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Incompatible with Common sense & smart medicine tho, since you have to manually use the rimkit, it's still a awesome mod!
@Dracon I was having a similar issue and so I decided to put 10 minutes aside to test it out.
What the issue actually is, is ourselves being dumb. The issue is the base game's medical care default settings. The prisoners and slaves are defaulted to "herbal or worse" and so your doctor only carrying medicine and not herbal medicine, has to run back to grab herbal meds and not what he has already on him.
To resolve this issue, inside the "Health" tab of a pawn, at the top of it where you select that pawn's medical care quality, click on "Defaults" and it opens a list for all pawn types. Select "Best Quality Medicine" for all pawn types to no longer have that issue, for that save. And of course, change the treatment settings inside of the Pharmacist tab.
I have the same issue/error as Alfaksan. In my error is also something related to Combat Extended but i never had this error before (and i already used CE before). First time that happen for me in 1.4.
Seems like that happen for both ennemies who tried to heal themself and wounded ally as well (not down but wounded only)
Exception in SetupToils for pawn Barracuda driver=JobDriver_TendSelf (toilIndex=-1) driver.job=(TendSelf (Job_3078333) A=Thing_Human775002)
System.InvalidCastException: Specified cast is not valid.
https://gist.github.com/a0579e0346d3f2942129c36e2ecf47e2
I managed to trick steam by moving folder from download to the workshop folder along with some edit in the .acf file but it's an ugly temp solution, so +1 on the "it's steam" I uploded my thing like 2 hours ago.
it wants to update this mod with 4Bytes/sec. lol
But i use this rare Occasion of me posting something by saying that i love your Mods.
it requires 3 components to craft the repair kit, yeah? and it can be used 3 times. and every time you use it, you are able to salvage one component.
so you craft the kit using 3 components, and it enables you to salvage 3 components. why bother?
i must be missing something. do some repairs salvage advanced components instead or something?
Oh well, guess I'll just make do with force equip. That or just by using [KV] Change Dresser mod, since I finally get the gist of how to use that dresser.
Thanks for the explanation. =)
The temporary solution for this are to never change the quality sliders at all, just so that they will wear the kits, but this way, they will wear the lower quality apparels, which I don't want them to do.
For some reason they just aren't auto equipping their kits. They just left them on the floor for days until I forced it. There are no other accessories around so I'm not sure what's up. Any ideas?
How can I reduce the maximum number of Medickit? 20 is too much.