RimWorld

RimWorld

260 ratings
[K]Extra Stone
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Mod, 1.5, 1.6
File Size
Posted
Updated
2.854 MB
Jan 28, 2017 @ 1:15pm
Dec 5, 2025 @ 10:56pm
74 Change Notes ( view )

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[K]Extra Stone

Description
ATTENTION
If all your stones have disappeared, you're getting crashes, or you play a version older than 1.5, use the old version of the mod HERE for now. This is because an overhaul has been done to the mod settings, and all internal names have been changed.
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Adds 32 different types of stone, all with stats configured in relation to real life numbers and the vanilla rocks(to the best of my ability).
SETTINGS: There are mod settings which allow you to select which stones spawn and how many.

Please feel free to comment with ideas on new things or changes, or any problems you find.

Separate version with Cupro's Stones textures
"CLICK"

Source Code
github[github.com] (old)

[Compatibility]
--Contains patches for the following mods:
--Alpha Animals so Crystalmits can eat and produce my stones.
--Mines to get my stones from the mine.
--Extra Walls and Floors(Unofficial) to make it's stone floors with my stone.
--Vanilla Furniture Expanded - Architect to make it's floors with my stone.
--Stuffed Floors to remove duplicate vanilla floors.
--Medieval Overhaul to add my stones to the mineshaft.
[Semi-Incompatible]
--Configurable Maps & Map Designer: Use the options from their mod instead of mine.
Popular Discussions View All (3)
3
Aug 8, 2025 @ 3:20am
Bug Report - Stockpile/Underground Generation Failures with [K]Extra Stone
VannA
2
Jul 21, 2025 @ 7:35am
Bug report
tanyfilina
4
Apr 14, 2022 @ 3:40am
Attempted Compatibility For "[K]Extra Stone" and "Rock and Stone"
Svela
425 Comments
Oct 13 @ 4:43pm 
@Nattly
I've had similar issues before and found that the issue was, in fact, another seemingly unrelated mod that had to do with "Layering". Any graphical or even functional mod that adds a layer to be drawn may be what conflicts with this one. Especially given the change to 1.7. Hopefully I'm not feeding you a red herring but that may be a place to start looking anyway. Cheers!
Oct 13 @ 7:44am 
must not be this mod then, sorry for the false flag
(basicly all fancy stone is losing its textures and this is the only mod to touch them so idk)
Kuratheris  [author]
Oct 13 @ 2:06am 
@Nattly, what is happening? I can't see anything wrong with a simple test.
Oct 12 @ 7:34pm 
hey, seems that your mod brakes fine terrain in 1.7, might be worth looking into
Oct 10 @ 3:50pm 
Your stones were the test subjects for a mod: pots, plinths and chunk stacks built from your andesite with no patch at all, and the mod never even met them before. Thanks for being such good guinea stones :)
Kuratheris  [author]
Sep 5 @ 7:55pm 
@McNomad4, I'm not getting an error when using just these two mods on a new map, so something else might be causing the issue.
Sep 5 @ 9:41am 
Hey @Kuratheris
Could you please add compatibility with "Quarry [Adopted]" (https://steamcommunity.com/workshop/filedetails/2007576583)?
I'm getting an error about a duplicate "Basalt" item:
Could not execute post-long-event action. Exception: System.ArgumentException: An item with the same key has already been added. Key: Basalt

Thanks!!
Kuratheris  [author]
Feb 9 @ 9:15am 
@InfelicitousRips, that's so strange. I would still like your saves and configs whenever you can give them.
Feb 9 @ 2:49am 
I have worked out which mod was causing the issue and it was... Kid Apparel Expanded. FIIK why but that is definitely which one is doing it. Potentially a def with war masks or something, who knows. I can still upload everything if you want but I am away for a few days so wouldn't be till the end of the week.
Kuratheris  [author]
Feb 8 @ 10:13am 
@InfelicitousRips, I really don't know what could be doing that, maybe another mod updated and did something? Do you think you could zip and upload your save and config folders somewhere so I can look at them? You can find them in:
C:\Users\"your computer name"\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios