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Hopefully I'll update the mod this week. I finally got to the game but I have to familiarize myself with BICE all over again as, I suppose, there were a lot of changes since the last update.
I will be looking forward to it.
I never have, actually. They, apparentely did some changes to BICE to accomodate this mod (most notably adding a state in Siberia for the split along the 70th meredian).
I know that they're now integrating Reichskommissariats, and what they've already done is interesting and, in my opinion, much more fitting with the BICE mechanics, I like it better. And that's the reason why I still didn't update the mod for the new version of BICE — their implementation is somewhat different, I have to basically rewrite everything to fit into these new mechanics, and it's rather daunting. I'm sorry.
Even if they do the entirety of Reichskommissariats, including the fictional ones, this mod will not be redundant, as there as still mechanics for Japan. Moreover, I still have some ideas for the mod.
Have you thought about communicating with the BICE team about this to either intergrate this with BICE, or get heads up on updates and collaborate? Because as @The Kaiser says Bice are intergrating Reichskommissariats in there now :| dont want a duplication of effort if the result may be similar...:|
Cheers.
It's just I didn't expect the BICE team to make so much updates prior the releas of MtG. Will fix the mod very soon.
BICE has just updated to 3.0.13. I realise that this was literally like an hour ago, but it doesnt now work with this mod enabled. Just a heads up for you. I was playing as the USSR and it seemed to cause a crash on the 4th of January 1936.
Cheers,
S.
- Netherlands
- Belgium
- Böhmen
- Socialist Italy
Thanks :D
Thanks for the help and continuous support for the mod! I'd gladly accept the portraits, with a proper credit, naturally.
Any major update will only occur when MtG is released.
Thanks for the vigorous testing on the part of compatibilty, but that was most likely unnecessary.
The split event redistributes some land from Moskowien to Western Siberia and allows creation of Central Siberia, that's all for now, no other events.
But the fact that AI Japan doesn't create anything is worrying. Perhaps it's because they don't occupy the northernmost provinces. If it's so, I'll try to accomodate that.
The truth is, I never really playtested the mod. I simulated some situations with the consle, but never had a genuine campaign with AI. AI choice factors are pretty much placeholders, decisions and scripts logic might be flawed and so on.
Your feedback is crucial, that's for sure.
We would very much if possible to use this amazing..........and I do mean amazing.......mod in our major mod, with apprpoiate Credit given to yourself and a direct link from our workshop to yours. Please let me know if this interests you, or, if you have no interest. Thank you for your time. You can see about us here: https://steamcommunity.com/sharedfiles/filedetails/?id=1326740798
I'll try to write an on_action script so that newely released Reichskommisariats copy their parent's tech upon release. No ETA though, sorry.