Sid Meier's Civilization V

Sid Meier's Civilization V

63 ratings
Wonders Collection (Base Game)
   
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File Size
Posted
Updated
3.783 MB
Jun 17, 2012 @ 4:15am
Sep 25, 2014 @ 9:26am
5 Change Notes ( view )

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Wonders Collection (Base Game)

In 1 collection by Raszagal
Wonders (Pick your collection)
2 items
Description
This is a collection of mods that add wonders. It bans the original mods but packages the entire collection into 1 mod for those who want to see what mods they are playing with this may be better since it removes the long list of wonder mods from the used mods screen. Also bundled mods seem to use less of the CPU then all the individual mods combined. (Maybe that is because all the different mod declarations are removed and replaced by 1 big one)

For information on the bundled mods [COLOR_CYAN]http://steamcommunity.com/profiles/76561198030571137/myworkshopfiles/?appid=8930[ENDCOLOR]

[COLOR_POSITIVE_TEXT]v1 contains:[ENDCOLOR] Broadway and Florence Cathedral
[COLOR_POSITIVE_TEXT]v2 Changelog:[ENDCOLOR] The Grand Canal and The Golden Pavilion added
[COLOR_POSITIVE_TEXT]v3 Changelog:[ENDCOLOR] Karnak and Kronborg added
[COLOR_POSITIVE_TEXT]v4 Changelog:[ENDCOLOR] Oriental Pearl Tower, Malwiya Minaret, Taipei 101, Teotihuacan, Torre del Oro and Wartburg added
[COLOR_POSITIVE_TEXT]v5 Changelog:[ENDCOLOR] Some changes made to the desciptions of the wonders.
[COLOR_POSITIVE_TEXT]v6 and v7 Changelog:[ENDCOLOR] Fusing of the sepperate component files
[COLOR_POSITIVE_TEXT]v8 Changelog:[ENDCOLOR] Reinstating the blocks as well as including blocks for G&K and BNW
[COLOR_POSITIVE_TEXT]v9 Changelog (to do):[ENDCOLOR] updating all wonders to newest workable versions for base game.

[COLOR_RED]Disable options are unavailable[ENDCOLOR]
Either you take them all or you take none at all.
54 Comments
CrabbyCliff Sep 8, 2016 @ 3:37am 
[COLOR_CYAN]:[ENDCOLOR], [COLOR_POSITIVE_TEXT], [COLOR_RED]
If you can't get your BBcodes right and don't check the page to even see they are not right, how can we expect you to have the mod-coding right?
Avanatus Sep 6, 2015 @ 10:38am 
Dear Raszagal,
if i use this mod in Vanilla CIV5 - i get an error with the iconxxx.dds - "Unable to load xxx64.dds"

It seems for me, this mod is not for the base game - the Vanilla CIV5!

If i open the "Wonders_IconTextureAtlases.xml" i see that it is for Brave new World (BW) and not for Vanilla.

Please correct this.
Thanks
Walker Jan 20, 2015 @ 6:53pm 
Soo.. can you make an easier to read list of wonder's/ mods that add wonders?
mavrick501 Jan 16, 2015 @ 9:20am 
Will you add Capitol Hill to the Wonders list? I miss it since the Author of the first Capitol Hill Mod. Deleted it. :(
GoldMedalB Dec 17, 2014 @ 8:20pm 
Yah I've expierenced the same problem with the icon error
Raszagal  [author] Nov 21, 2014 @ 2:22am 
hmm, that shouldn't happen, have to take a look at that but I'm quite busy right now so it might take a while till I get to that.
jon.killi Nov 18, 2014 @ 1:18am 
i removed all mods, insstalled this one, and it blocked whatever wonder not included in the pack, omniblock as far as i bothered to keep trying.
idiosyncratic, or a common problem ?
Dewmeister Nov 5, 2014 @ 5:44pm 
fremont street/ las vegas boulevard would make a pretty cool wonder, generating lots of gold
Raszagal  [author] Oct 31, 2014 @ 1:11am 
I have to take a look at that.
mikael Oct 30, 2014 @ 6:20pm 
I just updated the wonders collection for base game and now i get all kinds of icon error messages. Civ5 pops up with this icon error: KARNAK_icon64.dss and the file in the mod folder is Karnak_icon64.dss it does this for every wonder in the collection.