Portal 2

Portal 2

Anti-Turret X
17 Comments
Caerbannog Dec 4, 2023 @ 3:06am 
Under-rated and under-played. Epicish map
Sheriff_Daken May 31, 2022 @ 5:22pm 
10/10 Turret chamber! One of the best turret chambers I have ever played
Fireball19 May 16, 2019 @ 6:50am 
wow and i thought the other 4 rooms were hard . very good .
diesucherin May 1, 2019 @ 12:12pm 
I liked it until the death end! anti turret 4 ist better
dreamy3817 Apr 30, 2019 @ 7:39pm 
awesome
calmer Apr 21, 2018 @ 4:13pm 
Holy Mackeral! That was awesome!
Expat Mar 26, 2018 @ 3:59am 
Survived but the elevator ride took me many, many attempts - I'm just not that fast.
h99pilot Jan 13, 2018 @ 10:45am 
Wicked clever.
DDR Khat Mar 31, 2017 @ 6:28pm 
Also of note, the elevator segment is rather jarring because I expected it to be a lethal fall (due to portal 1 events) so I was looking for a way to jump off, due to this however I ended up managing to clip underneath the door kill zone. So, might want to look into that.
DDR Khat Mar 31, 2017 @ 6:27pm 
Neat map, number of issues such as frame-rates. Also, your final boss can be broken by using white portal gel if you capture it quickly enough. Neat concept though.
Adreos  [author] Mar 26, 2017 @ 6:46pm 
Good idea. I'll add some more screenshots now.
KyloX Mar 26, 2017 @ 1:46pm 
I recently had that problem, but mostly the limit is reached with dynamic entities and such. From the looks of it, the map has quite a good amount of dynamic entities, but dunno if that is fully the problem.

Plus, I would recommend to add some extra pictures here, a small sneak peak of the underground area or even change the title screen, because from the looks from the picture, it almost looks like an ordinary PeTI map, which almost put me off from playing this map.
Adreos  [author] Mar 26, 2017 @ 11:42am 
The long ride before the final chamber was originally another chamber I had to cut out for the aforementioned reasons.
Adreos  [author] Mar 26, 2017 @ 11:40am 
@Kylox: I actually had to lower a lot of graphics quality. I originally had a lot of overlays and decals and decorations to improve the apperance. But I was going over the limit of what the source engine could handle, so I had to remove all that stuff. Those graphic glitches are probably left overs from when I removed the decorations.
KyloX Mar 26, 2017 @ 11:24am 
Now that was amazing and fun. I did not expected that ride to the boss battle, heck i didn't expected a boss battle at all. The map is quite long, due of the start and the long ride to the last room which just begged for a elevator music (jokes).

I don't have much to say, only that this was very enjoyable and change of scenery from all the puzzles and stuff. There where some graphical glitches here and there (no water placements at some points, blant black textures behind scenery), but these gltiches don't ruin the moment nor that impactable.

Again, loved it. Nice work
cochetmichel49 Mar 26, 2017 @ 8:31am 
Very very interesting map ! Thanks a lot
dire.fcs Mar 24, 2017 @ 10:59pm 
Nice, very challenging turrets map, well done.