XCOM 2
Unit Selection Order
50 Comments
King Mar 5, 2023 @ 1:19pm 
I dont have WOTC, I tried this and it does nothing. No effect at all, game loads okay, press H nothing happens. Looked through keybindings, I cant see anywhere to change it. Doesnt do anything
p6kocka Jun 13, 2020 @ 10:47pm 
Timbermaw Jun 25, 2019 @ 4:43pm 
Tried using this with long war 2 but it causes a massive slowdown when on the world map screen, from 60 fps down to 7. Had to remove it, unfortunately.
Revanite Sep 21, 2018 @ 8:01pm 
wish there was the option for multiple teams to simply select from as the case is with LW. For WOTC. Would be handy and awesome!
Kwic Jan 25, 2018 @ 2:36pm 
Ok My bad :steamsad:
I didnt see it was 20 17 and not 18 !!!!

FYI, It makes my game crash...
Kwic Jan 25, 2018 @ 12:07pm 
@Dragon 32
I just posted because I saw that it was updated few days ago, but , except if i missed it, it didn't tell what was the update. That is why I asked.

If I understand you, it seems it is now WOTC compatible:steamhappy:
Dragon32 Jan 25, 2018 @ 12:04pm 
@Kwic:
Look up at the top right, check the date this was last updated.
Kwic Jan 25, 2018 @ 11:14am 
Is it working now with WotC?
Cahos Rahne Veloza Dec 9, 2017 @ 7:46am 
Definitely requires a remake for WotC.
*****xcom Nov 26, 2017 @ 10:43am 
Crashes WOTC!!!!!:steamsad:
Ciroth Sep 20, 2017 @ 4:26am 
Failfish. Ok I read it wrong. Iwas reading Squad select. Sorry, my bad.
Lampros Sep 20, 2017 @ 4:23am 
There is? Link it then?
Ciroth Sep 20, 2017 @ 4:19am 
@godbossman update this mod for which? There is a WoTC mod for this already. Its a new mod
godbossman Sep 20, 2017 @ 12:41am 
please, Please, PLEASE update this mod! I ADORE it!
Oldhip Sep 17, 2017 @ 4:53am 
Kwic, so educated of you to make a statement like that.
Kwic Sep 3, 2017 @ 5:56am 
This mod is f..ng good ! We need an update for WOTC ! :)
Lampros Sep 2, 2017 @ 9:27am 
robojumper,

