Space Engineers

Space Engineers

CAS-class Assault Carrier (Shields, 1:10 Scale)
124 Comments
Chonahr May 12 @ 12:11pm 
respekt!!!
only1tiberious Mar 12, 2022 @ 4:04pm 
ill share the credit if anyone helps me.
only1tiberious Mar 12, 2022 @ 4:03pm 
you are free to help me make this tho. i have half of the 2d skeleton print down, will take a lot of hours to perfect it, fill it in. it took me over 5 hours just to do the correct measurments.
only1tiberious Mar 12, 2022 @ 3:53pm 
the lag will probrably be worse than satan
only1tiberious Mar 12, 2022 @ 3:52pm 
thank you, the only problem need to face is lag. :v
MrEvan312  [author] Mar 12, 2022 @ 3:19pm 
Godspeed, tiberious!
only1tiberious Mar 12, 2022 @ 11:36am 
if it doesnt work ill try angain, and again, and again...
only1tiberious Mar 12, 2022 @ 11:36am 
you have my promise, i wont back out, you will probrably see it in a few weeks. mabye more
only1tiberious Mar 12, 2022 @ 11:35am 
ok boiz. im doing it. im gonna make a 1:1 cas assult carrier :) and make it work in atmos
MrEvan312  [author] Sep 8, 2020 @ 11:42pm 
Absolutely! Thanks for asking! I do gotta warn though, with all the mods you may need to have some work done on it to make it good for porting.
Unbatedspy8 Sep 8, 2020 @ 10:01pm 
May I upload this to mod.io for Xbox giving you full credit?
swagasorousrex Nov 13, 2017 @ 2:05pm 
BADASS AS ♥♥♥♥ 10-10 GREAT JOB MATE
SSV Normandy SR-1 Sep 9, 2017 @ 6:20pm 
Yeah pretty much
MrEvan312  [author] Sep 9, 2017 @ 6:08pm 
Haha, true, a 25km ship would be kind of rediculous. Unless it had almost purely utility capabilities like in the Homefront mod (the CSO in Homefront is a CAS with fewer weapons that just serves as a mothership I think)
SSV Normandy SR-1 Sep 9, 2017 @ 5:18pm 
They didn't add it in since it being the 2nd largest space vehicle in halo cannon it would have been to overpowered to have, either that or have no fleet and just that one ship
MrEvan312  [author] Sep 9, 2017 @ 4:03pm 
Then again, the Artemis-class isn't canon either but I freakin' LOVE that ship.
MrEvan312  [author] Sep 9, 2017 @ 4:02pm 
I wonder why they didn't just use the CSO, the CSO is perfect for a titan. I can ask Unikraken. maybe...
SSV Normandy SR-1 Sep 9, 2017 @ 3:59pm 
No the OAS isn't cannon, its mainly used by the Sins of the Prophets mod for Sins of a Solar Empire Rebellion since they wont add the CSO class in.
MrEvan312  [author] Sep 9, 2017 @ 2:08pm 
The CSO is actually purple. Look at the Long Night of Solace in Reach: it's purple. The OAS is basically a bigger copy of the CAS and is also has a silver paint job. However, I don't think the OAS-class is canon.
Faust Sep 9, 2017 @ 1:54pm 
The CSO are white painted, why change ?
SSV Normandy SR-1 Sep 6, 2017 @ 9:32pm 
Still be pretty cool, maybe with a different paint scheme
MrEvan312  [author] Sep 6, 2017 @ 11:06am 
If I do, it'll maybe be just 10% larger than this thing.
Faust Sep 6, 2017 @ 8:25am 
The Long Night of Solace asking for a CSO-Class Super Carrier... Funny, but I'm up for a giant sized ship !
SSV Normandy SR-1 Sep 3, 2017 @ 4:37am 
Do you ever think you'll build a CSO Super Carrier, i realise its just an upscaled verison of the CAS class but still?
seekerbay01 Jan 9, 2017 @ 3:18am 
The archer missiles hit the frigate and makes the frigate damaged :(
seekerbay01 Jan 8, 2017 @ 11:30pm 
thankyou
MrEvan312  [author] Jan 8, 2017 @ 11:13pm 
Remove the no armor edges mod from the world you're in. It's conflicting with the new textures.
seekerbay01 Jan 8, 2017 @ 10:36pm 
ok thanks, but get rid of it?
MrEvan312  [author] Jan 8, 2017 @ 9:32pm 
That's because of the no armor edges. Just get rid of it.
seekerbay01 Jan 8, 2017 @ 6:03pm 
The charon-class works but there is pink blocks everywhere on it
seekerbay01 Jan 8, 2017 @ 4:59pm 
Thankyou
seekerbay01 Jan 8, 2017 @ 5:30am 
Can you please give me a link for the charon-class light frigate. better if it is a blueprint
MAINIAC GUNNER (ENG/GB) Dec 11, 2016 @ 7:28am 
how do i get to spawn and fly this?
:steamhappy:
TenryuuKaiNi Oct 14, 2016 @ 2:17pm 
I love the look of your ships, they not only work but are also really nice looking and have combat abilities which is not something everyone can do, if I could I would give loads of thumbs up for all you ships, but I have to agree on the whole getting lost inside some of them thing. XD
MrEvan312  [author] Oct 12, 2016 @ 3:50pm 
I'll work on that. Captain Jack almost got lost too
TechneR Oct 12, 2016 @ 2:07pm 
Been a while since i've looked at your ships. But anyways looks pretty good. Though I don't like how everything is pretty much Grey(Inside). Also had a problem finding a way out of the hangar into the rest of the ship since the stairway pretty much blends in with the walls. Perhaps add in a big ass arrow to tell people where to go? Lol.
Gabriel Tal Oct 12, 2016 @ 9:00am 
Wow your ships are just 8@D@$$! A marvel of scaled ships. :steamhappy:
TheMavLad Oct 11, 2016 @ 11:14pm 
I mean add them as convenience so that you can have more ships tucked away and so that you can use all of that space effectively.
MrEvan312  [author] Oct 11, 2016 @ 10:20pm 
Gaurd: The hangar is actually not meant to dock escorts, escorts rather are meant to cruise alongside ships just like any other warship. The hangar just happens to be large enough to fit smaller warships.

