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+TorsoMappings=(VanillaTorso="GameUnit_Spark.ARC_Spark_Torso_A", ModdedTorso="EW_MEC_WOTC.ARC.ARC_EW_MEC_SPARK_Torso_A")
+TorsoMappings=(VanillaTorso="GameUnit_Spark.ARC_Spark_Plt_Torso_A", ModdedTorso="EW_MEC_WOTC.ARC.ARC_EW_MEC_SPARK_Torso_B")
+TorsoMappings=(VanillaTorso="GameUnit_Spark.ARC_Spark_Pwr_Torso_A", ModdedTorso="EW_MEC_WOTC.ARC.ARC_EW_MEC_SPARK_Torso_C")
+TorsoMappings=(VanillaTorso="GameUnit_Spark.ARC_Spark_Plt_Torso_A", ModdedTorso="ADVMECWOTC_Dor.ARC.ARC_ADVMEC_SPARK_Torso_A")
Best to report it to those mods' authors. As robojumper said (29 Sep, 2017 @ 1:06am):
WotC gives mod authors all the tools to fix it (even retroactively for vanilla), and that's better done on their side.
Look in this mod's folder. In the Workshop directory of your Steam install. The mod's folder name is the same as its unique ID in this mod page's URL.
WotC gives mod authors all the tools to fix it (even retroactively for vanilla), and that's better done on their side.
It will also fix the T-Posing of that mod for damaged SPARKs if you add this to the XComTPoseFix.ini:
; Titanfall
+TorsoMappings=(VanillaTorso="GameUnit_Spark.ARC_Spark_Torso_A", ModdedTorso="atlastest.ARC_atlas_torso")
+TorsoMappings=(VanillaTorso="GameUnit_Spark.ARC_Spark_Torso_A", ModdedTorso="ogre_titan.ARC_ogre_torso")
Work it out.
Comment -
robojumper [author] 19 Dec, 2016 @ 11:44am
I am going to update with support for Titanfall sparks.
Mod info -
Updated 14 Oct, 2016 @ 8:27pm
Cheers
The after action thing apparently happens in Vanilla too.
I am going to update with support for Titanfall sparks.
It's in now
Best regards,
AO
It doesn't yet. I'll include it soon.
Sincerely via the Network Tower,
AO