Arma 3
279 ratings
Data Type: Mod
Mod Type: Mechanics
File Size
0.017 MB
Dec 24, 2016 @ 3:23pm
Nov 23, 2018 @ 6:53am
5 Change Notes ( view )

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In 1 collection by LAxemann
LAxemann's immersion essentials
4 items
-Reuploading this mod is _not_ permitted-

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What is Suppress about?
Video games generally can barely recreate one thing:
The fear of losing your life.
In reality, suppressing the enemy by sending ♥♥♥♥♥♥♥♥s of bullets is so effective because he's sure that sticking out his head will end his life-forever.
This can't be recreated, however, because you won't have that feeling when sitting in front of the PC.
Most players will return fire anyway or at least try to get a glimpse at who's shooting at them.
Usually, you wouldn't continue shooting when a bullet just flew right past your face.

This is especially frustrating when playing TvT missions and firing 100 rounds of a 7.62mm at him doesn't seem to bother the enemy.
This mod is supposed to change this dramatically.

How does it work?
The mod works with a value that checks how "suppressed" you are.
Bullets whizzing nearby (so that you can hear their supersonic crack) will suppress you a bit and nearby impacts will suppress you more.
The amount of suppression added to your suppression value depends on which ammo/weapon was shot at you.
(Firing a 7.62 will suppress more than a pistol...duh! :D)
The suppression value decreases quite fast over time, but not if you're getting shot at, so constant fire will keep you suppressed.
The actual suppression effect consists of an increasing tunnelvision, general blur aswell as a desaturated, bright screen.
You'll still be able to move around just fine, but identifying the enemy that is shooting at you from 100m away won't be possible.

As a little side-thingy, nearby impacting bullets will "scare" you and give you a small effect for ~ half a second.

Also, the mod is completely client-side but can be forced from the server.
Popular Discussions View All (1)
Mar 18, 2017 @ 12:27pm
Bug Report
Payne Smith
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_x0 May 23 @ 7:58am 
Okay, that helps. Thank you.
LAxemann  [author] May 23 @ 4:55am 
@_x0 LAMBs suppression tweaks vanilla functionality. Our suppress tracks each fired bullet per frame.
Also, sorry, I accidentally deleted your second comment. :)
_x0 May 23 @ 3:04am 
If you want AI suppression, use LAMBs.
CaptainLegion May 19 @ 6:56am 
Is suppression works on enemy AI?
ajwubbin May 8 @ 1:44am 
love this mod, can't play without it. is there a possibility of making ACE Morphine/Epinephrine reduce the suppression effects though?
Dr. Death May 3 @ 11:17pm 
This kind of shit is so well done (unlike, say, the immerse mod) that i legit believe it should have been in base ACE.
LAxemann  [author] Dec 23, 2019 @ 7:58am 
@Helight oh, they will!
Helight Dec 19, 2019 @ 11:45am 
mod weapons will not work, am i right?
Horsedancingwithcrow Jul 30, 2019 @ 11:58am 
Everything is true, nothing is permitted. "Reality game"
Bushcat Jun 9, 2019 @ 12:00pm 
@MANDRAC try the bai mod by Brightcandle for suppression and all round better a.i