Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The map as a whole could stand to have better lighting in the Pyramid itself, while obviously it being the inside of a Pyramid it should be dark to some extent, the lack of a more brighter light level can leave models with an almost white-ish sheen(?) due to the darkness.
The water cascading into the main room would also likely look better with a more brighter lighting.
I do wish the four buttons for the riddles would respawn after some time, though. Mainly to give players who haven't found them a chance in regard to the players who already located them. I don't like the thought to reset this map every few hours or so.
I don't want to spoil too much before I fully push the update, but to get to the bar and unlock it for all you're going to need to find the tomb.
But nice map anyway.