Total War: ATTILA

Total War: ATTILA

Legendary Era(All factions unlock) English Version
141 Comments
AI(NORMAL)  [author] Aug 19 @ 8:49pm 
@⏚
glad you like this mod,thx for playing。
Aug 13 @ 5:43pm 
Absolutely love this mod. The Quadians are awesome and extremely difficult from the start. Cant recommend enough
AI(NORMAL)  [author] Nov 20, 2023 @ 11:52pm 
@Tun4Flake5
yes but only one made by ghorza
Hattori Hanzo Nov 20, 2023 @ 1:54am 
does this have new units?
AI(NORMAL)  [author] May 4, 2023 @ 9:08pm 
@Titanicul2000
For now ,yes. Roxolani was the first faction I made in this mod, for I just want to play a cheat faction.Time change,this mod worked and worked and now it become such a faction mod.

3years before, I've made a new version for this mod,but then I went to play other game and no longer updating this mod so that half made version with building line remake for other horde faction still stay in my file folder....

Anyway, glad you like this mod ...
Titanicul2000 May 4, 2023 @ 7:43am 
Quick question:Are the roxolanians intended to be the only one with changes on their buildings?
Titanicul2000 May 4, 2023 @ 6:36am 
I just opened it and started working at it and I am simply amazed by this!!
Titanicul2000 May 3, 2023 @ 12:37am 
I just discovered this mod and I am very curious about it. Seems like a lot of fun.
ROCOBRASAURE Dec 12, 2021 @ 6:38pm 
"i'm really surprise that there's still someone playing this mod"

I discovered your mod in the middle of 2017 and it is my favorite one of Attila. Thank you for this magnifical creation and to have keep it alive.
Fulcrum 08/15 Oct 22, 2021 @ 1:30am 
Good mods still deserve it 😉
AI(NORMAL)  [author] Oct 21, 2021 @ 10:55pm 
@^0D^4a^0nn^4y ^0T^4a^0l^4o^0r

i'm really surprise that there's still someone playing this mod,thx for playing
Fulcrum 08/15 Aug 6, 2021 @ 4:29am 
Everything is fine. Great work deserves great rest ;)
AI(NORMAL)  [author] Aug 5, 2021 @ 7:31pm 
@^0D^4a^0nn^4y ^0T^4a^0l^4o^0r
THX,but im too tired to update the new version,actually there's a half-made new version but I still lack power to fulfill it.Whatever,glad you like this mod
Fulcrum 08/15 Aug 5, 2021 @ 11:15am 
No, I think it's the problem of my version. I don't have all of the DLC's, so it might belongs to this. But great mod. Keep going!
AI(NORMAL)  [author] Aug 3, 2021 @ 6:41pm 
@^0D^4a^0nn^4y ^0T^4a^0l^4o^0r
why update?disusable?
Fulcrum 08/15 Aug 3, 2021 @ 3:54am 
Please update mate :)
AI(NORMAL)  [author] Jan 7, 2021 @ 4:34pm 
@Louis Paradis
thx for playing and im glad that you like it.
actually this mod do only for the main campaign and im sure its not compatible with other unlock mod,for all this kind of mods have changed the startpos.esf file,why you can still use may because other mods didnt do much more changes except the unlock data(which is already included in my startpos.esf)Once you meet some mods with great changes in startpos.esf ,there must be conflict. Whatever,i m so happy to see you message.
Nikoros Jan 7, 2021 @ 3:35pm 
The problem stopped after I restarted the game, I realize this doesnt come with the Age of Charlemagne factions, however this mod is actually (from my experience) compatible with other faction unlock mods, although ive only tried it with two others but they are working.
Nikoros Jan 7, 2021 @ 2:38pm 
My map is all white, but I do have some other mods subscribed so it is probably my fault, there like unit packs and one faction overhaul I believe. Still this is a great mod and I highly recommend it, especially when compared to other Faction Unlocks for Total War Attila.
AI(NORMAL)  [author] Oct 24, 2020 @ 8:57am 
@Ka
tough but not impossible, waiting for someone to do the compatible work
LyNX_019 Oct 22, 2020 @ 5:57am 
any chance to make this mod compatible with No Unit Upgrades mod? :steammocking:
The Dark Ranger Jul 30, 2020 @ 8:48am 
Okay so quick question. The two 'roman' factions you added, do they have the option to build aqueducts and ampitheters and such?
AI(NORMAL)  [author] Jun 25, 2020 @ 11:20pm 
@Ulfgar Holderhek Another problem may cause this.... You can cancel subscribing this mod,open you game(not only the launcher),then close your game and subscribe back..Perhaps something wrong when you download this mods,it would be better if you can find the way where steam hold the mod and backup file and delete them...
AI(NORMAL)  [author] Jun 25, 2020 @ 11:15pm 
@Ulfgar Holderhek Have you ever enabled any mods and played, saved before? Try to delete this folder:C:\Users\You Computer Account Name\AppData\Roaming\The Creative Assembly\Attila
Ulfgar Jun 25, 2020 @ 9:38pm 
@ AI (NORMAL) Sorry for delayed response have been busy. But yes having no other mods enabled it still does it ill get a combo of white screens and same character cards. verified files all checks out.
AI(NORMAL)  [author] Jun 17, 2020 @ 7:11pm 
@Ulfgar Holderhek
I guess you may enabled some other mods and cause conflict. If that's true , I'm afraid I could not solve this problem ,for they used same data file which can cover or be covered with my mods;If you do not open any other mods and still meet this problem , tell me , i'll try best to fix..
Ulfgar Jun 17, 2020 @ 1:32pm 
Hello AI having a bug with white screens on some factions and same models used for rome and a few others not the nice custom sets shown above. norse factions also dont have geats, jutes etc. Get back to me when you can sir
AI(NORMAL)  [author] Mar 14, 2020 @ 12:28am 
@Serchant I did it on purpose
Serchant Mar 13, 2020 @ 12:18pm 
btw the Roloxanians or however you spell the faction, is missing the ability to build military buildings, causes it to miss alot unit to be trained in campaign
AI(NORMAL)  [author] Feb 25, 2020 @ 6:38pm 
@Serchant so,you may found the reason causing the conflict.....
palmyra ,eh ,its not hard to make it playable ,but this change is differ to my opinion , palmyra in game exsits in liberated town of ERE ,making this faction playable must weak ERE... and, my inspiration nearly exhausts..
Serchant Feb 25, 2020 @ 1:15pm 
btw any chance for Palmyra to be playable in an update?
Serchant Feb 25, 2020 @ 12:49pm 
Just found a workaround for now

