Arma 3
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Suppress
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Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
0.017 MB
Dec 24, 2016 @ 3:23pm
Nov 23, 2018 @ 6:53am
5 Change Notes ( view )

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Suppress

In 1 collection by LAxemann
LAxemann's immersion essentials
5 items
Description
-Reuploading this mod is _not_ permitted-

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What is Suppress about?
Video games generally can barely recreate one thing:
The fear of losing your life.
In reality, suppressing the enemy by sending ♥♥♥♥♥♥♥♥♥ of bullets is so effective because he's sure that sticking out his head will end his life-forever.
This can't be recreated, however, because you won't have that feeling when sitting in front of the PC.
Most players will return fire anyway or at least try to get a glimpse at who's shooting at them.
Usually, you wouldn't continue shooting when a bullet just flew right past your face.

This is especially frustrating when playing TvT missions and firing 100 rounds of a 7.62mm at him doesn't seem to bother the enemy.
This mod is supposed to change this dramatically.


How does it work?
The mod works with a value that checks how "suppressed" you are.
Bullets whizzing nearby (so that you can hear their supersonic crack) will suppress you a bit and nearby impacts will suppress you more.
The amount of suppression added to your suppression value depends on which ammo/weapon was shot at you.
(Firing a 7.62 will suppress more than a pistol...duh! :D)
The suppression value decreases quite fast over time, but not if you're getting shot at, so constant fire will keep you suppressed.
The actual suppression effect consists of an increasing tunnelvision, general blur aswell as a desaturated, bright screen.
You'll still be able to move around just fine, but identifying the enemy that is shooting at you from 100m away won't be possible.

As a little side-thingy, nearby impacting bullets will "scare" you and give you a small effect for ~ half a second.

Also, the mod is completely client-side but can be forced from the server.
Popular Discussions View All (3)
1
Oct 23, 2021 @ 4:01am
CBA_Settings: Certain Settings fail to set and are falsely marked as invalid - Suppress
Toxic
0
Jul 21, 2020 @ 8:48am
Requesting permission to bundle
Dystroxic
0
Mar 18, 2017 @ 12:27pm
Bug Report
Payne Smith
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84 Comments
what sound mod is in the video preview for the supersonic cracks? Theyre bad ass.
Dirty Pagan (UTC+1) Jun 4 @ 6:14am 
Thank you I've been loving it so far, only issue is that I cannot find a way to reduce the white/blur effect when being supressed, its very strong, Thanks in advance
LAxemann  [author] May 30 @ 12:05am 
@Dirty Pagan (UTC+1)
There never was
Dirty Pagan (UTC+1) May 29 @ 9:19pm 
please? thanks inadvance
Dirty Pagan (UTC+1) Apr 8 @ 6:13pm 
Hi, been reading the comments and I wonder is there a self supression issue or not ? if there is can it be deactivated in-game ? doesn't seem like an isolated issue, i really need to know
1Day2Die Mar 21 @ 8:36am 
thanks!
LAxemann  [author] Mar 21 @ 8:24am 
@1Day2Die no, the mod is purely visual and for players. A3 features a vanilla suppression mechanic for AI and there are dedicated AI mods for this purpose.
1Day2Die Mar 21 @ 4:35am 
is the AI / the NPCs also affected by this mod?
powsyjowlsy Jan 10 @ 8:16pm 
y'all just probably desyncing lmao
LAxemann  [author] Dec 15, 2021 @ 12:02pm 
There is no such thing as self-suppression in the mod.