RimWorld

RimWorld

Star Wars - Fully Functional Lightsabers
796 kommentarer
Redeye 10. maj kl. 14:25 
I ahve the same problem is it because of the melee animation mod?
Kuzgun 5. mar. kl. 16:22 
I think it's not compatible with melee animation, i experienced two beams as Dr.Peanut Butter said. Otherwise, nice mod!
Dr. Peanut Butter 13. feb. kl. 3:28 
Is it compatible with Melee Animation? My lightsaber produces two beams
NexTheGargoar 13. jan. kl. 0:04 
@Russimus Prime Theres an option in the mod options tab where you can disable the glow effects. Disable it, draft your pawn then undraft them. That should work
hitherebyethere 4. jan. kl. 9:29 
@cheecks McClapperson if this is a response to me then thanks!

But if this is a question as for why lightsabers suck its because it requires another mod called "Starwars the force" to make pawns able to wield a lightsaber skillfully
Cheeks McClapperson 3. jan. kl. 9:07 
light sabers only do 10 dmg and they miss a lot. i did a test between a plasteel gladius and a light saber attacking a wall and the gladius did over 300 dmg and destroyed the wall before the light saber did 40 dmg in the same amount of time.
hitherebyethere 18. dec. 2024 kl. 19:33 
Do you need force powers mod to be downloaded as well to make use of lightsabers? Cause I just want the sabers but if idk if they can be used if you don't have skills in lightsaber fencing that the force power mod has
Russimus Prime 19. nov. 2024 kl. 1:21 
For some reason the light from lightsabers won't follow the pawns on 1.5. When they're drafted the light effect will just stay in place the saber was activated at like a lamp until pawns are dismissed. It's not other mods causing it and it's fine on other versions of the game
枯れたバラは 7. nov. 2024 kl. 6:43 
when im activating the lightsaber the blade turn on but when I draft the pawn there’s a second blade appearing out of the blue for nothing…. I found is conflicting with Melee Animation mod.
Your mod is awesome by the way thanks!
dtrain 3. okt. 2024 kl. 20:42 
Got the same issue as Carsteinvania <3
Medvěd 2. okt. 2024 kl. 6:15 
Overall everything works fine, but i have one problem with deflection-my pawn deflect shots(from enemy-not friendly fire) just as much(if not more)at my own pawns...makes light saber kinda meh in groups
Carsteinvania 21. sep. 2024 kl. 19:33 
I’m having an issue: when im activating the lightsaber the blade turn on but when I draft the pawn there’s a second blade appearing out of the blue for nothing…. I found is conflicting with Melee Animation mod.
Your mod is awesome by the way thanks!
Zaljerem 21. aug. 2024 kl. 7:05 
Hi, I've recently created a JecsLite package for this mod, it replaces the full JecsTools as a pre-requisite and uses only what the lightsaber mod needs. Available here: https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3313724181
yuna 6. aug. 2024 kl. 2:49 
Can't you add quality to your lightsaber
DesertOfAngmar 4. juli 2024 kl. 10:50 
the crystals are pretty easy to make is that intended because a red crystal is worth more then 4k silver - i mean it feels like cheating x)
Leo Atreides 27. juni 2024 kl. 0:04 
For all these who cant make it work:

Let the pawn drop the lightsaber. Lightsaber and crystal should be on the ground. Let the pawn pick up the Lightsaber - now the pawn can pick up the crystal.

Since 1.5, the game seems to have difficulties detecting that a pawn is holding a Lightsaber without a crystal, droping and picking it up again seems to force the game to check on this.
Gordan Hamsays 16. juni 2024 kl. 16:00 
Yeah i can't get the saber beam to activate while holding a crystal either
Capt Thunderbolt 14. juni 2024 kl. 19:27 
Does this mod still work? I've equipped a crystal but I can't activate the lightsaber when drafted with a 'lightsaber crystal required' message
ArmokTheSupreme 24. maj 2024 kl. 2:48 
Im also having the double blade issue. Blade shows when lightsaber isnt on, then two sabers show when it's activated. Just a heads up.
ObsidianPanth3r 23. maj 2024 kl. 12:08 
anyone use melee animation with this mod? I'm having a 2 lightsabers activated while drafted. Ive already disabled the animation for visuals to test if its the issue. Would anyone know of a solution to fix the double animation withhout deactivating the melee animation?
Shiv Stabbington 24. apr. 2024 kl. 20:51 
Soooo. The instructions OminousRuin posted about a page ago don't seem to work for me. I have my colonist undrafted, with the lightsaber equipped, and the color crystal on the ground next to them. I try to click the lightsaber on the colonist's gizmo bar, and the game says Disabled: Pawn is not Drafted, same as if I was trying to tell an undrafted pawn to attack something. What am I missing here?
Ryoma  [ophavsmand] 8. apr. 2024 kl. 16:49 
Star Wars - Fully Functional Lightsabers Update
v1.5.0.0 (4-8-2024)
====================