Ive made a copy of the Radious main mod and deleted the tables of the buildings

Right now I'm at turn 10 without crashes (normally didnt went further than turn 0)

AI(NORMAL)  [author] Feb 25, 2020 @ 6:52am 
@Serchant
that problem is not so simple as you thought,I didn‘t make any change to major factions except bug fix and rome ,there're lots of way to cause conflict,it have to be the modder to make a compatible mod then this may be solved, but you can still try to merge two mods by yourself ,it's surely a huge project....If you really want to do this, i recommend you Pack File Manager(PFM)
Serchant Feb 25, 2020 @ 6:29am 
Does your mod make any changes with the Picts faction? if so, what changes? :D
Serchant Feb 25, 2020 @ 6:27am 
shame thou, Id love to play with the radious units together with yours while playing as a minor faction.

Im trying to figure what is causing the crash

Every time the Picts get the turn, the game crashes, also when attempting to play as the Picts, the game crashes when entering campaign map
AI(NORMAL)  [author] Feb 24, 2020 @ 11:39am 
@Serchant
sorry this is impossible,to make both mods compatible,i have to remake all factions to suit Radious ,thats a huge project and not granteeed useful
Serchant Feb 24, 2020 @ 10:52am 
Great mod! but please make a fation only one so we can use it with Radious Mod! :D
laksa-songjun Nov 28, 2019 @ 7:29pm 
Can you made it compatible for other mods?
Cpt.SaTURnO Sep 17, 2019 @ 11:50am 
@AI (Normal)
tnx for the answer :steamsad:
The Dark Ranger Sep 12, 2019 @ 11:47pm 
I dont have any mods that I would think would conflict with this, I have bunches of mods I dont want to didsable but I guess it could be worth a shot.
AI(NORMAL)  [author] Sep 12, 2019 @ 10:27pm 
@The Dark Ranger
emmm,do you enable other mods?Disable them ,and do not forget check game integrity
The Dark Ranger Sep 12, 2019 @ 3:39pm 
I did enable it.
AI(NORMAL)  [author] Sep 12, 2019 @ 9:12am 
@Cpt.SaTURnO
I have to tell you ,what makes crash is surely the data to unlock . It has to rewrite the start core,which any huge mod would change this so ,though I made a so called only unlock faction,you still can't use it with radious .

@The Dark Ranger
I think you forget to enable the mod in the mod manager (in the game launcher)
The Dark Ranger Sep 12, 2019 @ 1:24am 
I downloaded this but it wont show the factions and I have the last roman expansion like the requirements say. Why wont this work?
Cpt.SaTURnO Sep 9, 2019 @ 2:46am 
it's compatible with RADIOUS and/or unofficial attila patch? (I have same crash when click somewhere with rigth mouse button)
it's possible to have a version with only unlock faction?
it's a very great mod!!
AI(NORMAL)  [author] Aug 30, 2019 @ 9:45am 
@Khosrau-I
thx enjoy it
Chishti_Pirates Aug 30, 2019 @ 9:32am 
awesome
AI(NORMAL)  [author] Jul 30, 2019 @ 6:56pm 
@sigurdurbrekisigurdsson
Technically Ii can but actually that consumes too much time for making units , flags , country event , buildings ,diplomacy and too many other new things..
Kylo Ren Jul 30, 2019 @ 5:54am 
Can you add Islam for the arabian factions Because I want to conquer the middle east with this religion.
AI(NORMAL)  [author] Jul 4, 2019 @ 3:25am 
@Ka
To the first question,Gepidae is not a hordeable faction in my setting ,so like sands or eastern or rome ,it have to own at least one city to keep alive

To the second ,it must be a bug,i'll fix it。Sorry to give you a bad experienceTAT