RimWorld

RimWorld

HugsLib
2,101 Comments
Alu Jul 28 @ 6:11pm 
this goes after all dlcs
if your rimsort is failing to do so
update your rimsort
Darth Diabetus Jul 28 @ 5:53pm 
Rimsort is putting this after all the DLCs except Odyssey (which it is right above), should I still manually stick it right behind the Core? Should it go after Odyssey? I'm new to mods.
DRIXFENIX Jul 27 @ 8:02pm 
trying to use debug mode and the log jumps with and error, i think that colides with Vanilla Expanded Framework
Flesh Forge Jul 27 @ 3:56pm 
been using HugsLib plus Defensive Positions, Map Reroll and Allow Tool for many years now, my machine is ~10 years old and very modest and have never had any issues, so to the guy blaming this mod for his modern machine's poor performance, idk what to tell you dude, it's not this mod or related ones. this is with 40+ population colonies and huge diverse mod lists too.
The Stallion Jul 27 @ 12:15pm 
@=>PR<= XxDEM0NIKSxX that is the most shit-sucking comment ive ever seen lol
=>PR<= XxDEM0NIKSxX Jul 27 @ 10:10am 
@Deepfield
Well, it is far from one of the most useful library mods in Rimworld. That is for sure. It is deprecated in several aspects to Harmony. As for your latter statement my PC is very much adequate to run this library, despite the library being unoptimized. I have an RTX 4080 12gb. a 13th gen Intel Core i7-13700f, and 32gb of Ram. You are very ignorant might I add to be generalizing this much.
time_san Jul 26 @ 8:52pm 
I've issue with pawn growth event not triggering. looks like issue with patches for some mods :
https://gist.github.com/HugsLibRecordKeeper/a9a18f498878e8f77dd7797baa1dbbe2
Alu Jul 25 @ 4:28am 
@@deepfield
While he may be wrong on the issue
Calling this super useful isn't true ether
Most of this mod can and has been replaced
SgtSoB Jul 24 @ 4:32pm 
hey does anyone else game freak out when you try to use a grave ship and this mod at the same time?
Deepfield Jul 24 @ 2:55pm 
@=>PR<= XxDEM0NIKSxX
lmao. Imagine calling one of the most useful library mods in rimworld mid. It's not the mod. Its your PC.
Farbott Jul 21 @ 2:02pm 
yall dawnsglow has a bit more stable version, might be best to use that until this one is made more stable
InnocentDeadly Jul 21 @ 11:21am 
game stutters when building
Hangover. Jul 21 @ 7:37am 
kekw
=>PR<= XxDEM0NIKSxX Jul 21 @ 7:32am 
My game no longer works after enabling this.
=>PR<= XxDEM0NIKSxX Jul 21 @ 6:54am 
Hugslib? More like Midslib. Wish less mods would be using this library.
Aarmik Jul 19 @ 11:05pm 
@overgrown palico Sorters are sadly out of date for the most part.
Thels Jul 19 @ 9:20pm 
According to VisualExceptions, HugsLib uses an Obsolete method:

[net.pardeike.rimworld.lib.harmony] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Translator.Translate
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors ()
HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch0 ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Root_Entry.Update_Patch0 (Verse.Root_Entry)
overgrown palico Jul 19 @ 5:02pm 
is this supposed to load after odyssey? sorters seem to automatically default to loading before.
fireflyinthdark Jul 18 @ 7:47pm 
Anyone know if the issue with this not working for silicon macs has been fixed? I know there's now a branch for harmony for that issue but I haven't been able to find any info on it for this mod, which I think was the other one that was really impacted.
metaleclipse4 Jul 18 @ 5:54pm 
got a weird one, when i lift off with gravship, it says hugslib reference not found and deletes the entire ship lol
Noctis-NL Jul 18 @ 5:16pm 
anyone feel the game stuttering when building things?
NaClie Jul 17 @ 4:26pm 
I have had more success with DawnsGlow fork but i am still getting errors but it is playable.
Atari 2600 Jul 17 @ 7:44am 
@JeyTee84 I still get some red/yellow errors from DawnsGlow's fork as well...but my game seems to be chugging along regardless.
1494693209 Jul 16 @ 7:16am 
failed to generate orbit map with hugslib on, generate map successfully with only hugslib (and any other mods that are dependent on it ) off.
JeyTee84 Jul 16 @ 2:48am 
is the DawnsGlow fork any better?
SalzStange Jul 15 @ 11:32pm 
Seeems very broken and not ready for 1.6 Be careful
speedY [ Я v Ь ] Jul 15 @ 8:35pm 
<3
Auspician Jul 15 @ 7:58pm 
Thanks for the update!
[RL] pupper.exe Jul 15 @ 7:02pm 
o7
Hot&Spicy Jul 15 @ 1:20pm 
Thank you very much for your work & contribution to keep the mod running.
EliotXII Jul 15 @ 1:12pm 
ty
malice Jul 15 @ 10:20am 
Unsubs, resub to fix 1.5 issue
pyrobladeich Jul 15 @ 7:51am 
I have the same issue as Torkkar
BluePebble Jul 15 @ 6:14am 
I am using this mod to use the 'better Workbence management' mod. It works fine even after the 1.6 update, and I haven't experienced any bugs.

Thank you very much to the modder.
Torkkar Jul 15 @ 5:08am 
so in game this mod states its only up to 1.5 how do I fix this?
MorphingE Jul 15 @ 3:04am 
@redandead12345 can confirm. Verifying files before work/sleep will ensure everything has been updated by the time you play next.
ImmortalEren Jul 14 @ 11:49pm 
Something about this absolutely breaks textures in my game and I can't figure out why.
Swarthy Jul 14 @ 6:33pm 
Tynan broke the workshop 💀
Nepenthe Jul 14 @ 6:03pm 
Steam seems to me having a lot of issues with mod downloads right now, from failing to download to downloading old versions. Unsubscribing and resubscribing mostly works.
BallStretcher Jul 14 @ 3:13pm 
@redanddead12345 how did you determine that to be the issue? I know how to validate my files thru steam but what file path do I need to go down and what should I look for
chris.crz003 Jul 14 @ 11:40am 
fuckkk its imposible to play without rund and gun, and it depends on this mods :( please fix crash issue
Zef Jul 14 @ 11:13am 
There's only one mod i used in 1.5 that required hugslib, seeing as there are still some issues i think i'm just gonna remove that mod and stick with Harmony only.
redanddead12345 Jul 14 @ 10:57am 
also try verifying your files everyone. it seems 1.6 may have shit itself in a library folder, and is missing some defs despite no errors reported in vanilla. though that may have just been weird luck on my end.
redanddead12345 Jul 14 @ 10:55am 
it did break things a lot, but that was before the July 13th update to my knowledge. personally I am using Skylar's fix (deep in the comments) and it is working for me.

@FotisP68n
FotisP68n Jul 14 @ 10:18am 
Seeing a lot of comments about breaking the game, Should I not add this to my mod list yet (and the dependents)?
Lama man Jul 14 @ 10:02am 
@availlancourt93 Delete the mods folder, just search the Steam id of the mod in the mod steam mods folder for rimworld and delete it:steamthumbsup:
Hiroshi Kururugi Jul 14 @ 9:23am 
Personally I use this mod and I have one word error
availlancourt93 Jul 14 @ 8:52am 
Workshop Page says 1.6 but in start menu mod loading says its not for 1.6 even after resubscribing
Rounin Power Jul 14 @ 8:41am 
Appreciate!
Draggebor Jul 14 @ 8:38am 
YEEEES! YEEES:steamthis::steamthis: