Stellaris

Stellaris

EUTAB - Ethos Unique Techs and Buildings
771 Comments
Lord Ɨnquisitor May 10 @ 2:48pm 
really hope someone updates this one, this was one of my favorite mods
::Maethendias:: Feb 18 @ 1:17am 
so, this got dropped, right?
Halc Jun 18, 2023 @ 2:08am 
Not really a bug, but the techs that increase leader level cap don't do anything anymore because everyone caps at 10. Any plans to change those?
SuspiciousJ Feb 10, 2023 @ 7:53pm 
Caretaker drone job isn't getting filled. even was unemployed pop available. Does anyone have an suggestions?
盗号改名字死全家 Sep 9, 2022 @ 5:50am 
为什么汉化打不开
NCTribit Jun 13, 2022 @ 9:37am 
Original update?
President Memes Mar 25, 2022 @ 1:41pm 
Here's an unofficial 3.3 patch for this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=2784515597
henk Mar 19, 2022 @ 5:16am 
any news :D?
Схуяли Feb 15, 2022 @ 10:12pm 
what happened to the author of the mod, is he alive?
FebHare Dec 28, 2021 @ 5:24pm 
I use "!!Universal Modifier Patch (3.2.*)" mod. So the game won't crash.
슈팅스타 Dec 28, 2021 @ 9:39am 
Good bye EUTAB. this was awesome mod
Valdorel Dec 25, 2021 @ 11:36am 
@rodahtov Sounds awesome! Good luck!
Fetfrumos96 Dec 16, 2021 @ 1:27am 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 Dec 12, 2021 @ 11:18am 
Please, is it possible to fix your mod, the mod does not want to work correctly in the new version 3.2
xCythex.ttv Dec 10, 2021 @ 4:22am 
@rodahtov That's fantasic news! Legit my favorite mod in this game.
Rodahtnov Dec 7, 2021 @ 5:55am 
I'm working on a resurrection of this mod, won't change near anything except updating job amounts to the current vanilla meta and giving it internal compatibility with ethic and civics/evolved/bugbranch ethics.

