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The OG creator is Jid, which you can see on the Created By panel if you look for it.
For my part, if someone wishes to make something similar to ASA, they're free to. I'm never buying ASA, and even on OG ARK I currently can't mod due to my PC being old and not really having the space for the tools to mod.
Who is the OG creator? Would you open it to someone else doing the work of porting it?
Not by my hand. I don't have ASA, and I will never have ASA.
I'm actually not the original creator of the mod, and the dodo nests having a silly amount of eggs was the idea of the original creator. Not sure if it was to be funny, or to explain how dodos still exist despite being eaten by just about everything, or both.
That is really unfortunate, and I'm sorry a bug like this is causing issues. If it's a single player game, you could edit bodies to decompose faster? It's not an ideal solution, but it could help.
Babies shouldn't hatch at all, but I'm aware that the precautions set in place to make sure eggs don't hatch very much don't always work as intended.
Fun fact: when the original creator first worked on this mod, nests spawned like creatures did. This led to swamp being absolutely FILLED with nests. It was kinda funny to see the orange glow just all but coat the swamps.
Still haven't found a solution to nests falling thru the foundation to the ground. Thought that putting the egg layers on a ceiling would do the trick. On occasion in my base I see a nest fall thru a ceiling and disappear. That works to some extent, but not always.
No mods for clear foundations that actually work.
What's worst is a nest hatching and the babies die. You can't do anything with the dead babies but wait for the to decomp. My games it's usually like 3 hrs. Some of the dead babies fall thru if I remove a ceiling and other don't.
I've had a Oviraptor nest spawn outside my base. Those babies are fast. Couldn't even imprint on it how fast it was. Ran off and died somewhere from lack of food.
But overall I really like this mod since I get to have dinos I usually don't bother taming.
I'm sorry but not to my knowledge. There's a bug (or maybe multiple) that cause the eggs to either hatch regardless of the safeguards to stop it from happening, or cause them to die from unfitting temperature regardless of the safeguards to stop it from happening. When approaching nests where the eggs have disappeared from already, the nests break. (Or, at least this is how I remember it happening.)
I still keep an eye on the comment section and try to answer questions and comments as they come. I'd like to one day look into rewriting the mod, but it's not feasible for the foreseeable future.
I'm currently not able to work on the mod due to my PC being quiet old and not having the space for the devkit. The mod is offered as-is.
Again, I'm very sorry for the trouble, but there's nothing I can do about it at the moment.
I use S+ and like to stack foundations. The nests are usually all the way at the bottom somewhere. For me that's like 3 or more layers down. Have to live with the blue floaties since I can't find them and they don't disappear even after the babies are hatched. And once the babies hatch and die, you can't do anything with them except leave them there.
If I ever get a chance, I'd like to see if I could rework this mod from scratch, but I can't promise anything.
Also been encountering empty nests.
I play only playing on the island. So don't know about other maps.
Otherwise it's a great mod, thanx.
If you change NestDuration=90 to more, no nest ever pops up.
Also adding [DinoNestSettings] to the ini file makes nests really rare. and you only get one egg per nest. But leaving that out, you get more eggs. for example with [DinoNestSettings] dodo nests only had 1 egg, without it in the ini they had several.
I hope this goes through Steam's been weird to me today.
I do like that my tames tend to from time to time make a egg nest. Had to get creative for the nest spawning under the floor for the egg layers.
Never been attacked before by a swarm of angry dodos before this mod. Was hilarious.
Thanx for the response.
I remember that damn bug, I was never able to fix it though.
Unfortunately I can only offer this mod as-is currently, I can't work on it for the time being.
This mod is old, so the eggs sometimes still incubate even though the original modder tried to make sure that wouldn't happen.
they have 0 food
I'm glad it works at all! I can't work on the mod now, but I hope I can rewrite it in the future.
This mod is very old right now, and could have broken. I can't currently work on it, but I hope to some day rewrite it.
Sometimes, but when it happens it's a bug and not intended to happen.
Simple Spawners allows for making mod creatures have nests, but you need to manually put the nests where you want them and to choose which creatures can nest in those.
I'm also unsure if the current files are for me to share, as I'm not the original author. Any rewrite I'd attempt would be mine to begin with.
I do hope to remake this, but I need a better PC first.
I need to update that description, I do have a place to stay! I just don't really have the space on my PC or the time to learn coding, since this isn't originally my mod.
Also, that is hilarious and concerning :'D
on a side note, there's something about 5 eggs shooting out from godzilla at mach 5 that made me laugh, and then panicking when there are 4 more that are in nests INCUBATING. My computer's life is on the line and so is my world.