaign? I can't guarantee that this mod will work with a current campaign.
Sturm Krahe 24. juni 2017 kl. 8:19 
@E3245
What about if you have the quest disabled? I did the proving ground project that lets you build Sparks but no Reaper option is showing up.
∑3245  [ophavsmand] 23. juni 2017 kl. 19:29 
@Sturm Krahe
Complete Lost Towers, you can take a chance by scanning a POI, or build the Proving Grounds.
Sturm Krahe 23. juni 2017 kl. 19:09 
How do you get these guys? I can't recruit them and I can't seem to build them and it's not explained in the mod page here.
Wet Dog Squad 21. juni 2017 kl. 14:04 
Ah, thank you. To be honest, I completely forgot that I was subbed to that, so I was really confused when the armor started showing up in game.
∑3245  [ophavsmand] 21. juni 2017 kl. 13:23 
@Korbis
The Black Ops III Uniforms, for people that don't want to deal with a character mod.
Wet Dog Squad 21. juni 2017 kl. 12:38 
Hey so, I don't have this mod installed, nor has it ever been installed, but for some reason the armor is showing up in my character customization. Is there another mod out there that's adding the same resources?
∑3245  [ophavsmand] 18. juni 2017 kl. 21:09 
@tier56
MOCX enemies do sometimes use EMP Grenades/Bombs and Bluescreen rounds, but other than that, I don't know what else uses EMP attacks.
Titanium Highwayman 18. juni 2017 kl. 20:34 
Do any of the enemies in-game actually use EMPs? I thought only X-COM had those.
Sturm Krahe 18. juni 2017 kl. 9:37 
So how do you actually build these? I'm at the point where I can build sparks but can't figure out how to get a Reaper.
∑3245  [ophavsmand] 16. juni 2017 kl. 20:54 
@we_wuz_kangz_n_shieet
Eventually
Zhenja1 16. juni 2017 kl. 20:48 
Will you be returning to more conventional weapons and headgearm I'd love it if you ported the black ops 1 vietnam helmet to compliment your m16a1 and xm series
Arkhangel 15. juni 2017 kl. 11:40 
update should help, thanks :)
Arkhangel 15. juni 2017 kl. 10:43 
Think this is borking up SPARK voices now. I can't use any of the standard SPARK voices for actual SPARKs. Might just need a Cache clear and verification, but might be something worth double checking to make sure this mod isn't causing it.
Arkhangel 14. juni 2017 kl. 8:42 
Hell, once I find my "Lily" in my roster, she might be the only human on the squad XD
Arkhangel 14. juni 2017 kl. 8:39 
@Legion: most likely. not that that's a bad thing. plus more "bot" troopers are always welcome. could have entire squads just made up of these guys, SPARKs and HKs ;)
∑3245  [ophavsmand] 13. juni 2017 kl. 23:42 
Itwas acthually30million 13. juni 2017 kl. 23:39 
started a new one. and it does i'll take a screenshot. is there a thing like mod manaager for xcom? and would it work with steam mods?
∑3245  [ophavsmand] 13. juni 2017 kl. 23:36 
@THE ENTIRE KEKISTANI REPUBLIC
EWRs cannot have SPARK heads. I've tested this mod on a new campaign and I never had that problem.

Add Part Names isn't the culprit.

Also, is this a new campaign or a current campaign? I'd advise you to finish your current campaign first (if possible) then start a new one with Allies Unknown.
Itwas acthually30million 13. juni 2017 kl. 23:28 
Yeah now they have spark heads. and some of my other mods are kinda borked. is that because of add part names?
Boisegangpc 13. juni 2017 kl. 14:46 
@E3245 :D
∑3245  [ophavsmand] 13. juni 2017 kl. 12:30 
@boisegangpc @VertigoJockey
The Black Ops III Uniforms should now have the Reaper parts:
http://steamcommunity.com/sharedfiles/filedetails/?id=795789393
Itwas acthually30million 13. juni 2017 kl. 12:13 
yeah saw that. had to do a restart of the game for it to take affect
∑3245  [ophavsmand] 13. juni 2017 kl. 11:39 
@boisegangpc
I'll see what I can do. I'll probably add it to the Black Ops III uniforms since I don't want to maintain more than one mod (due to the way the materials are set up)
Boisegangpc 13. juni 2017 kl. 11:34 
Is there a version of this that just adds the armor? I know the BO3 armors might work but I'm not very interested in the rest of the armors other than the robot stuff.
Zhenja1 13. juni 2017 kl. 11:14 
Good to see you back modding again e3245
∑3245  [ophavsmand] 13. juni 2017 kl. 10:50 
@Sunnyko @hawk12192
You can recruit him by scanning an Area of Interest (It should be obvious what the name is), or building him in the proving grounds (like the HK Troopers).

You need to research Advent MEC Autopsy before you can build him in the Proving Grounds.
Here's the requirements:
Supplies = 100
Alloys = 20
Elerium = 10
ECores= 2
Advent MEC Corpses = 1

Alternatively, you can complete Lost Tower if you have the SLG DLC to get the same project.

@VertigoJockey
I might do that eventually.

@Arkhangel
I wish, but rigging him is a lot more complex than I imagined.