Portal 2
Anti-Turret X
17 Komentar
Caerbannog 4 Des 2023 @ 3:06am 
Under-rated and under-played. Epicish map
Sheriff_Daken 31 Mei 2022 @ 5:22pm 
10/10 Turret chamber! One of the best turret chambers I have ever played
Fireball19 16 Mei 2019 @ 6:50am 
wow and i thought the other 4 rooms were hard . very good .
diesucherin 1 Mei 2019 @ 12:12pm 
I liked it until the death end! anti turret 4 ist better
dreamy3817 30 Apr 2019 @ 7:39pm 
awesome
calmer 21 Apr 2018 @ 4:13pm 
Holy Mackeral! That was awesome!
Expat 26 Mar 2018 @ 3:59am 
Survived but the elevator ride took me many, many attempts - I'm just not that fast.
h99pilot 13 Jan 2018 @ 10:45am 
Wicked clever.
DDR Khat 31 Mar 2017 @ 6:28pm 
Also of note, the elevator segment is rather jarring because I expected it to be a lethal fall (due to portal 1 events) so I was looking for a way to jump off, due to this however I ended up managing to clip underneath the door kill zone. So, might want to look into that.
DDR Khat 31 Mar 2017 @ 6:27pm 
Neat map, number of issues such as frame-rates. Also, your final boss can be broken by using white portal gel if you capture it quickly enough. Neat concept though.
Adreos  [pembuat] 26 Mar 2017 @ 6:46pm 
Good idea. I'll add some more screenshots now.
KyloX 26 Mar 2017 @ 1:46pm 
I recently had that problem, but mostly the limit is reached with dynamic entities and such. From the looks of it, the map has quite a good amount of dynamic entities, but dunno if that is fully the problem.

Plus, I would recommend to add some extra pictures here, a small sneak peak of the underground area or even change the title screen, because from the looks from the picture, it almost looks like an ordinary PeTI map, which almost put me off from playing this map.
Adreos  [pembuat] 26 Mar 2017 @ 11:42am 
The long ride before the final chamber was originally another chamber I had to cut out for the aforementioned reasons.
Adreos  [pembuat] 26 Mar 2017 @ 11:40am 
@Kylox: I actually had to lower a lot of graphics quality. I originally had a lot of overlays and decals and decorations to improve the apperance. But I was going over the limit of what the source engine could handle, so I had to remove all that stuff. Those graphic glitches are probably left overs from when I removed the decorations.
KyloX 26 Mar 2017 @ 11:24am 
Now that was amazing and fun. I did not expected that ride to the boss battle, heck i didn't expected a boss battle at all. The map is quite long, due of the start and the long ride to the last room which just begged for a elevator music (jokes).

I don't have much to say, only that this was very enjoyable and change of scenery from all the puzzles and stuff. There where some graphical glitches here and there (no water placements at some points, blant black textures behind scenery), but these gltiches don't ruin the moment nor that impactable.

Again, loved it. Nice work
cochetmichel49 26 Mar 2017 @ 8:31am 
Very very interesting map ! Thanks a lot
dire.fcs 24 Mar 2017 @ 10:59pm 
Nice, very challenging turrets map, well done.