Total War: ATTILA

Total War: ATTILA

Legendary Era(All factions unlock) English Version
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Update: Jan 24, 2019 @ 4:29pm

——————————————————V1.5.10update log(2019/1/25)——————————————————————
1.Fix bug from CA:make a new buff data to fix the bug that cause wrong description for missile range
Detail:CA did something which lead to the change that every point for the missile range buff increase missile range from 1% plus to 0.01 plus since game version 1.5
Cause:Nobatia's snake god describe as increase 100% missile range,while the truth is increase only 1 missile range.
2.Fix bug from CA: gem building's construction condition is incomplete,which causes thuringi and marcomanni can not build them.
3.Rewrite script:remake script for marcomanni and aturpatakan to try best avoiding a bug from CA.(still not promise totally avoid)
Detail:CA's battle result record is incomplete, sometimes it doen't work well.
Cause:marcomanni and aturpatakan' battle buff can not added correctly.
4.Fix bug:Marcomanni' heroic victory buff can not affect correctly.
5.Fix bug::Some tech of mazun will lead to no more additional generals to recruit.
6.Rolling back:Temporary cancel the climate rewarm change to avoid a bug from CA that when triggering rewarm event,the battlefield would be totally red.
7.Rolling back:Temporary cancel the change for UI stats to avoid a bug from CA that reloading value suddenly become 0.
8.Now all the factions can be selected in custom battle.

Update: Jan 5, 2019 @ 9:28am

V1.5.9-V2 Update log
3.Fix bug:abasgia's bosphoran warriors can not upgrade to bosphoran infantry.

Update: Jan 5, 2019 @ 9:08am

——————————————————V1.5.9update log(2019/1/6)——————————————————————
1.Fix bug from CA:celt level 5 food market do not have food offer ,totally unlike other upgrade building trees.
2.Fix bugbug:after upgrading cavalry building,basgia can not recruit saramatian shocking cavalry.

This update do not need to start a new game.

Update: Jan 4, 2019 @ 11:56am

————————V1.5.8Update log(2019/1/5)————————

1.cancel the change:increase the number of one person's max traits
2.rewrite:rewrite nobatia's level 5 scripts to ensure 100% triggered.
3.fix bug:lugii,rugii,varini's beginning general army now is slav warlord guards.
4.fix bug: one effect of the great pyramid is disabled.
5.change parameter:settlement razed number required for nobatia to upgrade faction trait changes to:
LV2:05 → 05
LV3:15 → 10
LV4:25 → 15
LV5:35 → 20

Update: Jan 3, 2019 @ 7:29am

——————————————V1.5.5 Update log(2018/12/30)——————————
1.fix the bug(from CA):alan's bugs.
alan's military upgrade tree bug;army recruitment bug;
zero reloading time to raiders;
some unit lose skill;
some building's recruitment choices are allowed to some units;
2.fix the bug(from CA):eastern rome can't upgrade equites dalmatae to equites promoti.
3.fix the bug(from CA):nordic brigands can upgrade to both nordic raiders and elite nordic warriors(now can only upgrade to nordic raiders)
4.fix the bug(from CA):caledonian's mounted spear raiders can't upgrade to round shield raiders.
5.fix the bug(from CA):caledonian's sighthound spears can't upgrade towolfhound spearmen.
6.fix the bug:greuthingi does not have garrison fleet in spice port.
7.fix the bug:bam castle's ranged bonus when defensing siege error.
8.fix the bug:the great pyramid's effect bonus can't trigger correctly.
9.fix the bug: LV5 ports don't have models in battlefield.
10.fix the bug:nobatian's evil god buff cannot be added to the faction leader correctly.
11.effect change:remove the disable buff(enable army replenishment foreign territory) from Halicarnassus Mausoleum and Cemetery with Excalibur.Add addtional buff
for them:
Halicarnassus Mausoleum:enemy force recruitment points -2
Cemetery with Excalibur: force recruitment points +3
12.Figure change:roxolani's military wonder
LV2: Unit experience for unit recruits: +3→+2
LV3: Unit experience for unit recruits: +5→+4
13.Figure change:most wonders' buff/debuff value:
Food gain & consume:200 → 170
Barbel food consume: 250 → 200
Squalor:25→20
14.after check,I'm sure that roxolani's wonders do not have any disable effect.
15.after check,I'm sure that th hanging garden's sanitation bonus has already enabled.
16.change a clearer background picture:1920x1200 → 3840x2160
17.Remake abasgia,afrigid,aturpatakan,lazica,thuringi,aria,makran,kartli,marcomanni,abarshahr.
18.fix Parthia Mission Two Trigger,and change its bonus.
19.Replace some units for vandali from The Last Roman DLC.
20.Now the climate will change back when249 Turns(457 year summer)/299 Turns(469year winter)/349 Turns(482year summer)/399 Turns(494year winter)
21.Add LV5 sanitation buildings for every faction expect nomads.
22.Fix a picture: there was some words on it.
23.Anglicize every localization so you'll no longer see<too hard to translate so you know.>

——————————————V1.5.6 update log(2019/1/2)——————————————
24.fix a bug:abasgia's technology has a error code
25.fix AI bug:now quadi ,abasgia,mazun'AI can correctly choose the technology tree.

——————————————V1.5.7 update log(2019/1/3)——————————————
26.change CA settings: when one character gets 10 traits,he will not get more traits any longer.Now the value is 100.
27.fix CA bugs: reload becomes 0 when its value beyonds 200. And other data ui fix..
28.change and fix bugs: nobatia's evil god effect.
29.change faction leaders' model in campaign world so they suits the grand campaign's UI.
30.delete a disabled faction trait for arran

Update: Jan 30, 2018 @ 5:57pm

———————————V1.5.4 update log(2018/1/31)————————
1.totally remake greuthingi‘s navy and faction effect
2.rebalance arran’s faction effect
3.rebalance roxolani and bastarnae ‘s horde building effect
4.fix some small bugs which may cause crashes and no more army recruitment.
5.add political event for all new playable factions except slav factions(seem they do not have this in vanilla version)

Update: Jan 4, 2018 @ 3:07pm

———————————1.5.2-1.5.3update log(2018/1/5)————————

1.5.2update log2017/9/29
1.remake bastarnae’s unit upgrade tree and nomadic building upgrade tree
2.adjust some data of roxolani’s unit and effect bundle
3.fix a bug appeared in 1.5.1:all traits do not have name

1.5.3update log 2018/1/5
1.fix a bug:when parthia ’s tier 3 general unit technology is researched,you can not recruit new general any more
2.remake general navy unit of greuthingi
3.add two kinds of new ships to LV5 military port for greuthingi

Update: Sep 4, 2017 @ 2:26am

Fix the fool bug made by CA:if you are the vassal of other country,when you master join in his ally’s war,you will be at war with both your master's ally and his enemy.

Fix a bug,which makes your always trust phoenix god when playing nobaita.

Change the Evil God's gift' effect.

2 new evil gods join.

Now you can get LV5 evil gods' gift.

Reduce the require number to upgrade your gift.

Fix some other building's bug.

Change some filedata.

Update: Aug 29, 2017 @ 8:03pm

——————————————V1.5.0 update log(2017/8/30)———————————————————

Beware:For I use AK to make a new start core ,so many changes and bugs from the realms mod is remade to the vanilla version.And for these reasons ,I can not tell your clearly the changes.

1.change the start core

2.new three factions:abarshahr;nobatia;lazica
(so now all the begining factions are playable)

3.fix the bug that the game may crash in 10-20 turns

4.move out rugii,lugii,varini,abagasi,budini from customize battle

5.optimize the gamedata,and clean lots of useless data

6.remake all factions’ win condition
(vanilla factions are now use vanilla condition,except 2 rome,they do not need christian buildings to win)
(which means nomadic factions do not require navy to win the game)

7.there’s still some bugs which made by SEGA

Update: Apr 17, 2017 @ 6:01am