Cookie: I suffer the same issue, even with brand new empty worlds, where it crashes in the loading screen, so I doubt it's a mod and I doubt a modless warship would help.
TheMavLad Oct 11, 2016 @ 7:35pm 
As in to be able to dock in the main hangar the small ships like the SDV and stuff and if you add them docking for fighters in the small hangars.
Cookie Oct 11, 2016 @ 5:16pm 
reason i ask is i only have your world load, and it crashes. every time mid load screen :/
MrEvan312  [author] Oct 11, 2016 @ 5:01pm 
Cookie: Just load this in an unmodded world and see how awful it looks.

Gaurd: What kind of docking equipment?
TheMavLad Oct 11, 2016 @ 4:45pm 
Armory, Troop bay, Docking equipment in the large hangar (if you so the side hangars then in those too), Fighter storage areas, and the list goes on just don't want to say the rest because it is already a bit long.
Cookie Oct 11, 2016 @ 4:15pm 
very nicely done. problem with it tho is that it consists of mods. an unmodded version would be amazing if possible. because wanting to use this work of art would need those loaded...every...damn...time:steamsalty:
MrEvan312  [author] Oct 11, 2016 @ 3:05pm 
Sans... in what way is this ship not already that?
𝒞𝒶𝓈𝓊𝒶𝓁 Sinner Oct 11, 2016 @ 3:01pm 
MrEvan312, I feel like the ship should be a flag ship, it should remain in air and be able to launch smaller ships for that. Ya know? Like the actual CAS, just saying that would make a little sense Sir
MrEvan312  [author] Oct 11, 2016 @ 1:51pm 
Let me put it this way, I want to know what ROOMS the ship needs. I'm not putting refineries on this unless I feel like it. When has a CAS ever done MINING? Excavation and mining for resources are different. Excavation just means it uses its projectors to blast away the soil to reveal the desired object underneath, like how they excavated the Ark portal under Africa.
TheMavLad Oct 11, 2016 @ 1:44pm 
but at the same time the CAS was use for excavation too so refineries in the ship is logical