Space Engineers

Space Engineers

Master Airlock Control
7 Comments
MyTEO Jun 6, 2017 @ 6:33pm 
@mooviies Any idea when you'll have the decompression fix ready? In creative mode and my outer door won't open
mooviies  [author] Jun 3, 2017 @ 5:49am 
@SonicBlue22 The sensor in the airlock needs to be there for the command ID.GO.OUTSIDE and ID.GO.INSIDE which is an automatic process of opening the door waiting for an astronaut, closing the door, etc. But if you don't use those you don't have to put the sensor down and you can only use buttons.
mooviies  [author] Jun 3, 2017 @ 5:47am 
@SonicBlue22 Oh, good catch, I'll add a check to let it open the door if the tanks are full
SonicBlue22 May 31, 2017 @ 5:35pm 
[bug] So I set up an airlock with a sensor, and if you don't have any more room in oxygen tanks (like in creative), the airlock can't depressurize so it never opens.
SonicBlue22 May 31, 2017 @ 5:09pm 
Is there a way to use this without sensors, just buttons?
mooviies  [author] May 30, 2017 @ 3:50pm 
Sure I could add a light indicator. I'll look into that when I have time :)
Gotschy May 26, 2017 @ 12:35pm 
Finally found a Airlock script that runs :D Thank you! It s working totally fine and after installing the first airlock it doesnt sound complicated any more^^ Really quite easy.

Is it possible to add LCD outputs and/or light indicators?