Cities: Skylines

Cities: Skylines

New Car Lot for Port Factory or Dealer
27 Comments
MrMiyagi  [author] May 26, 2022 @ 7:22am 
Great - can you guys suggest some low poly prop cars to choose from?:summer2019rims: I should have asked that originally :D
Erke May 24, 2022 @ 3:31pm 
@MrMiyagi Sorry I must have missed your comment earlier.
Yes please! I would love a low poly version of a Car Lot for Port Factory or Dealer, like Jax mentioned.
Jax May 24, 2022 @ 3:27pm 
I'd love to see a car lot like this with low poly counts for a dealership or factory. I can't seem to find a good dealership bc of sizes being 4x4. But with this I could build something out.
MrMiyagi  [author] Apr 23, 2022 @ 2:37am 
@Erke really? Makes sense since vehicles have higher poly counts than props, which I imagine would trigger the warning, but it's surprising since this is just dropped from the default game's vehicles. There are some Workshop prop vehicles I've run across, though, that don't trigger a warning. Any interest in a new lot with such vehicle props?
Erke Apr 22, 2022 @ 6:46pm 
The required Sedan asset has exclaimation mark next to it saying it may cause performance issue with it's high polies.
If single one might cause issues, I can't imagine a parking lot full of them...
Unfortunately unsubbed from both assets =(
Lordwarblade Nov 19, 2021 @ 12:33am 
Found It :-)
Thanks
MrMiyagi  [author] Nov 18, 2021 @ 1:10pm 
Hi there. I've got it in my own game right now - it's located in the regular parks, which should be alphabetically ordered - listed as Car Lot 4 Port Factory or Dealer.
I recommend Find It mod - it helps you find stuff with just one key word ("car" for this one for example). It does a lot more than just find stuff, too. :)
Lordwarblade Nov 18, 2021 @ 7:52am 
Though subscribed I don't see this anywhere . I used to use it a lot, but it isn't there to be enabled in my game. No idea what I've A) done wrong, or B)Forgotten since I last played (a year or two ago). This is weirdly frustrating. I may have to just add a bunch of sedans elsewhere in the factory grounds. Maybe old age has finally caught up with me. :steamsad:
MrMiyagi  [author] Jul 14, 2020 @ 12:34pm 
Hi @sthazell4. Actually that's a simulation error (not caused by an asset, but a mod error or conflict). Don't waste your time looking for an answer or help in the Steam forums. Go right to Paradox forums and make a post just like this one I'm using as an example. (this is also for division by zero). I hope this helps - I'd definitely find out what it is to prevent it from causing some real problems in your save game. :) https://forum.paradoxplaza.com/forum/threads/cities-skylines-steam-simulation-error-division-by-zero.1095696/
FaultyAlty Jul 14, 2020 @ 6:01am 
Hey mate. Just wanted to let you know that this parking lot appears to come up with an error after placing down
Here's the error code

Division by zero [System.DivideByZeroException]

Details:
No details

Hope this helps!
Cheers.
theb2blandlord Apr 30, 2019 @ 7:55pm 
yo this is an incredible asset. This will make my massive car impound idea a reality w/o using up the asset count.
Strategy Nerd Feb 22, 2019 @ 3:23pm 
I think it affects it in-game because the game is trying to display the high-tri model. Thinking abt. it, it's probably VRAM it uses... I never really cared about that sort of thing though so I can't say for certain though. You're probably right. ;)
MrMiyagi  [author] Feb 22, 2019 @ 11:10am 
Looks great! I don't think filling it with items will affect RAM (only the custom pack of vehicles adds to the RAM). I believe once a prop is loaded, it won't add more by having more of the same prop. Similar to vanilla props - they won't need more RAM, just the one time they are loaded.
At least I hope this is correct :D Welcome to asset creation!
Strategy Nerd Feb 21, 2019 @ 10:56pm 
It worked! Sorta... I also had the pleasure of a 4-hour lesson in why not to load a workshop asset to edit with Autosave on (I couldn't get rid of the autosave version, so I had two thing with the same name and couldn't delete one w/o losing the other, and couldn't put one back w/o putting back the other. I went to my gamefiles for the asset and deleted them all by hand, which worked.
I'll do smaller versions tomorrow, but for today there's a big one in my workshop (Only get it with Loading Screen Mod, it's not great for RAM since I filled its asset quota)
Strategy Nerd Feb 21, 2019 @ 2:56pm 
Haha, ok fine. I guess you want me to make one?
MrMiyagi  [author] Feb 21, 2019 @ 10:42am 
Pure random chance. I ran across these great junk car props. Would be great to use for a scrapyard. Just need some chain link fences (available on workshop) and any other bits and pieces you can imagine.
https://steamcommunity.com/sharedfiles/filedetails/?id=1512001830

SO, will a car scrapyard be your first workshop item? Once you start, it's hard to stop lol :D
Strategy Nerd Feb 20, 2019 @ 3:00pm 
Not one with just cars; there are a few trash yards, but not really a proper car scrapyard
MrMiyagi  [author] Feb 20, 2019 @ 5:57am 
Updated with vanilla Avenue Light. Back when this was made, we only had access to two park lamps. Thank goodness for Find It!
Has no one made a junkyard yet?? That would be a surprise
Strategy Nerd Feb 19, 2019 @ 2:58pm 
It's sorta vanilla, the cars are the same....You should try a junkyard with the actual vanilla wrecks, though, that would be cool!
MrMiyagi  [author] Feb 19, 2019 @ 10:56am 
well, except for the car :D
MrMiyagi  [author] Feb 19, 2019 @ 10:56am 
Hi Strategy Nerd, I forgot about this item :D I'll update this so it is all vanilla
Strategy Nerd Feb 17, 2019 @ 3:28pm 
A version with vanilla lights'd be nice too!
爱击掌的财神爷 Jan 17, 2017 @ 4:21pm 
very nice! thank you
Realname Sep 13, 2016 @ 5:19am 
thx! Was so much work...
y4wgmoth Sep 12, 2016 @ 9:12pm 
Any chance on putting parking spaces down on this asset? I'm too lazy to do it myself lol.
MrMiyagi  [author] Sep 9, 2016 @ 9:08am 
Please do make some Avanya! This is just a schlocky attempt!
Avanya Sep 9, 2016 @ 9:06am 
Woop! I completely got distracted from making some of these to go along with Miyagi Motors and now I don't have to! :P You most likely have the tourism attraction stats set to 0 on this, since that's usually why parks complain about no road access.