Starbound

Starbound

bk3k's Inventory
411 Comments
Tragicalknave May 20 @ 6:20pm 
Hi there idk if its a issue with the mod or the reskin but currently a bug exists where items in the toolbar are not highlighted in the inventory; makes it tricky when some items have the same sprites
Lindstrkn Apr 15 @ 6:44am 
BOM
双尾彗星 Jan 27 @ 10:52pm 
Dude, request a version, or a patch to keep the stack cap at the original instead of 9999. Or can you teach us how to modify the server configuration file so that the server also accepts the 9999 stack limit in the container?
Recently, playing on a friend's server, we installed the GIC mod, every time for a large number of loot to have to frequent back and forth between the ship and the ground made us very upset, this situation continued until we found this very, very, very useful mod, but one day someone found that a lot of GIC currency stacked on his body disappeared into thin air. We just found out that this mod and the server have some bad compatibility.
The above content is translated through the web page, and I hope you can understand the place that is not smooth
It's Chinese New Year. I wish you a happy New Year.
bk3000  [author] Jan 6 @ 8:03am 
@middleton42014
I haven't incorporated it, so what would happen is weapons in the main tab. So it wouldn't be "incompatible" per say.

However if you look above at what I recommend, there's a patch for this mod to incorporate Galaxy in Conflicts (and others I haven't gotten around to).
calamity Jan 5 @ 6:15am 
Is galaxy in conflict compatible with this mod?
Kassian Nov 27, 2024 @ 11:17pm 
@bk3000 ive been very tempted to try those out actually!, i made a separate install of starbound and went thru manually downloading all of the mods for the multiplayer save to keep them all apart completely haha, took about an hour of renaming files but hopefully worth it LOL. thank you for the advice tho the only reason i hadnt tried open starbound yet is i didnt think many mods were compatible/havent looked super into it to see how itd work with my current game setup, but since ive separated the install i play and the one i play with others im much more open to trying it!
bk3000  [author] Nov 27, 2024 @ 10:30pm 
@Kassian
I'd be surprised that the game is going to mess with data of a character you didn't actually load. In any case, if you're gonna swap back and forth, you might consider Open Starbound or xStarbound, because they've apparently fixed/improved various things in the game engine and one of them is the that it AUTOMATICALLY fixes such issues.

But if you aren't going to try either of those out, you'll want to fix the character. There are different methods in the top pinned thread (right above the comments)

Of course you might even just load Open Starbound/xStarbound just long enough to let them fix your character.
Kassian Nov 26, 2024 @ 11:40am 
Just want to make a second comment to stress that i did not try to load the existing character WITH this mod, i had a separate new character i used to play with the mod. The broken character is loaded from a completely different mod set without this mod, but it still broke this character.
Kassian Nov 26, 2024 @ 11:37am 
Installing this breaks existing characters even when not played during the time the mod was installed. Trying to run a solo modpack and a MP one, and when i switched back and used the other character i get the json getarmor error. This character was not loaded at alln when this mod was active, but now that the mod was removed the character crashes out and is not playable, is there any way around this? verifying files didnt help either
Leon Oct 29, 2024 @ 5:59pm 
This great mod n OpenSB give me few good reasons to play SB again.
bk3000  [author] Oct 24, 2024 @ 7:43am 
@Lugia
I didn't know that existed. I'll take a deeper look if I feel the Starbound itch, but at a glance it looks like there's lots of improvements being made. Very cool.
Lugia Oct 22, 2024 @ 3:14am 
hey, just so you know openstarbound [github.com] works jsut fine with this mod and automatically patches older saves when added to a pre existing game.
༺𓆩ꍩꁲꋊꁲ𓆪༻ Aug 12, 2024 @ 8:03am 
idk nothing bc im stupid in coding af
bk3000  [author] Aug 12, 2024 @ 8:01am 
Because INF is supposed to stand for infinite, but that is not valid in JSON.
There are such details in comments of that discussion.
bk3000  [author] Aug 12, 2024 @ 7:59am 
@Esteban Niwakase
Regarding JSON, be careful of commas. Check the JSON standard if you have questions.
The other thing that tends to come up is if you have Frackin Universe espectially. They have values that say INF, but that results in an error if you try to change it back to a .player file. So change INF to a big number, like 99999999
༺𓆩ꍩꁲꋊꁲ𓆪༻ Aug 12, 2024 @ 7:55am 
I know that description has these words, I didn't see this first, because my friend told me to download this mod
bk3000  [author] Aug 12, 2024 @ 7:55am 
@Esteban Niwakase
В закрепленном вверху обсуждении рассказывается, как отредактировать вашего старого персонажа для работы с этим, но оно на английском языке. А если вы не можете этого сделать, вам потребуются новые персонажи. Вот почему я написал это большими, жирными синими буквами вверху!
(via Google Translate)
༺𓆩ꍩꁲꋊꁲ𓆪༻ Aug 12, 2024 @ 7:55am 
I've broke my character, Armorybag error like after pick up meat, I've tried to delete these lines from json save, but crash
bk3000  [author] Aug 12, 2024 @ 7:53am 
@Esteban Niwakase
Нет, это не так, но вам нужно прочитать описание. Или в вашем случае сначала пропустите его через онлайн-переводчик. Хотя я думаю, что этот мод уже доступен на некоторых российских сайтах модов.
(via Google Translate)
༺𓆩ꍩꁲꋊꁲ𓆪༻ Aug 12, 2024 @ 3:17am 
параша мод ломает игру
bk3000  [author] Jun 22, 2024 @ 7:21am 
@ChakaTheMossy
Adding new categories is as simple as making a string for it, aka "my category". It's something that countless mods do. It's the inventory interface that needs to sort all the categories per tab. It's done with a series of whitlists and blacklists. A bag (tab) with a whitelist will only accept those specific thngs listed within. Where blacklists accept everything except what's listed. Everything needs a spot, but only one spot, so the main bag has a blacklist of everything that's in other bags, but otherwise acts as a default bag. Without that, a lot of mod custom stuff can't even be picked up.