Patience ;)
Valdorel Nov 28, 2021 @ 9:52pm 
One of my favorite mods, but the latest patch finally broke it, hopefully the creator comes back and updates it.
往日旧伤 Nov 28, 2021 @ 4:56pm 
update?
Kc40k Nov 28, 2021 @ 8:47am 
My favorite mod by far. Nice graphical changes and adds just a little more character to ethos.
Livnthedream Nov 25, 2021 @ 6:23pm 
Herbert changed how jobs are chosen, so anything that adds new jobs needs an update for compatibility.
Erockstol Nov 23, 2021 @ 1:03pm 
my synthetic ascended pops are unable to work as park rangers in the environmental preserve, is that intentional? I mean you don't have to be organic to appreciate organic things after all
Wilmfe23 Nov 17, 2021 @ 3:24am 
Really good.
Though I wish you didn't get both at once. That once is locked between one ascension and the other behind the other one.
Dat Boi Nov 6, 2021 @ 11:49am 
update?
Spitfire Nov 5, 2021 @ 7:23pm 
Does anybody know if there's a Ethics and Civics classic 3,1 comp mod out there?
Aech Oct 21, 2021 @ 10:49pm 
Can you make it compatible with Ethics and Civics Classic 3,1 ?
Ezekiel Oct 1, 2021 @ 1:04am 
@Valdorel I've started a new file with it and it seems to still be working fine, I just had some weird interactions that required changing load order. That is, I also use Tovius' Pops, Civics & More mod, and for whatever reason if you load them in the wrong order, it causes issues with the Plantoids DLC. No idea why it fixes things, but having Tovius' mod first, *then* EUTAB made all the problems go away.
Valdorel Sep 29, 2021 @ 8:34pm 
Anyone know if this mod is working properly with the latest update? It's one of my all-time favorites so if not hopefully it will receive an update down the line.
Megatronus V Sep 16, 2021 @ 11:26pm 
Will this be updated for 3.1?
Spirit Aug 27, 2021 @ 5:50pm 
is it possible that you implemented a few new civics ?
i noticed a few i had never seen before (the iquisition for example)
Рикошет3 Jul 30, 2021 @ 10:38am 
Hello. Thank you for your hard work. Your mod is great. Tell me, vats for cloning will give +33% to the growth of pop (as in the old versions) or are you planning to make pop production in the future? I just hate robots and I want to produce a lobotomized cat girl in biochans:) Sorry for my English
TY Jul 6, 2021 @ 4:36am 
I can research the buildings but not build them.
슈팅스타 Jun 27, 2021 @ 1:59am 
bug: local expansion node provide 10 caretaker drone jobs, which means with alpha nodes and un-upgraded local nodes, they provide 30 caretaker drones, which are too many
Juananzaldo Jun 16, 2021 @ 8:12am 
@CyberForte, I think I found the problem with Clone Vats is that it still uses the pop_growth_speed = 0.5 modifier, I have found the advanced cloning complex. Now I need to check where is the conection with the original ones.
brakified Jun 6, 2021 @ 3:17pm 
This mod also breaks Luxury Residences (and probably the shared burdens alternative but I didn't check) for habitats.
Lord Forte May 1, 2021 @ 12:36pm 
Btw, this mod reverts clone vats to their old +33% pop growth speed because of the version of the building you added for upgrades. You may wanna quickly switch that to organic pop assembly like in the new system? But thank you for the excellent work overall, still one of my favorite mods.
QOMRADEQUEER Apr 28, 2021 @ 11:02am 
Just wanted to say that I appreciate your work and updates. I'm grateful some of my favourite mods continue to be supported! :D:
Fernando Balderama Apr 25, 2021 @ 8:32am 
uh, the cloning vats isn't updated. It should be creating organic pops in 3.0 update instead of pop growth speed.
Dukkokun Apr 25, 2021 @ 6:19am 
Hi Dumuzii! Thank you for the update! I noticed you still have AI weights in many of your buildings. Most of the AI planning is now done on economic plans, you might want to take those weights out eventually. Awesome work anyways, love your mod!
슈팅스타 Apr 25, 2021 @ 3:49am 
thx for your dedication.
Dumuzii  [author] Apr 25, 2021 @ 3:29am 
That's a frontier upgrade, has_upgraded_capital is the only check for capital buildings and that includes the imperial capital
THE RIDE NEVER ENDS Apr 25, 2021 @ 3:18am 
Does the "imperial residence" is a capital building? If yes doesn't it risk to be replaced by the "imperial palace" when you go full galactic empire? https://stellaris.paradoxwikis.com/Galactic_community#Galactic_Imperium
Dumuzii  [author] Apr 25, 2021 @ 2:15am 
Hey all, basic patch is in place for 3.0.*. Wider balancing and changes are in the planning stages and I'll push updates in the next few weeks as they're ready. Cheers.
Spider Apr 23, 2021 @ 1:16pm 
@FriskyFlame Look on the next page of comments -_-
FriskyFlame Apr 23, 2021 @ 12:44pm 
Will there be a 3.0 "Dick" update patch?
asimbox Apr 23, 2021 @ 10:18am 
This mod adds unknown fields to the base structures.
sm_possible, sm_ai_weight, sm_potential, sm_station_modifier, sm_}
What does it mean?
BKatt Apr 22, 2021 @ 6:10am 
Is there anywhere i can find "Frontier Settlement" id, so i could add a few more to a planet ? I've looked everywhere i could think of.
BKatt Apr 22, 2021 @ 5:41am 
Amazing mod, ive used for a long time. I cant play without it! ;)
Sumatris Apr 22, 2021 @ 4:30am 
I hope they never stop supporting it. I can't play the game without it anymore ^^.
TheDboys Apr 22, 2021 @ 12:58am 
Many thanks for supporting this mod for so long.
MrButBut Apr 20, 2021 @ 8:02am 
thanks for the update looking doward to play your mod!