Starbound

Starbound

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bk3k's Inventory
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Mar 13, 2017 @ 7:15am
Sep 20, 2020 @ 2:22am
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bk3k's Inventory

Description
THIS REQUIRES NEW CHARACTERS. YOUR OLD CHARACTERS WILL NOT WORK! DO NOT ATTEMPT TO LOAD OLDER CHARACTERS - YOU HAVE BEEN WARNED
^Limitation won't apply if using Open Starbound or xStarbound (See pinned discussions for details)

This is bk3k's Inventory. This adds far 3x more raw space per tab while adding several more tabs - and most importantly - better organization.

  • Main - what you expect, but many things relocated out
  • Armory - weapons(non-consumable), armor, epp, etc
  • Materials/Liquids - what you expect
  • Furniture - usable objects mostly
  • Decorations and Lighting - pretty obvious
  • Crafting - what you expect
  • Food - no seeds!
  • Farming -seeds, beast feed, tree saplings
  • Hobby - instruments, codex, fishing, a few things moved from main to get them out of the way
  • Vehicle - Stand alone vehicles, modular mech parts

That's 10 tabs (5 for vanilla) that hold 120 items each (40 for vanilla)!
Still I think you'll appreciate the organization even more than the abundant space. This is as much a "quality of life" mod as it is for hoarders. Once you've used it for a while, you'll understand. For example farmers don't need to sift through edible food to find their seeds. Neither will anyone need to sift through seeds to find edible food. Your musical instruments will always be easy to locate(and you have no reason to leave them behind). Etc.

The base mod is mostly vanilla styled. Obviously both taller and wider, with some elements moved around. Also added a tiny bit of space in between items so they feel less crowded. I wanted to do more, but sadly you cannot script this... it is hard coded.

Inventory size patches available

Interface patches available

Compatibility
  • "Frackin Universe" - yes and FYI their official server uses this mod
  • "Tatsu's Inventory Interface Redone" - no and I'm not "fixing" this
  • All the patches and interface mods I listed here - obviously yes
  • Any other inventory mods (including the inventory interface) - no
  • Any other sort of mod that doesn't outright replace (instead of patch) player.config - yes

Notes
Some mod weapons may end up in the main tab, until I add their "category" to the armory instead. Please report any mods that need their weapons moved (or other things in the wrong tab) here
http://steamcommunity.com/workshop/filedetails/discussion/882900100/133259956003115022/

Regarding older characters
http://steamcommunity.com/workshop/filedetails/discussion/882900100/133259956011112917/
That thread also has instructions to manually convert your old characters. Which is what you're gonna have to do if you ignored my big, blue warning at the top.

Recommended:
I haven't updated in a while, but there is a patch here that covers a lot of categories I don't, including some stuff from more mods.
https://steamcommunity.com/sharedfiles/filedetails/?id=2799920138
Even if/when I get around to updating and include those, you might as well leave it subbed too, because they still might find more that I haven't got.

Check out my other mods too
including the side-actionbar mod pictured in the screenshot above
http://steamcommunity.com/id/bk3000/myworkshopfiles/?appid=211820&p=1&numperpage=30

If you need/prefer to manually install mods instead, my mods are available on the Official Starbound forums.
http://community.playstarbound.com/resources/authors/bk3k.395551/
Popular Discussions View All (6)
99
1
Jan 18 @ 10:38pm
PINNED: Why you character doesn's work and what to do about it.
bk3000
40
Nov 1, 2024 @ 11:30pm
PINNED: Report items or objects in wrong tab here.
bk3000
3
Feb 6, 2018 @ 2:36pm
What's that room in the first screenshot?
Tuxflop
410 Comments
Lindstrkn Apr 15 @ 6:44am 
BOM
双尾彗星 Jan 27 @ 10:52pm 
Dude, request a version, or a patch to keep the stack cap at the original instead of 9999. Or can you teach us how to modify the server configuration file so that the server also accepts the 9999 stack limit in the container?
Recently, playing on a friend's server, we installed the GIC mod, every time for a large number of loot to have to frequent back and forth between the ship and the ground made us very upset, this situation continued until we found this very, very, very useful mod, but one day someone found that a lot of GIC currency stacked on his body disappeared into thin air. We just found out that this mod and the server have some bad compatibility.
The above content is translated through the web page, and I hope you can understand the place that is not smooth
It's Chinese New Year. I wish you a happy New Year.
bk3000  [author] Jan 6 @ 8:03am 
@middleton42014
I haven't incorporated it, so what would happen is weapons in the main tab. So it wouldn't be "incompatible" per say.

However if you look above at what I recommend, there's a patch for this mod to incorporate Galaxy in Conflicts (and others I haven't gotten around to).
calamity Jan 5 @ 6:15am 
Is galaxy in conflict compatible with this mod?
Kassian Nov 27, 2024 @ 11:17pm 
@bk3000 ive been very tempted to try those out actually!, i made a separate install of starbound and went thru manually downloading all of the mods for the multiplayer save to keep them all apart completely haha, took about an hour of renaming files but hopefully worth it LOL. thank you for the advice tho the only reason i hadnt tried open starbound yet is i didnt think many mods were compatible/havent looked super into it to see how itd work with my current game setup, but since ive separated the install i play and the one i play with others im much more open to trying it!
bk3000  [author] Nov 27, 2024 @ 10:30pm 
@Kassian
I'd be surprised that the game is going to mess with data of a character you didn't actually load. In any case, if you're gonna swap back and forth, you might consider Open Starbound or xStarbound, because they've apparently fixed/improved various things in the game engine and one of them is the that it AUTOMATICALLY fixes such issues.

But if you aren't going to try either of those out, you'll want to fix the character. There are different methods in the top pinned thread (right above the comments)

Of course you might even just load Open Starbound/xStarbound just long enough to let them fix your character.
Kassian Nov 26, 2024 @ 11:40am 
Just want to make a second comment to stress that i did not try to load the existing character WITH this mod, i had a separate new character i used to play with the mod. The broken character is loaded from a completely different mod set without this mod, but it still broke this character.
Kassian Nov 26, 2024 @ 11:37am 
Installing this breaks existing characters even when not played during the time the mod was installed. Trying to run a solo modpack and a MP one, and when i switched back and used the other character i get the json getarmor error. This character was not loaded at alln when this mod was active, but now that the mod was removed the character crashes out and is not playable, is there any way around this? verifying files didnt help either
Leon Oct 29, 2024 @ 5:59pm 
This great mod n OpenSB give me few good reasons to play SB again.
bk3000  [author] Oct 24, 2024 @ 7:43am 
@Lugia
I didn't know that existed. I'll take a deeper look if I feel the Starbound itch, but at a glance it looks like there's lots of improvements being made. Very cool.