Team Fortress 2

Team Fortress 2

Coilgun 'Laika II'
1,107 Comments
Dr.ParadoX Jan 26, 2020 @ 6:55pm 
another pro

+doesnt cost 400'000 dolars to fire for 12 seconds (cause it can fire literary anything that can be magnetized.)
Dr.ParadoX Jan 25, 2020 @ 4:13pm 
@Entertainment Hexahedron
this is in fact a coilgun not a railgun.... While the principle is similar, there are a few differences... for example.... railgun uses 2 rails.... the coilgun on the other hand uses ...u guessed it.... a coil... and has a potential to surpass the railguns... And railguns as well as coilguns can fire multiple projectiles... as in one after another, like convetional weapons.... dont know how... but i've seen it.

I've made a coilgun myself, had to do reaserch on it for school and actually tricked my physics teacher into letting me make one since my chemistry teacher wasnt gonna let me make explosives XD. Wanted to make a coilgun because of its ability to shoot stuff and a small chance of death since it used somewhere around 300V capacitors, not because of reaserching stuff XD.

Im sure there are other key differences, but thats what i found during my high school physics reaserch.
Dr.ParadoX Jan 25, 2020 @ 4:13pm 
It's a coilgun, so that means that it can fire anything that can be magnetized, and wont have a muzle flash.... most likely
The pros here could be:
-Can fire any piece of metal, that can be magnetized (maybe he has metal just like the engineer, instead of ammo?)
- No muzzle flash (can still have sound from that spin thing, also sound could be quite interesting from the capacitors charging)
-Projectiles fly alot faster, and further and are more accurate, as the potential of a coilgun is theoretically greater then that of a railgun (and modern railguns can accelerate projectiles at hypersonic speads.. (mach 7 if i remember..)
Cons
-doesnt work underwater
-can run out of power (or owerheat), then it needs to be recharged.
-slower movement speed (possibly heavier then minigun)
-slower deployment speed (needs time to charge the capacitors)
- +X% demage penalty (couldnt think of a specific number...)
A Boring Specialist Apr 9, 2017 @ 9:09am 
@LonghairOperator
@Jad
@Nana*Kyoto

I don't think a single one of you actually knows what this is supposed to be. :steamfacepalm:
An electromagnetic coil gun, A.K.A. a rail gun fires projectiles by accelerating them with electromagnets. They are very quiet compared to regular artillery and fired projectile's velocity is MUCH HIGHER than normal. Then again, only one projectile can be fired at a time with a rail gun. Here's stats that I think would make sense.

Pros:
Silent spin-up
65% faster spin-up
50% increased projectile speed
40% increased damage penalty
40% more accurate

Cons:
50% slower switch speed
-60% fire rate
No Random Crits
Crits become Mini-crits
-50% max ammo on user
CyanideSpewer Mar 18, 2017 @ 7:04pm 
O SHIT, A GAUSS MINIGUN,
waut is this fallout tactics [like 2 ppl will get this joke,]
LouieLuigi Feb 28, 2017 @ 5:14pm 
yes a lazer heavy weapon!!!:steamhappy:
iphone 6s Jun 17, 2016 @ 6:39am 
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Umik Feb 13, 2016 @ 7:33pm 
cool history reference, I like.
✮✮ [G.I.Z] Xdriw ツ ✮✮ Aug 25, 2015 @ 7:03am 
valve please add this weapon to Team Fortress 2
RhinoRaptor Jan 9, 2015 @ 7:34pm 
TOTALLY PUTS THE "FUN" IN FUNDAMENTAL ELECTRODYNAMICS THEORY! VALVE PLEASE WORK ON PUTTING THIS ON YOUR NEXT UPDATE!!!
索岚涛 Sep 7, 2014 @ 9:42am 
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Slacks Jun 27, 2014 @ 3:19pm 
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Slacks Jun 21, 2014 @ 5:57pm 
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Summer's Exile Jun 13, 2014 @ 2:13pm 
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Pope RocketHead Jun 11, 2014 @ 1:45pm 
Hopefully they add this with that moon base thing
Whirligig Girl Jun 10, 2014 @ 1:36pm 
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DO WANT MUCH! I love Spacey wacey stuff!
electron1877 May 17, 2014 @ 9:08pm 
Add more of those bars outside the barrel and it is really similar to the laser on the Daleks in Doctor Who!
Blackberry May 11, 2014 @ 9:09am 
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Iteration: Pyre Apr 12, 2014 @ 7:58pm 
Reminds me of the K-9000 Cyberdog Gun (Unique is FIDO) Old World Blues DLC in Fallout New Vegas.
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>>|♫|DJMob|♫|<< Jan 5, 2014 @ 4:37am 
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Pope RocketHead Dec 2, 2013 @ 6:25pm 
Doesn't require ammo fires tiny bolts of high speeed energy
Shiro-Luna Aug 2, 2013 @ 10:44pm 
Oh yeah, i almost forgot to add some other stats
-Cannot be crit boosted
-While deployed, Heal rate from medics are reduced by 25%
Shiro-Luna Aug 2, 2013 @ 10:41pm 
Stats
+On Hit: Ignites enemy for 1 second
+15% Faster barrel spin
+No speed loss when deployed
-Makes a very loud barrel spin noise
-50% damage penalty
-No random critical hits
Think this is good? if not, then you should try to make different stats.
THOT Bubble Jul 13, 2013 @ 1:43pm 
This would be a great complement to the sci-fi weapons already available to other classes, like the Cow Mangler and the Pomson. Might be a little late to the fray, but it would still fit well into the kinda 50-60's esque theme, especially if it was a tab bit more colourful!
BEEPBEEPBEEPBEEP Jun 5, 2013 @ 8:49am 
Please look at this, it's perfect for your weapon:
http://clean0nion.weebly.com/the-shocker.html
Contact me for details.
Tenshinen Mar 7, 2013 @ 12:13pm 
Wasn't Laika the dog that Russia sent into space?
Premier Gooner Mar 3, 2013 @ 1:52pm 
comeon add dis
oli.t678 Jan 27, 2013 @ 11:14am 
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Weinand Jan 21, 2013 @ 7:48pm 
microwave enemies
Gilgamesh Jan 15, 2013 @ 3:52pm 
Badass
Gorillaz3030 Jan 7, 2013 @ 5:29pm 
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Hoodie Jan 2, 2013 @ 6:08am 
Laika Boss~
Vladikus Dec 31, 2012 @ 3:50pm 
Cool vacuum cleaner!
TPman Dec 28, 2012 @ 11:06pm 
Apropriately bulky and goofy Soviet space tech. Fits TF2 like a glove.
Летучая мышь Nov 21, 2012 @ 11:22am 
cool minigan
its ye boi tom Nov 20, 2012 @ 7:28pm 
it should fire a LAZER BEAM
ttv/Jad935 Nov 20, 2012 @ 5:54am 
Or wait, instead of only one target it should be chain lightning to multiple players i guess, you can do that too. sorry for multiple post i couldn't edit and i can't make my mind up ever, also think about it being clipped (reload electric charges) like the alien swarm tesla cannon. I just really want it to be like the Tesla Cannon from alien swarm because that's my favourite weapon and i'd play heavy more often if it came to life like one
ttv/Jad935 Nov 20, 2012 @ 5:52am 
why do people think all space guns are laser guns, play alien swarm for once for sake, it's a COIL gun, there's a tesla cannon that shoots electric voltage power at aliens in aliem swarm, I was hoping this would be like this with stats such as:
Can only target one player
Auto aims due to magnetism
Close range only (electric waves don't reach to the end of the world, unless it's laser but that's heat not electromagnetism)
15% more damage
25% faster fire rate
25% less ammo
Doesn't have to be deployed for use (it'll be the first minigun for that, or just make the deploy time really low because it's a coil gun not a minigun)
No knockback
AdosOS Nov 16, 2012 @ 6:56pm 
my opinion would be increased accuracy and ammo capacity, but reduced damage and knockback
LonghairOperator Oct 22, 2012 @ 2:00pm 
-75% fire rate
+25% damage
+25% accuracy
-50% ammo
-3 damage per second while spun up, from the radiation.
VaultRat Oct 11, 2012 @ 2:52pm 
It looks like it should shoot laser beams! And on crits it catches enemies on fire!
Ooofers Sep 29, 2012 @ 1:44pm 
nah
. . Sep 4, 2012 @ 12:22pm 
would make a great natascha skin!
Hench Sep 3, 2012 @ 11:52am 
How about a whole Cosmonaut Set? Space helmet, This gun, and another cosmetic clothes changer. Just a thought. Like the mini-gun look.
Woodzy Aug 24, 2012 @ 12:24pm 
@rhou17 The Tomislav is not a minigun, so that puts a dent in your logic doesnt it?
Gits and Shiggles Aug 22, 2012 @ 8:03am 
The only real problem with this is that both the Tau cannon and modern railguns don't fire like a minigun. While it probably IS a "heavy weapon", it's not a minigun. It's up to Valve if they'd allow a non-minigun.
leonardo2756 Aug 21, 2012 @ 4:29pm 
the vacuum cleaner thats shoots bullets
Hunter Aug 19, 2012 @ 7:15am 
o haha l love it