ARK: Survival Evolved

ARK: Survival Evolved

Salvage Station
46 kommentarer
Ixaz 19. apr. kl. 10:45 
@Elite-Noob! Thanks for the tip, I'm gonna check that mod. And no worries, I play Ark exclusively SP.
Elite-Noob! 19. apr. kl. 2:35 
I've tried modifying in the dev kit, but it crashes every time. If it's just about the slot count, try the mod "Reverse Engineering Bench". But I wouldn't use either of the two mods on a public server. Both have the potential for exploits, see also a comment below.
Ixaz 18. apr. kl. 15:49 
Does anyone know which file and byte address to modify to increase the station slot count. Don't have the Devkit, let alone experience with UE, but plenty with hex editors.
Vertiger 14. juni 2022 kl. 8:15 
Salvage 1 element becomes 50 shards salvage again becomes 50 element salvage again becomes 2500 shards. Exploit!
GD 16. jan. 2022 kl. 7:33 
(Continued) ... and if no config-setting than maybe at least set it a little higher. Salvaging Master or Ascendend sometimes yield ridiculous amounts.
GD 16. jan. 2022 kl. 7:32 
I really like your Salvage Mod. It's the only one allowing you a preview of what would result with the ability to abort. I tested most salvage mods and stations, you really did the best job here!

There is just one little thing which made a super-huge impact and really help us player a lot: Can you please add a 3rd config-setting setting the Inventory-Size of the Table.
WesNoneya 5. okt. 2021 kl. 15:07 
@DuncanasTV Taking at look at the code, looking to possibly adapt this for use with other material. I appreciate the work you put in and sharing the source code. Thank you. Any reservations or concerns about it being used - fully credited to you of course?
GD 16. jan. 2020 kl. 8:21 
[+2] For being able to see before salvage what and how much you get
[+1] For being able to salvage multiple items at once
[+1] For being able to salvage intermediary products like Metal, Paste into Raw Materials
[+1] For being able to salvage Blueprints if configured
[+1] For nice Wood-style Smithy-Like looking
[-1] For number of slots
[-1] For missing main yield config

Missing feature/options:
- Config Setting for Number of Slots
- Config Setting for Base Yield Return (why can only the Special items be configured)?
- Dedicated Config Setting for Yield for Blueprints only otherwise use default one
Alendi Istari 27. jan. 2019 kl. 7:09 
I agree. A configurable number of slots would be wonderful!
Gonza 18. nov. 2018 kl. 12:56 
But the Spino Sail?
Pseudofire 20. maj 2018 kl. 22:23 
Love this mod, please make it 400 slots.... thanks!!!
Solgato 13. maj 2018 kl. 14:15 
This is an excellent idea, I like the aesthetic and expanded function of this better than putting an industrial grinder in my hut ;)
Elite-Noob! 17. mar. 2018 kl. 13:16 
You can not salvage most of the unused blueprints because there are too less free slots ... :steamfacepalm:
Tyceus Sa'clain 31. aug. 2017 kl. 5:52 
not to be pushy, but i'd also favor more slots ^^
Steve 29. aug. 2017 kl. 3:04 
+1 ... needs more slots. its super annoying when an item is rejected
Prep_R 19. juni 2017 kl. 19:58 
can I change the number of slots in the table?
Elucidus 5. apr. 2017 kl. 18:01 
yeah it would be awesome to allow the number of slots to be configurable because as things get higher and go crazier you can have things that by themselves cannot be salvaged at all.
AW 4. mar. 2017 kl. 15:20 
Still no storage option? Back when I used this, I found that the majority of my items couldn't even be salvaged 1 by 1, let alone all of them at the same time.
Nomad 17. feb. 2017 kl. 9:08 
This mod works perfect ! Thanks !
if you guys want to test:

Welcome to our server Friendly PvP with No base Rape and active admins !!!
Here is a list of our mods
Thanks.

IP: 172.96.164.74:27027

2x XP
3x Gather
4x Taming

Structures Plus (731604991)
Better Storage (721588929)
Resource Stacks (630601751)
Builder's Improvements (854186603)
Natural Babies (733089781)
Salvage Station (797173854)
Beacon Enhancer (609425335)
Gigantic Floating Island Scorched Earth Edition Extension (778475088)
Advanced Rafts (749466101)
Autowalk and Sprint Reloaded by Cat (795628706)
Additional Desert Dinos 2.0: The Full Monty Edition (778518972)
Creatures stats remake (848593763)
LadyofGames 31. jan. 2017 kl. 11:06 
Nevermind, got it to work by <cheat giveitem "Blueprint'/Game/Mods/SalvageStation/PrimalItemStructure_SalvageStation.PrimalItemStructure_SalvageStation'" 1 0 0> instead of <admincheat>.
LadyofGames 31. jan. 2017 kl. 10:52 
For some reason the salvage table won't spawn anymore in my inventory. It used to run along well with my other mods. Any ideas?
DieTanx 9. jan. 2017 kl. 15:43 
I would love if we could change the stack size, salvage of some red gear cant be done-- We use the bush people mod, so lots of gear is able to be salvaged----

