Team Fortress 2

Team Fortress 2

The Pearl
25 Comments
Archimedes5000 May 6, 2017 @ 6:31am 
Pls write stats in the thread
LouieLuigi Feb 28, 2017 @ 5:06pm 
my stats

Pros:
+ 85% damage
+ no damage drop off
+ cannonball cannot be airblasted

Cons
- cannonball fires in an arc, falls faster than most grenades
- 45% speed when deployed
- fires cannonballs one a time
- 50% random crit chance

LouieLuigi Feb 28, 2017 @ 4:58pm 
this could a great uniqe weapon for the heavy, the fact that it could fire a single,high damaging projectile
June Feb 28, 2017 @ 11:20am 
Headshot with a cannon...why you don't do a cannon sniper?
Vladicus Feb 25, 2017 @ 10:59pm 
ADD IT TO THE GAME
Vladicus Feb 25, 2017 @ 10:58pm 
BOOM GOES THE CANNON
MaxickGX Feb 23, 2017 @ 6:12am 
I can see the crafting recipe already. The Loose Cannon with any decorative/unopenable crate, such as the Limited Late Summer Crates (the ones with the Pyro Ducky). So they have some sort of use for today.
An Easy Target Feb 22, 2017 @ 10:10pm 
I strongly like this one. Upvoted with enthusiasm.
blame_me Feb 22, 2017 @ 12:35am 
i love it <3
OrangeRanger Feb 21, 2017 @ 11:43am 
Needs better stats, like -30% firing speed, cannonball has an arc, explodes when it hits anything, -10% blast radius from normal rocket launcher, only 30 ammo, +15% movement speed (cuz, well, the cannon is smaller than a normal ship cannon), and +10% explosive damage buff when reved
dale Feb 21, 2017 @ 11:07am 
This would be nice actually. Very similar to the original huo-log heater concept, except it doesnt light people on fire. I want this for the heavy. An explosive weapon would make playing him different.
Handsome Mug  [author] Feb 20, 2017 @ 5:11pm 
yeah, crit pearls
Rancho Relaxer Feb 20, 2017 @ 4:03pm 
So pearl shots are crits?
Footsoldier51 Feb 20, 2017 @ 10:32am 
I like the look of this weapon. Not too extravigant, very simple. I think possibly replacing the Mann Co. box with some sort of barrel would be cool, but overall, a very nice weapon.
G0jia Feb 20, 2017 @ 6:14am 
"whhhhaaaattttt wwwweeee rrrrreeeeeaaaalllllyyyyyy aaaaaarrrrrreeeeeee" -porl su 2016
[ 4-Eyes ] Feb 19, 2017 @ 6:08pm 
Heavy needs the enemy to be close to get kills, so knockback might not be the best idea. Pretty cool overall.
AD⚡️HD Feb 19, 2017 @ 12:42pm 
cool but your stats are ♥♥♥♥
Worm Girlfriend Feb 19, 2017 @ 10:55am 
I think the wood still looks to smooth,
It looks to be more fitting in Raft than in TF2
Tnaj Feb 19, 2017 @ 3:14am 
Interresting idea, but it will require a custom firering animation
Handsome Mug  [author] Feb 18, 2017 @ 11:09pm 
and thank you for the feed back i really appreciate it
buttoof Feb 18, 2017 @ 10:37pm 
point taken and yea your right sasha is well taken care by the heavy but i at least the would should not be so solid but giving it more of a multi plank look instead of just a solid wood would probably work bty thanks for replying :P
TacoTown Feb 18, 2017 @ 10:37pm 
Make it more detailed. It's a good idea, but the model looks kinda... blurry.
Handsome Mug  [author] Feb 18, 2017 @ 9:58pm 
as i know heavy takes care of his guns and only the heavy has weapons which is not being held by ducktape and staplers except the Huo-Long Heater, but the wood i am still changing it and the cannons are always being beaten up so ill try to add dark bumps on it
buttoof Feb 18, 2017 @ 9:17pm 
i think you should add cracks in the wood of the box and have planks of wood a little spaced out (kinda like the chargin targe shield for demo) because a lot of guns in tf2 dont look new they look beaten up and used. maybe also give it a little more flar to it because it just looks to plain, maybe add a chain that holds the box instead of having it straped or bolted on other then that good idea
ICS ❱❱❱ Feb 18, 2017 @ 1:20am 
Interesting idea, but please try to make the model more detailed from the texture and box part. It looks kind of plain now.