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Design is pure vanilla, no mods, LUTs or assets are necessary.
Compared to actual maps, my map isn't the most beautiful map in the game ;), because 2016 I don't used mods like "move it" (look at the bosphorus bridges) and I don't used other trees, themes, props, and so on, just pure vanilla and the ingame editor for maps. I thought, it was good, not to place too many objects, trees, streets, etc., because every gamer has his or her own preferences. If you want other train tracks, load the map in your map editor, and place other tracks for the train, or more tracks.
Maybe I upgrading this map, but more propably I design a better version of this map with another scale to make it possible to recreate the streetnet one to one.
Yesterday I started with this guide to create another version , but have some learning with the wilbur program. https://steamcommunity.com/sharedfiles/filedetails/?id=482232215
Look also to this wall pack, maybe better for the theodosian higher wall, and the other for the lower wall (theodosian wall has two walls behind each other): https://steamcommunity.com/workshop/filedetails/?id=409458504
Oh, now I saw another wall pack, I don't experiment till now. Try it also: https://steamcommunity.com/sharedfiles/filedetails/?id=1139641439&searchtext=walls
The starting area is not really enjoyable for a start. It is a quite narrow valley, surrounded by forest hghlands with a slopy connection to the river.
I thus suggest moving the starting point to the peninsula of the old Istanbul city center (old Constantinople). Maybe adding a few ruins would give a nice flavor as well
Oyundaki şu ana kadar yapılmış en iyi ve detaylı İstanbul haritası bu... Elinize sağlık. Teşekkürler.
Some mods I use I mentioned above in the description, other mods you can see in the screenshot. The View is from the asiatic side of Istanbul to the european side. To the financial district of Levent. I played not long enough, to build alone the coast of the bosphorus the buildings and palaces. :)
Thanks, RedRebel.