Are you planning to update your mods? A lot of folks depend on them ;)
Magixian Sep 2, 2017 @ 9:02am 
Can confirm, it's not :-) Spend the last couple of hours looking though error logs and testing with and w/o mods in specific situations. The was one of the harder ones to track down.
robojumper  [author] Sep 2, 2017 @ 8:43am 
@Harddk
This mod is probably not WotC compatible then.
Magixian Sep 2, 2017 @ 8:21am 
WotC only
Magixian Sep 2, 2017 @ 7:33am 
After nearing 150 restarts of the game I finally narrowed down a gamebreaking bug to THIS mod.
What happens is every time you send the squad out a mission, the game crashes while generating the map. What made the problem further obscure is after a crash, if you disable the mod, start the game, load, continue on squad select, map loads normally, so alt+f4. Reactivating this mod, then it game loads normally where it crashed before. For no logical reason. Happend 3 out of 3 missions for me so far. Works fine for Gatecrasher. Other can confirm thie report? Mod Launcher shows no conflict, but could be a compination of mods.
Lampros Aug 22, 2017 @ 10:44am 
Will this be updated to be DLC-compatible?
NNNNNNaniTheFK Aug 1, 2017 @ 2:42am 
holyshit 10/10
akeyno May 19, 2017 @ 5:25pm 
@robojumper
Is it possible to make tab order absolute? Right now, the game tends to 'skip back' to the soldier closest to the selected unit when you click on tab. This is especially annoying when you just want to tab through all active units irrespective of their positions.
BladeofSharpness Mar 16, 2017 @ 6:42am 
Is it possible or do you know a mod doing that, to disable the auto-select of the next soldier when the current one is done? Sometime it is a real bother, when you have say some rebels in one side and your squad in the other.
Fischy Mar 16, 2017 @ 2:07am 
ty
robojumper  [author] Mar 15, 2017 @ 12:18pm 
@Salkin51113
That's from the Paragon Class Rebalance Mod.
Fischy Mar 15, 2017 @ 11:52am 
is this a costume psi class?
seen in the picture?
BladeofSharpness Feb 26, 2017 @ 11:13pm 
As the new patch is out, can you confirm when it works fully?
Conefed Feb 15, 2017 @ 8:06pm 
Doesn't always work. But it does mostly work!
Greymalkin Jan 28, 2017 @ 2:55am 
@robojumper Though I get a lot of scripting warnings on the debugger, it seems to work with LW2 already.
robojumper  [author] Jan 19, 2017 @ 7:42am 
This currently conflicts with LW2, which will be resolved in the next LW2 patch.
robojumper  [author] Jan 16, 2017 @ 12:25pm 
This mod can also be disabled without issues. The game will warn you when trying to load a save, which you can remove using other mods or ignore.
WolfWhiteFire Jan 16, 2017 @ 8:56am 
To my knowledge you can safely add pretty much any mod into the middle of a campaign unless you have another mod enabled that is incompatible with it, however you need to keep the mod active for the whole campaign once you enable it.
justcarver Jan 15, 2017 @ 6:16pm 
Looks great. Can I use this in an existing save file or would I have to start a new game?
jztemple Jan 14, 2017 @ 8:34pm 
I'll also say, this is a great mod that addresses something that has been bugging me. Thanks!
Pspritechologist Jan 13, 2017 @ 9:42pm 
You magnificent bastard
redsky14 Jan 12, 2017 @ 6:41pm 
yes, great mod!! So easy and good!
dyk3h0und Jan 11, 2017 @ 8:31pm 
This fixes the single thing that drives me crazy more than anything else in this game
Neonin Jan 11, 2017 @ 2:29pm 
I think I love you. I was just playing and cursing the weird order tab shifted through my troops!
Zyxpsilon Jan 11, 2017 @ 1:09pm 
I'll be a bit silly with this, but here goes anyway.
Anyone can already control the selection order (indirectly) by following a very simple deploy-formation cycle as shown by the linked "image" below which i've manually inserted in my LAByrinth mod as a tooltip.

http://s24.postimg.org/o3w8bommt/LABy_Optim_SKR.png

Essentially.. your squad loadout phase determines which soldiers occupy slots in a specific order.

PS; Robo's mod still has various other advantages though! Selection order matters & certainly can be monitored by other Mods such as this; http://steamcommunity.com/sharedfiles/filedetails/?id=630391471
Kexx Jan 11, 2017 @ 12:21pm 
Awesome yet again! Thank you. Between you and RealityMachina, you're creating something special out of XCom2. Loving every bit of it.

Have you guys considered teaming up together for one mod? Would blow my mind to see what you guys could come up with.

Either way, thank you for another fantastic QoL mod. Great one!
Pegasatsu Jan 11, 2017 @ 12:17pm 
sry was macht die mod genau?
Salt Jan 11, 2017 @ 9:47am 
Holy shit thank you. I've been wanting something like this.
Kaboodle Jan 11, 2017 @ 12:15am 
Thank you so much for this! Delighted with it
Nitewolf Jan 11, 2017 @ 12:13am 
@robojumper, does it also affects overwatch shooting order?
NotSoLoneWolf Jan 10, 2017 @ 6:10pm 
My list of "essential" mods just keeps growing! This mod works perfectly.

Side note, didn't think I'd find beagle here... Whatever, I'll take what chances I can get;
Ayy beaglerush, when's your modded X2 playthrough going up? I was there for the preview stream and it looked like the best volume of fire simulator I've ever seen.
($S360)Aeronautic ver.2.50668... Jan 10, 2017 @ 6:01pm 
Cool! Can't wait to add it. Thanks robo!
Beagle Jan 10, 2017 @ 5:08pm 
This is a brilliant idea, thank you robo.
=[NK]= Col. Jack O'Neil Jan 10, 2017 @ 4:15pm 
Again robo delivers stuff you didn't know you needed!