Stellaris

Stellaris

Elves of Stellaris
6,052 Comments
Delta 2 hours ago 
Thanks for that. And when i checked the elves ladies were bald. Lol
TheGrandN  [author] 2 hours ago 
@XD
No, and if they are then something funky is going on. I'd suggest unsub and resubbing. Because that issue was fixed several versions back when they introduced biological ships.
XD 8 hours ago 
Are the elves shipsets supposed to be biological?
perl Nov 2 @ 12:17pm 
Amazing mod
doctornull Oct 23 @ 5:13pm 
(Sindarin) Annon allen!
TheGrandN  [author] Oct 23 @ 5:10pm 
@Dottor Nulla
Well that's a big fat OOF. Sure thing. :lunar2019piginablanket:
doctornull Oct 23 @ 5:09pm 
Just got Dark Elf Savages trait on my Evolutionary Predators all-mutant run.

Could y'all put the flag that's on Noxious or Lithoids on the elven core traits so they can't be Mutation'd into?
TheGrandN  [author] Oct 22 @ 12:38pm 
@Darkness
Will put it on the list, thanks!

Shouldn't be too much longer before an update. But every time I say X day I miss it so... SOON™. :lunar2019crylaughingpig:
DarknessxRisenx Oct 19 @ 10:00am 
Didn't see this written yet and i could be reading it wrong. Just want to add to the list as others. Sunless realms the Permafrost Preference is doubling the bonus for Arctic worlds. So its Supposed to be +30 for arctic but i have both a +30 AND a +40 bonus from "Permafrost Preference"
TheGrandN  [author] Oct 17 @ 11:45am 
@Dottor Nulla
Sharp teeth.. good idea. Although... not sure it will work out on standard portraits, but perhaps one some faces with teeth showing.
doctornull Oct 16 @ 4:28pm 
If portraits are being worked on, could I request a vampire fangs portrait?

For my Necrophage Dark Elves, who are definitely not ripping off the play Vampire Lesbians of Sodom.
TheGrandN  [author] Oct 15 @ 12:47pm 
@Everyone
And yes, we know the custom planets (Sunless Realms, Subterranean Inception) are bugged. Fixing those right now actually. We are also aware some of our custom flavor images are the wrong size. This will be fixed as well in the upcoming update.
And.. .we know features are kind of a mess too.
All being worked on! :lunar2019crylaughingpig:
Xenomorph Kitty Oct 14 @ 12:35pm 
Good stuff, wasn't rushing or being one of these insipid "update NAO PLOX!!!11!" people. Just wanted to get it written for easy recall :)
TheGrandN  [author] Oct 14 @ 6:45am 
@Xeno
Yeah, not just that. We've got a bunch of planetary features that ... shall we say.. are "slightly" off. :lunar2019piginablanket:

Going through each issue correcting it for the next update.
Xenomorph Kitty Oct 11 @ 8:14am 
This is likely going to be in a future update so it's all good! But the origins are still sorta broken. Anything that gives housing or jobs is pre 4.0 numbers, so in the single numbers rather than hundreds.

And anything related to the Drow still has naming convention problems with Prismatic_Realm_Drow etc
Col. Hathi Oct 8 @ 9:49am 
Appreciated ^^ Looking forward to seeing the new cities though
TheGrandN  [author] Oct 8 @ 9:33am 
@Everyone
OK, we're releasing an update so it at least works, cities will be added in when they are finished. So for the time being, pick another city. :lunar2019piginablanket:
Fay'hlen Nokctra Oct 7 @ 9:55am 
the sunless realm origin has a similair iisue to the cities (dunno if this was mentioned before)
Col. Hathi Oct 6 @ 11:41pm 
Awesome ^^
doctornull Oct 6 @ 5:42pm 
Yay
TheGrandN  [author] Oct 6 @ 5:39pm 
@Everyone
Update still in the works but should be in the next few days. In time for the weekend at least! :lunar2019piginablanket:
Locket Sep 30 @ 10:27pm 
Fair enough! Apologies for the misunderstanding!
TheGrandN  [author] Sep 30 @ 3:14pm 
@Cities
Yes, all cities need redoing. It's taking the Art Department a bit but it's all good in the long run. We've needed a city overhaul for a good long while and now we're forced into it. :lunar2019coolpig:
Col. Hathi Sep 28 @ 2:55am 
@Locket Isn't that just because any custom cities need to be redone? Maybe it'll work when they're done redoing the cities for the elves and asari (I don't know if they're doing any other racial cities)
Locket Sep 27 @ 5:48am 
Oh, I have a question actually, if anyone knows. Is there a compatibility patch for Elves of Stellaris and Planetary Diversity's Planet View addon out in the wild by chance? Right now the unique backgrounds from Elves of Stellaris are super squished down for me.
TheGrandN  [author] Sep 26 @ 8:04pm 
Reports of being able to psionically read minds are just Blorg propaganda.

Surely.

