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Error 1: Could not find class KurasStones.Settings while resolving node ModSettings. Trying to use KurasStones.StonesModSettings instead. Full node: <ModSettings Class="KurasStones.Settings" />
Error 2: Adding duplicate Verse.WorldGenStepDef name: BiomesKitWorldGenStep
This is my Rimpy modlist for reference: https://pastebin.com/g7U86ga7
This is the hugslib log: https://gist.github.com/HugsLibRecordKeeper/9c2b8289b71a0731b36742a7a449c3b0
Could not resolve cross-reference to Verse.ThingDef named ChunkDunite (wanter=excludeOres)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch4 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.ThingDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.ThingDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
...
https://steamcommunity.com/sharedfiles/filedetails/?id=1543561093
Secondly, Since today (or possibly somewhere between the last few days that I've played), this mod is now causing errors. At first, it caused my entire game to not load the title screen ui. After doing the usual chop-and-check routine, which got rid of some of my performance mods, it started simply starting the game saying "One of your mods is corrupted, so we removed them all!"
I went through my mod list one by one until I finally tracked it down to this mod and this mod alone. My other hundreds (I know... I'm an addict) of mods work fine once reinstalled without this one. But I really don't want to just drop this mod if I can help it. If there's some way I can help with this let me know.
This is the log if you want to take a look
https://gist.github.com/HugsLibRecordKeeper/af462a5a9c3b8528c70b19b3f156e0f1
Please read the top of the mod description here if you are having problems.
UPDATE:
--An overhaul has been made to the mod settings to try making it compatible with Alpha Biomes.
--All internal names have been changed to ensure compatibility with other mods using the same stone names.
Also, I've thought of changing the def names before, but doing so would delete the stones from everyone's existing saves. Maybe I'll have to to fix things.
My suggestion would be, that you use a prefix in every defName you create. Only "obsidian" may not be unique if other mods also add obsidian and name their defs that way. For example change "Obsidian" into "Kuro_Obsidian". I would do that with every stone you add. This maybe already fixes the mod options bug.
No red/yellow logs
-Fixed the errors.
-Added the new 1.5 sound property for pawns hitting buildings made of stones.
i really cant play without this mod, is like vainilla for me