Besides "categoryWhitelist" and "categoryBlacklist", you can sort with "typeWhitelist" "typeBlacklist" "tagWhitelist", "tagBlacklist"

For all of this, strings must match exactly. "minigun" is different than "MiniGun", and that's before you get to shit like "^#ADD8E6;MiniGun", which is what makes supporting so many mods an endless game of whack-a-mole.
ChakaTheMossy Jun 14, 2024 @ 1:38pm 
Hey, so I attempted to learn making my own inventory tabs off this one mod, but got a multitude of issues. How should one add new inventory category? I was trying to implement accessory system through this additional tab
paumolv May 8, 2024 @ 1:36pm 
Pode ficar frustrado mas quase todos os mods de inventario pedem para criar um personagem novo.
Jankins Slayer Mar 30, 2024 @ 3:01pm 
Tipo não adianta deixar avisado que pode dar erro pois, muitas pessoas já estão usando outros mods ou óbviamente um personagem criado, então esse tipo de mod que só funciona ao iniciar um jogo que muda toda interface, nem deveria ter, desnecessário.
Jankins Slayer Mar 30, 2024 @ 2:49pm 
Lixo de mod lascou meu jogo parabéns mano.
INnoVation Mar 13, 2024 @ 3:36pm 
add pls switching tabs with items in hand i cant add cards to holder cause holder its a tool and he is in another tab. (to add card i need right click on holder)

https://imgur.com/a/6cmsgJ1
Star Crusader Feb 7, 2024 @ 9:01am 
can you make patch for cyberpunk smart weapons please some of the weapons do not show up in armory section and i have more mods compability and more mods compability addon still nothing changes if you can do that i will be sooo happy here's a link for the mod https://steamcommunity.com/sharedfiles/filedetails/?id=3046644386
Tdxasie Jan 4, 2024 @ 2:30am 
Hi ! Great job ! Sorry to hear that search bar function is not possible, are the sort functions scriptable though ? I would like to be able to configure most recent or alphabetical for example, i spend so much time just looking at the inventory to find my stuff...
bk3000  [author] Dec 22, 2023 @ 12:34am 
It that was possible, I'd add it. The problem is the basic functionality of the player inventory interface is hard-coded, and it ignores all attempts to script it. In this mod, I used what they had in place, a combination of whitelists and blacklists.

