Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






I WANNA IT NOW, NOW NOW NOW NOW NOW NOW NOW
And it will be really cool if u make abaddon face looks more like a face of witch-king (spirit form) from lotr. Sunken cheeks, small lips and sharp cheekbones.
PS: Bodies in water decay a bit diffirent.
Btw, it still badass looking set. Hope devs add it in game.
Valve had a "call to arms" announcing the aquatic theme for submissions for TI7, the deadline was the 15th. We submitted our items on the 14th.
And as a side-question, did the people at Dota themselves tell the workshop creators explicitly to create sea-themed sets? If so, is the deadline not over yet?
I mentioned that I saw the model of horse, but this...this is just sick!
Damn...wish to see it in TI
Lol, hope you can forgive me for saying that, but so you know I ended up upvoting because it's better after a 2nd look.
Venichie, from his chest down , thats his default model mesh which we cant touch or edit. ;P Did our best to make a cool aggressive looking shoulder/neck armor to match the default model armor at the same time ;)