ARK: Survival Evolved

ARK: Survival Evolved

Builder's Helmet
812 Comments
Grebog  [author] Nov 7, 2024 @ 8:26am 
Hello friends!
As you recognized, i did not update the mod for a long time.
Real life has completely consumed me, so I have no time for ARK and modding.
i know, this is not what you want to hear, but i hope this will change in the future.
i am working on it.
Sorry for that and thx for your support!

Grebog
timjen06 Jul 1, 2024 @ 5:09am 
any chance of this coming to ASA
Z00ka Jan 11, 2024 @ 7:14pm 
AWESOME! THUMBS UP!
10-4 Specter Nov 5, 2023 @ 12:59pm 
Any plans of porting this mod into ASA?
28t4 May 30, 2023 @ 12:51pm 
Ive just gotten back into ark and I want to put this mod into my single player world. However, it isnt showing up in the mod selection. Ive subscribed and reloaded my game several times. Anyone know what the problem is and how to fix it?
123 Mar 8, 2023 @ 9:25am 
I like the look of this but had a question, Would it be possible to edit the recipe making it more expensive & edit durability to make it 1-5 time usage? My reasoning is to fix a mistake in builds (ie if they need to remove a piece) but not allow all the functionality of this mod & to limit it by making it more expensive & not permanent.
stitch Mar 5, 2023 @ 12:28pm 
Patch v357.3 has caused an issue with the Builders Helmet function.
ShadxwKin Jan 3, 2023 @ 1:10am 
Is there anyway to get the weight to work I tried multiple things but nothing has worked trying to set it to 2000 which say it is the max
AlienSlof Oct 19, 2022 @ 6:50am 
Best and most useful mod EVER! I love the building in this game, but sometimes mistakes happen, or I change my mind and this little mod makes everything just right. Saves me a lot of materials as well. Combined with some of the building mods I use, this one's a keeper!
RawwDaww May 30, 2022 @ 8:30pm 
i can find it in my engrams page
Grebog  [author] May 6, 2022 @ 12:59am 
@eco
PickUpBlacklist=StructureItem Class Name,StructureItem Class Name
comma separated list of item class names (do not forget the _C postfix.
those items are NEVER pickupable
example: PickUpBlacklist=PrimalItemStructure_TekTransmitter_C

PickUpWhitelist=StructureItem Class Name,StructureItem Class Name
comma separated list of item class names (do not forget the _C postfix.
those items are always pickupable, only relevant if pickup timer is set.
example: PickUpWhitelist=PrimalItemStructure_Furniture_WoodTable_C
eco May 5, 2022 @ 9:12am 
Thank you for responding. I meant custom tags such as preventpickup which s+ or similar mods use that other mods can include in their structures to prevent accidental pickup.
Grebog  [author] May 5, 2022 @ 4:05am 
@eco you will find this in the mod description
eco May 4, 2022 @ 4:20pm 
Are there custom tags I can add on my structures to prevent instant pickup?
Grebog  [author] May 2, 2022 @ 11:04am 
@Nka19 i do not have a pc that can run Ark at the moment, my old gaming pc broke.
Nka19 May 2, 2022 @ 5:54am 
@Grebog
I just tested picking it up normally, i put stuff in and used in-game pickup function and a bag was dropped. Same if you destroy it, but if i pick it up with your helmet there's no bag.
It works fine with S+ Tek Storage tho. Can you test it and let me know if you're having same issue? Or is it something on my end. I'm surprised no one else complain on that part yet :D Or maybe no one made such mistake yet, i only did it cause it was too slow to take stuff out so i figured i can pick it up with helmet and bag will drop and i can just pull all out of it to a dino but all i had inside was gone lol, lucky it was just stone that can be recollected.
Grebog  [author] May 2, 2022 @ 5:08am 
@Nka19 this is strange, the pickup mechanic is the standard Ark mechanic.
Nka19 May 1, 2022 @ 10:58pm 
Hey, have you read your Bug pinned channel? I've reported a major issue that's of high importance back in november and it's still a thing.

If you pick up Tek Storage with this helmet all items in them are getting destroyed, they just disappear instead of dropping in a bag. Imagine having 10.000 element there from hard working boss fights and you just lose them by a mistake, it's mind breaking.
axtos Jan 21, 2022 @ 6:18pm 
Manchmal sind die kleinen Dinge die besten!

Alleine die Tatsache das ich mit diesem Helm jede meiner Strukturen wieder abbauen kann ohne sie zu zerstören macht diese Mod für mich unentbehrlich.

Jetzt macht bauen in Ark und vor allem Dingen älteres umbauen gleich nochmal so viel Spaß.