Lightsabers updated to support RimWorld 1.5
--------------------

Download now on...
- Patreon: https://www.patreon.com/posts/101972237
- GitHub: https://github.com/jecrell/Star-Wars---Fully-Functional-Lightsabers
- Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=918200645
Discuss the mod on...
- Discord: https://discord.gg/aDjWBBk
- Ludeon forums: https://ludeon.com/forums/index.php?topic=31647.0
Cleric_McManus 24. mar. 2024 kl. 14:27 
Based on Redeye's post it sounds like the lag was actually due to something else, not the lightsabers' glow effect? Has anyone confirmed this?
Luudz 23. mar. 2024 kl. 10:56 
If Yayo's is incompatible with this mod, what are you guys using for your combat mod?
The_Bane_Company 9. mar. 2024 kl. 11:36 
Anyone else losing info on pawn when they equip lightsaber? I unequip and it works fine. Equip, and it's gone. I'll try and change mod load order and see if it fixes it. That seems to be my only issue. Also, love the mod.
Redeye 24. jan. 2024 kl. 17:38 
anyone complaining still about the lag, the folks on my discussion solved the riddle: https://steamcommunity.com/workshop/filedetails/discussion/918200645/1698293255125852541/
ringle 8. jan. 2024 kl. 16:17 
1. The lightsabre glow causes a ton of lag when it is used. I also had an issue where the glow stayed on after shutting off the sabre, and would only go back after a reload.
2. You are able to manufacture some color crystals, which are appropriately priced at less than 100 silver. However, the Red synthetic crystal is worth $1800, and it is very easy to make, only requiring some stone blocks & a color crystal. It should be a lower price, or it should cost more to infuse them, or make it more expensive to do so.
ObsidianPanth3r 21. dec. 2023 kl. 17:58 
Yo, first and foremost your this mod is friggin awesome and will forever be my favorite!!! Second, would it bothersome to add more light saber variants as well as the mantle and heart of the guardian crystasl???
Terodan 19. dec. 2023 kl. 5:58 
For some reason the Lightsaber seems to have absolutely abysmal accuracy, even with 5 points in the accuracy force power. If I give the same paw a regular sword, or even leave him unarmed he actually kills people faster.... But there is also not an error plopping up so I don't really know what to think of this
OminousRuin 19. nov. 2023 kl. 10:27 
I just wanted to post here (in case someone hasn't posted recently); to use the color crystal, you have to have the lightsaber equipped, the pawn NOT drafted, and the color crystal OUTSIDE your pawn's inventory (mine was on the ground right next to the pawn). Click on the lightsaber in the main UI and load the crystal.
Lucifer_XZOZOX 15. nov. 2023 kl. 23:27 
they dont work because the lightsaber crystal doesnt redister in your inventory
thaipuff288 4. nov. 2023 kl. 22:27 
Did you add patch "Infused color crystals" in this mod already? Because I want to make unique color for Infused crystals look unique color of each pawns.
McBeer89 26. okt. 2023 kl. 13:35 
How do i make Lightsaber parts? I've looked all over, in my crafting menus. I haven't researched everything yet... so maybe i need something else?
Rywciu47 15. sep. 2023 kl. 9:53 
Can you disable sound of this lightsaber? It's bugged when colonist fight by himself (not by draft) and it's hearing all time, even if lightsaber is off
SECS 2. sep. 2023 kl. 14:17 
anyone tested if this or any of the star wars collection works in multiplayer?
Murgüel 27. aug. 2023 kl. 11:44 
Hi, loving the mods so far, but I'm having an issue: when my pawn engages in combat against another one who has a lightsaber too, the combat just never ends. And the melee EXP I gain is crazy. Any idea of what could be happening?
Rowan Skye 30. juli 2023 kl. 3:02 
How hard and time-consuming would it be to create a non-JecTools version? Or maybe a Vanilla Expanded Framework version?
Smoker Store 17. juli 2023 kl. 9:29 
What could be the issue that makes some of my pawns to use their fists instead of the light sabers?
< blanket > 2. juli 2023 kl. 22:06 
i have same issue with @mateuszgraven. maybe this mod is conflict with this mod https://steamcommunity.com/sharedfiles/filedetails/?id=2884115974
kaneeden 1. juli 2023 kl. 13:09 
@Doobie Fabrication Bench
Doobie 1. juli 2023 kl. 12:44 
can't find a way to craft lightsaber parts. nothing called "component assembly bench"
Magnus 29. juni 2023 kl. 3:31 
Has this mod been nerfed? It used to be so OP, and now i can barely kill anyone with high melee leveled characters.
kaneeden 28. juni 2023 kl. 14:54 
@mateuszgraven
no
tried by switching ultima->krayt and all is fine.
also using A LOT of other mods :iridblade::xenoterror:

make sure JecsTools is also installed

good luck
mateuszgraven 28. juni 2023 kl. 13:37 
Went back a few pages but didn't see a mention of this bug I've been having. After loading a crystal that changes the function of the lightsaber (all of them except the basic color crystals) the basic info tab on the full pawn info window becomes completely blank. I am using A LOT of other mods, but there shouldn't be any conflicts. Anyone else having this problem?
D4rkM4tter 19. juni 2023 kl. 15:15 
it's telling me that I don't have a crystal in and I can't figure out how to put it in, I just have a useless lightsaber
Swampy 2. juni 2023 kl. 4:08 
Might've appeared before but is this CE compatible?
arteon26 14. maj 2023 kl. 14:24 
I use a Mac and I can’t use the lightsaber.
DromedarySpitz 7. maj 2023 kl. 15:48 
confirmed yayo combat animations mod doesnt work with this mod.
PapaEnclave 30. apr. 2023 kl. 8:12 
does not work with YAYO animations mod
D̴̜̓e̷̻͝m̵̲͌o̸̱̎n̶ 27. apr. 2023 kl. 1:16 
9igel, Nerffff I was able to use the fabrication bench to craft it