Arma 3
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Suppress
 
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Data Type: Mod
Mod Type: Mechanics
File Size
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0.015 MB
Dec 24, 2016 @ 3:23pm
Apr 11, 2017 @ 7:59am
3 Change Notes ( view )

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Description
-Reuploading this mod is _not_ permitted-

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What is Suppress about?
Video games generally can barely recreate one thing:
The fear of losing your life.
In reality, suppressing the enemy by sending ♥♥♥♥♥♥♥♥s of bullets is so effective because he's sure that sticking out his head will end his life-forever.
This can't be recreated, however, because you won't have that feeling when sitting in front of the PC.
Most players will return fire anyway or at least try to get a glimpse at who's shooting at them.
Usually, you wouldn't continue shooting when a bullet just flew right past your face.

This is especially frustrating when playing TvT missions and firing 100 rounds of a 7.62mm at him doesn't seem to bother the enemy.
This mod is supposed to change this dramatically.


How does it work?
The mod works with a value that checks how "suppressed" you are.
Bullets whizzing nearby (so that you can hear their supersonic crack) will suppress you a bit and nearby impacts will suppress you more.
The amount of suppression added to your suppression value depends on which ammo/weapon was shot at you.
(Firing a 7.62 will suppress more than a pistol...duh! :D)
The suppression value decreases quite fast over time, but not if you're getting shot at, so constant fire will keep you suppressed.
The actual suppression effect consists of an increasing tunnelvision, general blur aswell as a desaturated, bright screen.
You'll still be able to move around just fine, but identifying the enemy that is shooting at you from 100m away won't be possible.

As a little side-thingy, nearby impacting bullets will "scare" you and give you a small effect for ~ half a second.

Also, the mod is completely client-side but can be forced from the server.
Popular Discussions View All (1)
0
Mar 18, 2017 @ 12:27pm
Bug Report
Payne_Smith
< >
25 Comments
pale May 30 @ 5:32am 
This isn't even my final form
MAJOR_KONTROL May 15 @ 4:53am 
Could be so much better if we could tweak it. Effect lasts stupidly forever and it's waaay over the top in it's final form.
Pavel Apr 26 @ 8:07am 
I want to include a couple of your mods to my private Mod Pack for my unit. Please get in contact with me about permissions.
SHOL Apr 17 @ 1:35pm 
the effect is too much, can I change the strength of the effect as I wish?
Miki Jan 24 @ 2:49pm 
Please make this mod affect the AI somehow
Land Shark Dec 8, 2017 @ 6:57pm 
Does this affect AI as well?
Rhoto Dec 2, 2017 @ 4:40pm 
@josiahmeachem682

Get ASR AI3.
Pavel Oct 27, 2017 @ 7:12pm 
Hey! So could you nerf the blur a bit? After the fire stops there is still blur. Anyway we could just sober up faster? Love your mods btw keep up the great work!
DawnOfApocalypse Oct 18, 2017 @ 9:14am 
To bad there is not a script like this for AI because they dont duck they keep shooting, when shot at.
its like there on drugs.
Midnight. Sep 5, 2017 @ 12:38am 
+ How do we force this addon by the server?