:lunar2019grinningpig:
Locket Sep 26 @ 6:59pm 
@Col. Hathi
I mean the psionic DLC just hit, so makes sense the elves are psionic and can read the thoughts of the comment section. ;P
Col. Hathi Sep 26 @ 10:52am 
It's as if you knew some of us was lurking in the comment section waiting for news, lmao
TheGrandN  [author] Sep 26 @ 9:54am 
@Everyone
Don't worry, still working on it. :lunar2019piginablanket:
Col. Hathi Sep 25 @ 4:54am 
Awesome
TheGrandN  [author] Sep 24 @ 1:51pm 
@Dire
The Art Department is busy making new cities now. Was something that needed doing for awhile. Won't be too long! :lunar2019coolpig:
DireRaven Sep 23 @ 8:06pm 
It looks like the Lyra patch has somehow broken all mods with city sets. Hope it isn't too hard to fix.
Mitchy Sep 17 @ 3:27am 
Good luck Author! Thank you for the updates <3
TheGrandN  [author] Sep 9 @ 3:37pm 
@Everyone
The way things are going, I think it's going to just be safer to assume an update after the next major Stellaris release. (In some weeks from now I believe.) Presently the mod is workable outside of the custom planets (Sunless Realms and Subterranean Inception).
With some luck maybe we can work some new stuff in for that update as well. :lunar2019piginablanket:
TheGrandN  [author] Sep 4 @ 8:29am 
@idk
There is but the Art Deparment has priority stuff to finish first. (Chiefly the new modern portraits.) After that, there's a plan for a rapid glass/neon kind of ship style that might work out. Assuming the Art Department doesn't get sucked into Infinity Nikki again. AHEM. :lunar2019piginablanket:
idkynot Sep 4 @ 1:18am 
any chance there can be a second,not triangle, shipset?
Mitchy Sep 3 @ 6:05pm 
@TheGrandN
Thank you for the quick reply! A few weeks is pretty decent! Good luck!
TheGrandN  [author] Sep 3 @ 3:34pm 
@Mitchy
It's going to be soon-ish. Normally we'd have been updated already but we're kind of hit with a few circumstances delaying matters. (Most of them other game related. :lunar2019crylaughingpig: )

Also we should note that there is a Stellaris update coming in about 3 or so weeks. So if your game lasts months like mine, might want to wait starting a new one until we're update for that as well.
Mitchy Sep 3 @ 5:36am 
I just want to commend you for your tireless work on this mod, it's really quite good. You should be very proud of yourself. I hate to be the one asking this, but is there any kind of ETA on an update for this? I understand some features are bugging out.

Thanks again for all your labour, it is appreciated and cherished.
plutonianempire Sep 2 @ 6:31pm 
Just had a shocking, world-ending idea: Could it be... Possibly... Maybe...

Just might be...

Newer isn't always better? :O

j/k
TheGrandN  [author] Sep 2 @ 3:53pm 
@Chomps
Yeah any of the custom planet types are having issues.
Ch0mpD13 Sep 2 @ 1:54pm 
Okay so, Speleoterrestrial worlds seem to be broken. All of the planetary features are there, but they aren't giving any usable districts. No Minerals, No Energy, no Food
TheGrandN  [author] Aug 28 @ 2:48pm 
@XenoKitty
Thanks, we'll double check those too. There's quite a few things not working right with the current update the deeper we get into it. :steamfacepalm:
Xenomorph Kitty Aug 28 @ 12:01pm 
In addition to the bugs noted. Seems with the most recent update, any Drow seems to have naming conventions messed up. And some of the origins are not geared for the new 4.0 update as whatever jobs they seem to give are in the single digits rather than hundreds to match the changes.

As an example of the naming convention thing, drow civics seem to be civic_Drow_Warriors, but this extends to pre-made empires, traits, portrait classes, origins etc
doctornull Aug 24 @ 3:45pm 
I'm using custom Elf empires which don't use mod origins (one Overtuned, one Syncritic Evo, one Storm Chasers, etc...) and the basic traits seem fine in 4.0.22

I'd like it better if there were a cheap way to get immortal Elves of course
TheGrandN  [author] Aug 24 @ 12:40pm 
@Everyone
There are some problems introduced with the 4.0.22 update. So far the Sunless Realms seems to be the most affected but others may have issues we haven't located yet.

Seemingly the other origins are ok at first glance. But if you're about to start a game, I recommend waiting for our update first.
Goldcraft Aug 23 @ 8:16pm 
thanks for the hard work on such a well made mod, hoping for a speedy fix though I know this game is new spaghetti each patch lol
TheGrandN  [author] Aug 23 @ 12:07pm 
@Goldcraft
Will have a look. Checking out the changes in the recent release right now.
Goldcraft Aug 23 @ 10:00am 
I think the origin start for this one that puts you on permafrost worlds around a black hole causes the 0 district bug. I isolated it down to that starting origin being bugged
TheGrandN  [author] Aug 19 @ 9:18am 
@Captions
Not really anymore unless you capture those planets. The new elf rings replaced those but we thought... why not keep a few in anyway?