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Fix for breaking the UI
Fix for long names breaking the ransom UI
And while not bulk ransoming.. it does send you back to the ransom screen after ransoming someone, that should make it easier at least.
cuz you cant sell them but can still make a demand
also +1 for a bulk ransome
also a feature to set the raid chance instead of the silver demanded
or have a "always ask for 0% raid chance amount of siver"
Thanks for the headsup
I looked in the files, and there is no language folder present in the 1.5 folder.
So i put the 1.4 language folder in the 1.5 folder and now it shows the silver amount from the ransom. However the cancel button is gone now
However, it seems I was wrong. It seems to work with RimWar :)
You may want to read the Conflict with Rim War? discussion thread above.
And yes they instantly vanish because.. there was just no feasible way to not make that exploitable.
I tell the game to generate a threat in form of a raid, from that faction, and that the raid strategy is immediately attacking.
Any raid the game would've thrown at you randomly would've had the same size.
Should be reworded to "There is a slight chance that they don't accept and they send you more prisoners"
This solution is very good
But if you have a large number of prisoners, it is quite troublesome to trade
Also, with the trading interface, you loose half of the mods function.
It would be good if you use the trading interface