Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This was validated with LW2 (in principle, similar to "LWotoc" as well) way back in 2017 while considering the spawn process of custom "armors" as defined by *OUR* templates (MrShadow could explain in details).
If another mod interferes with activation of any suits, it has nothing to do with Vanilla or NOT! There are provisions already within the uc script(s) to hook Armors at common default assets when necessary.
Nothing stops users from just trying a quick install to verify.
Unsubscribe as you wish - i recommend the AML loader that can easily detect conflicts.
Also, again, awesome mod man. Congratz.
Thanks for the awesome mod anyway =)
So if you research Alien Bio Tech AND THAN Infiltrator Tech NEXT, youll unlock the ability to start building Mk1 suits.
NOW. In order to unlock the Mk2 upgrade option youll need Alien Bio Tech, Infiltrator Tech and then Hybrid Materials IN THAT ORDER. BUT... lets say you Go and research Alien Bio Tech and THAN Hybrid Materials next and THAN decide to research the Infiltrator Tech. Youll then have unlocked the prereq Techs for both the Mk1 and Mk2 at the same time. Make Sense? But YOULL STILL have to build a Mk1 to then upgrade it to a Mk2.
Unless you mean to say that if I buy multiple individual suits, those Squad Upgrade tier purchases automatically upgrade all purchased infiltration suits? Though that still wouldn't explain why there's a tier 1 option for it.
Hope that makes sense
Look at demo video for more examples :)
only diversion to the tiers are the grabbling where all i did was add the mesh to it