Personally would love if we just had the ability to modify via ini
BigWolfChris 8. jan. 2017 kl. 1:44 
Looks like the table doesn't (maybe can't?) take stack sizes into account when preventing some things being broken down that'd go over the slot limit with vanilla

Can this be altered?
BigWolfChris 3. jan. 2017 kl. 13:16 
If you're able to get the number of slots configurable, that'd be awesome
xYoMomx 26. dec. 2016 kl. 16:36 
Makes sense, I'll see about increasing the stack amounts for now to see if that'll work till then :steamhappy:
Duncanas  [ophavsmand] 26. dec. 2016 kl. 16:28 
It is a balancing act Yo Mom. I wanted to ensure that the salvage station isn't a better storage container than the regular ones. I believe the salvage station has the same number of slots as the Smithy which is also not able to to craft some top level items due to not having enough slots.

I won't be able to do any work on this mod for another week but I may be able to look into making the number of slots configurable.
xYoMomx 25. dec. 2016 kl. 23:56 
Is there by chance a way to increase the amount the slots the table has? I got a few items that go over 45 slots and it wont let me salvage them, 1 needs 72 slots and another needs 84 :steamsad: lol
woodsguide 19. dec. 2016 kl. 2:39 
works great for me and my team +1
Tiryana Bell 19. dec. 2016 kl. 0:50 
I absolutely love this mod! Finally we can get something useful out of those lousy drops. No problems so far on modded single player. I haven't salvaged modded items yet though (no need). Is it possible to salvage items from other mods?
SkittleSkye 2. dec. 2016 kl. 23:51 
Server Running this mod! Along with alot of others :) Newcomers COMPLETELY encouraged! Will help anyway i can to start you off!

-- Skies -- PvPvE -- Annunkai --
~ Was RESET on the 28th of November!

http://toparkservers.com/server/167.114.64.9:17516

~The Center Map
~1 Admin! 2 sub-admins.
Jodian 29. nov. 2016 kl. 14:28 
Great work @Milow! It's seriously appreciated. :beermug:
Duncanas  [ophavsmand] 29. nov. 2016 kl. 9:26 
Infinite loop bug is fixed. See change notes for other comments.
Duncanas  [ophavsmand] 28. nov. 2016 kl. 20:40 
Sorry for the delays. Not only knee deep in my Pet Manger mod but also working pretty hard on getting a high level executive job right now.
woodsguide 28. nov. 2016 kl. 19:07 
keeping an eye on this mod .. looks like a thing my players will want

when the server crashes gets handled ill look into adding it

;o) keep up the awesome work
Jodian 26. nov. 2016 kl. 17:37 
Glad I could help, hopefully... :)
Duncanas  [ophavsmand] 26. nov. 2016 kl. 16:58 
Ahh, That may be an issue. I have code to stop you from getting water without a container as it is weird otherwise. It may be that the code is ending up with no valid items but thinks there should be.
Jodian 26. nov. 2016 kl. 14:34 
Having the same issue as SeaLinkChan... We were able to salvage a couple items but then the server froze. The item in question that was attempting to be salvaged (when it froze) was a waterskin.
Sealink 24. nov. 2016 kl. 15:35 
When you have time. :) Happy Thanksgiving!
Duncanas  [ophavsmand] 24. nov. 2016 kl. 10:32 
I'll look into it when I get time. I'm going to guess there is some situation of components that is causing an infinite loop. Will look to see if that is a possibility.
Sealink 24. nov. 2016 kl. 6:47 
To clarify: it times out the server, as opposed to a fatal error.
Sealink 24. nov. 2016 kl. 6:46 
For some reason, using your table has crashed my server four times. We tested it and it doesn't matter if it's normal ARK things or anything from mods, but it doesn't matter: server crashes when I use the table more than two times in a row.
Duncanas  [ophavsmand] 21. nov. 2016 kl. 11:33 
Mod now supports salvaging higher quality items. Also allows you to preview what you will get before committing to salvage.
Duncanas  [ophavsmand] 17. nov. 2016 kl. 8:53 
I believe I can get the multiplier value used to determine resource cost for higher level items. I'll look into an update after I finish work on Pet Res and Pet Manager
Duncanas  [ophavsmand] 17. nov. 2016 kl. 7:12 
It does use the base resource requirements for the items to calculate. I wasn't really aware that you could craft legendary items. I'll look into it and see if there is anything I can do. Perhaps I'll also look into creating a confirmation dialog that displays what you will get first.
DizZzy 16. nov. 2016 kl. 23:35 
@DragonHeart013 Yeah i dont believe it would be able to calculate each item as it is always given a completely random recipe cost. I think its just for vanilla items.
Dragonheart013 16. nov. 2016 kl. 23:00 
Seems to only take into account resources from the base level engram. Just broke down a legendary club which 140 wood and 351 fibre to make only to get back 3 wood and 2 fibre...