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If you can't get your BBcodes right and don't check the page to even see they are not right, how can we expect you to have the mod-coding right?
if i use this mod in Vanilla CIV5 - i get an error with the iconxxx.dds - "Unable to load xxx64.dds"
It seems for me, this mod is not for the base game - the Vanilla CIV5!
If i open the "Wonders_IconTextureAtlases.xml" i see that it is for Brave new World (BW) and not for Vanilla.
Please correct this.
Thanks
idiosyncratic, or a common problem ?
Find that using a lot of wonders together with a 7 wonders/city limiting mod and the cultural commitee mod really make the gamer interresting in terms of expansion for getting all the wonders
Once the base version is up and running completely the changes should only take a day or 2 at the most. But I have still to add about over 60 wonders to this pack.
I'll make versions fort those later when this one is complete
Will make remove this one when the new vanilla one with all my used wonders is compiled. Will be working on converting that to G&K and then BNW if there are compatability issues so all players can enjoy it regardless of their game dlc.
ATM this only wonders for vanila game, no G&K or BNW.
I noticed the merged mods use less cpu power as opposed to all of them individually.
<Row>
<BuildingType>BUILDING_DUOMO</BuildingType>
<YieldType>YIELD_CULTURE</YieldType>
<Yield>4</Yield>
</Row>
...it works like a charm, at least in Brave New World. Haven't tried it in Gods & Kings. I suspect the remainder of the wonders in this have the same problem, but I haven't gotten to them yet.
http://www.free-steam-games.com/?id=94047726
This should be added to the description.
So don't be suprised when it does.
btw Pouakai> if you could, can you look over the code and tell me where the faults are since I don't see them at first glance so it might take a while without all the knowledge you have of creating the mods I'm bundling.