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There never was
We're having the same issue with the two mods not working properly together, would love to see the two no longer clashing so we could be terrified in the dark without suddenly landing in Fallout 3 and being overwhelmed with GREEN everywhere.
I've noticed a slight compatibility issue with your mod and Apricot's MW NVG VFX. It turns out when suppress is on and the player character comes under fire, the white phosphor NVG filter will default back to vanilla green, rendering anything your mod does obsolete.
Now I perfectly understand you probably have not made this mod with compatibility with these types of mods in mind, and I'm not sure which one is the root cause of the issue, but I thought I'd bring it to your attention, should you ever wish to tackle the issue.
I'll contact Apricot about this too. Would absolutely love it if these mods would be compatible with each other.
Kind regards
I sent you a friend request as I'd like to chat about this mod and immerse if possible please.
If you have a discord or something you would rather be contacted on, I'm happy to do it that way instead. Cheers mate.
Also, sorry, I accidentally deleted your second comment. :)