Now if you talk storage containers - which are objects - those can easily be scripted, and objects can even call fully scripted interfaces on top. That makes many more things possible.
DarkWolf13 Dec 22, 2023 @ 12:16am 
I noticed something missing from basically all inventory mods is that none of them have a search bar. Is it even possible? I love the additional tabs this mod gives, but I'm struggling to find anything amongst all the storage haha
bk3000  [author] Nov 25, 2023 @ 8:08am 
@Leon
Thanks, but I never created a Patreon?
I have never asked for money from anyone, as I have only ever done modding as a hobby. If someone else started a Patreon in my name, that's... interesting.
Leon Nov 25, 2023 @ 7:13am 
Great job buddy. Your patreon is not working. please fix it so some of us can show a bit of appreciation. TY for making SB a bit better.
Mabra Sep 13, 2023 @ 10:53am 
This is basically "Invetory Interface Redone", but good and with extra slots.
Zentarius Sep 9, 2023 @ 6:38am 
Thx fot creating this. Im inventory and storage management legend but after getting to Tier 2 Tech i just couldn't. Worth instaling this mod even if I need to start all over again. Have noice day everyone!
Tortilla Jun 27, 2023 @ 5:11am 
if i want to uninstall it, can i just unsub and everything will be find? or it might cause a problem?
Corvus Jun 23, 2023 @ 10:32pm 
I'm really gonna need a bigger monitor.
Raiizy Jun 3, 2023 @ 10:37am 
some objects just don't get picked up at all and i don't know what is causing that
namely, all the items that are categorized as "currency" refuse to be picked up
Phicko Apr 28, 2023 @ 2:46pm 
I'm assuming this isn't a client side mod? If it is, or even if it isn't, it might be worth adding to the description.
Green Slime Apr 16, 2023 @ 9:44pm 
you can't expand the system itself?
bk3000  [author] Apr 16, 2023 @ 8:27pm 
As for the 2 questions prior, sorry. Last I checked - and it's likely no different now - the inventory interface is hard-coded and cannot be scripted in any way. Scripts just get ignored. I'd love to, if I could.

I did this by expanding on the vanilla systems that where already in place, which means it didn't need a script.
bk3000  [author] Apr 16, 2023 @ 8:19pm 
It is compatible with Enhanced Storage, because this and that change completely different things. ES for containers - which stay in the worlds/ships you place them, and this for your player inventory.
Dellnox Apr 15, 2023 @ 10:45pm 
is it compatible with enchanced storage?
Durandal Mar 21, 2023 @ 2:27pm 
is there any way to have an inventory search function?
Mid-Late Game it feels like 70% of my time spent playing the game with this mod on is staring at my items trying to find 1 dot-like thing out of *literal* hundreds of other icons...
Green Slime Mar 18, 2023 @ 9:32pm 
Any chance a custom "Deposit all" button could be added from the inventory that works per category?
bk3000  [author] Nov 28, 2022 @ 10:29am 
Yeah they added me as a friend, I assumed to ask a question, but I haven't gotten any message, maybe because I always display as offline.

I made it really easy to reskin by putting all used assets in a separate path, so that it can just be replaced by another mod, which should be obvious once anyone unpacks it. The only other thing is to control the load order, which is easy by adding in _metadata
"includes" : [ "bk3k_inventory" ],
that won't make this mod a requirement, but if present, their mod will load after.

Several mods that reskin this are already available, and linked in the description, which can serve as a reference, if needed. If they needed to do something slightly more complex, like a conditional patch, I can separately answer those questions, but my size patches would also be a reference on how to do that, since the interface changes depending on the slot count.
Freon Nov 24, 2022 @ 4:28am 
Would we at some point see a compatibility patch with the Colored Interface mods, if it is in fact possible?
https://steamcommunity.com/sharedfiles/filedetails/?id=2888720720
Lunar Dreams Aug 20, 2022 @ 4:04am 
for those of you that so happen to use a mod that increases item limits from 1000 to 9999, this mod also does it as well, even though it never claims to to so.
Axle Jul 24, 2022 @ 5:25pm 
Is it possible to make a patch for Container UI Tweak? Seems like it doesn't work with it
Ruffled Wrenaissance Jul 7, 2022 @ 12:50pm 
Hey there, is there an interface patch that would be compatible with the Hyper Light Drifter HUD, or potentially a way to remove this mod safely as to not corrupt my save? It's certainly helpful to have additional space except it doesn't visually work with the HLD HUD.
☠Millennium☠ Apr 20, 2022 @ 2:26pm 
for inventory of course