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It makes our screens stutter and chip because of all the poopy wallpapers our PC has to render in real time.
Keep the SAME design but fix and optimize the textures.
It hampers the performance tremendoulsy ESPECIALLY at the starting areas of the map.
I love how this map looks, but I hate how it is made. ALSO, FIX THE FINAL BLU SPAWN, THANK YOU.
I wouldn't worry about having it done in time for Smissmas. I'd rather see the map be the best it can be than just rushed for the holiday. Take as much time as you need.
steam://connect/147.135.100.65:7090
Wutville needs to be built in models more and less in brushwork. Every time I worked on the rebuild I ran into this issue. Now however i can do what it needs.
I've rebuilt the first blue spawn. It now has a handful of ways to get out, rather than one.
I will continue to post images on my Twitter account. https://twitter.com/13throgue
I refreshed it for the summer update with all new stuff, and now wutville references too :)
https://steamcommunity.com/sharedfiles/filedetails/?id=642446800
The biggest issue is how to seal up the top of the first main room without encroaching on the last point. Now that I have the modeling tools up and running, making new wutville houses and architecture is simple.