Sid Meier's Civilization VI

Sid Meier's Civilization VI

ABANDONED (Simple Changes to wonders/districts + No strategic resources)
25 Comments
glavac77 Aug 19 @ 2:24pm 
does anyone know of any simmilar mods or if the author will update it
Big Brother Max Mar 7, 2023 @ 8:25pm 
I pray to the gods someone revive this mod ;-;
3469196530 Apr 10, 2021 @ 9:21pm 
i make this mod,too
Buck Jan 28, 2019 @ 7:14am 
Broken .. update please.
Legodudelol9a Jun 25, 2018 @ 3:45pm 
This mod always crashes my game when I try to start a new one.
NoriPeko May 5, 2018 @ 5:15am 
Doesn't work for new DLC. I think it's a very useful mod, can you update it?
Legodudelol9a Jan 15, 2018 @ 1:50pm 
Can you make a mod that just removes the wonder placement restrictions?
Legodudelol9a Jan 15, 2018 @ 1:49pm 
This mod refuses to work for me, even with only this mod seleced and nothing else. What happens is whenever I start a game the loading game message comes up, followed by the main menu.
Liam  [author] Sep 14, 2017 @ 10:22am 
Yeah sorry working on a new project and so I am probably going to abondon this one
Reavix Sep 13, 2017 @ 2:48pm 
mod works... only one problem, you cannot load your saves if you're running this mod.
嘉嘉 Aug 26, 2017 @ 10:14pm 
it does not work to build a pyramid wonder,why?
dimitrichantry Aug 13, 2017 @ 12:25pm 
c est comme lautre mods ingame editor pour civ5 dommage qui ya pas pour le 6
:steammocking:
dimitrichantry Aug 13, 2017 @ 12:24pm 
jai tout fait et ca marche pas ton mode dommage je l'aimer bien :steamsad:
Emerald翡翠 Aug 9, 2017 @ 7:12pm 
fyi always crash creating new game, with no other mods on (including DLC)
Liam  [author] Aug 4, 2017 @ 4:16am 
I just deleted all my mods and tested it and it works so I don't know.
Sibbo92 Aug 3, 2017 @ 10:54pm 
I have the same problem.
Game crashes all the time.
Liam  [author] Aug 3, 2017 @ 3:58pm 
it is problably due to a conflict does not happen to me
chaymond Aug 3, 2017 @ 3:01pm 
For some reason whenever i have this mod enabled (with nothing else too) i can never start a game, it starts to load, then says "Start Game" on a black screen and goes back to the loading screen. Is there a way to fix this?
I Am Groot Aug 2, 2017 @ 8:31pm 
Hi, could you make the cliffs of dover buildable tiles?
nepboi Jul 7, 2017 @ 7:20pm 
is there a way you can also add the ability to build on flood plains? i really like playing in deserts but fuck egypt am i right?
White Shadow Jun 9, 2017 @ 6:16am 
@LIAM Oh my god. You are the BEST. I am naming my firstborn son after you. His name will be "LIAM." All caps. <3
Liam  [author] Jun 9, 2017 @ 6:04am 
White Shadow Jun 8, 2017 @ 4:23pm 
Would it be possible to release another version of this mod that ONLY includes the following:

* Removed adjacency requirements (resources and districts)

* Removed most terrain requirements

* All resources are harvestable (lux give gold and food/production | Strategic give gold and production)



The other elements are nice, but included in a lot of other mods, and this creates conflicts with a lot of other mods. I'm looking for JUST a "free placement" mod for wonders/districts ONLY. The harvest-able resources is to help facilitate this goal.

If this is not possible, would the rest of the mod be difficult to edit out? Thanks in advance, and WONDER-FUL mod by the way. Lol.
DoubleDown11 Mar 19, 2017 @ 8:11am 
Hey Liam! I wanted the ability to harvest all resources too. I made a mod that does that and just that. It looks like you did the same thing and the code is pretty similar. Ping me if you want to collaborate.
KevSkegRed66 Mar 7, 2017 @ 6:59am 
This sounds like the sort of thing I could use, sick of not being able to build Stonehenge because there's either no stone or it's only adjacent to hills. The only problem I can foresee is that it might not play nice with Ananse's Re-Districting. Will it work with new districts and new World Wonders??