Vielen Dank dafür!
Grebog  [author] Jan 20, 2022 @ 9:32am 
@General LEX, i do not want to add a structure to this mod, this is too much work for me. And a structure can also be placed everywhere. So, this will not help. And i do not know, if there is a way to check, if you are in a base or not.
Maazzixx Jan 20, 2022 @ 7:07am 
If i could make a suggestion,Instead of the Helmet (i like it but)

I dont like people running all around on the map with the Helmet just because it give them the weight bonus that i want to be able to build base.

Would it be possible to place a Structure that give this buff around the base, and when outside range buff is gone. Inside its range you can give every settings from the helmet.
So yea ... no more helmet which was cool, but at least would prevent people running around with it all time while exploring

thx
Dark Nov 4, 2021 @ 4:06am 
anyway i could talk you into making a togglible consumable?
Grebog  [author] Jul 22, 2021 @ 12:11pm 
@[RnBw] Eclipso' i will think about it
[RnBw] Eclipso' Jul 21, 2021 @ 7:34am 
Hello Grebog,
First of all, thank you for this incredible mod. It's one of the best out there: Simple and useful.
May I ask you if you plan on fixing the weight issue ?

I like the fact that this item can be used by anyone on the server without being admin... This weight option was very useful but it's not working anymore sadly.

Whatever your decision is, thank you for this mod
Eye_of_Wolf Apr 1, 2021 @ 3:35pm 
Does the increased weight seriously not work anymore?
Grebog  [author] Jul 28, 2020 @ 4:58am 
@Jeffrey C Drywater the distance is not adjustable. it is the Ark Engine Distance for accessing structures.
Jeffrey C Drywater Jul 27, 2020 @ 4:37pm 
Greetings. I do not see any option to change the range of the highlight - in other words, how close I need to be to a wall to see the outline. Is this adjustable and I am missing it or is it not adjustable. Thanks in advance and I appreciate your work.
Grebog  [author] Jul 6, 2020 @ 12:27am 
@All WARNING, Weight changes need an update of the mod due to Ark engine changes.
Instead you can use the "Ingame creative mode", there is a new option for infinite weight (please have a look at the last Ark update log)
✚︎Shawn Jul 5, 2020 @ 9:05pm 
nerver works for me is their a config line i need to add to make it change weight
Grebog  [author] May 15, 2020 @ 10:54am 
@ggg1122jj see mod description second line
ggg1122jj May 14, 2020 @ 1:07pm 
mod ID?
AmDQ May 8, 2020 @ 9:56pm 
Great mod! Thanks.
Caramel Apr 28, 2020 @ 5:01am 
and platfrom anywhere , but platfrom anywhere if you pick it up it will stay there for ever
Caramel Apr 28, 2020 @ 5:00am 
this hat can pickup redwood anywhere's trees i cant make it to blacklist
Vesuvius Apr 7, 2020 @ 3:03pm 
This mod work fine with SuperStructures?
Dark Matter Apr 7, 2020 @ 5:22am 
is there any way i can raise the max weight pass 5k. i have puut the number higher but it only ever gives me 5k
Forthe's Fifth Mar 28, 2020 @ 7:43am 
Found it. The space between Builders and Helmet was missing. My bad.
Forthe's Fifth Mar 28, 2020 @ 7:32am 
The e in helmet is there.
Forthe's Fifth Mar 28, 2020 @ 7:31am 
It isn't read only. Do I need to add anything besides the [BuildersHelmt] header and MaxWeight=2000?
Forthe's Fifth Mar 28, 2020 @ 7:26am 
I will check , but I did reset s+ inis so I doubt it.
Tachyon Mar 28, 2020 @ 6:07am 
@ Forthe's Fifth... Check that the GameUserSettings.ini hasn't mysteriously become read-only like mine did.
Forthe's Fifth Mar 24, 2020 @ 5:21pm 
After the Genesis update i cannot get the weight to change and it is stuck on vanilla. any ideas?
Tachyon Mar 20, 2020 @ 12:05pm 
Has anyone got the Autobuild feature to work? I've set the shift key option to both True and False in the INI and neither setting activates Autobuild.
Grebog  [author] Mar 20, 2020 @ 7:00am 
@Tachyon Thx for feedback!
Tachyon Mar 20, 2020 @ 2:42am 
@ Zenchi... I was having this problem in single player but it wasn't a mod problem and I fixed it. I pasted the INI stuff in and it saved fine, however I remembered I had set my INI file to "read only" to fix the high quality material settings. It therefore wasn't actually saving the pasted text but didn't tell me there was a problem.

I did it again and saved the INIi file then set it back to "read only" and the helmet now does weight increase as it is supposed to. This may or may not be your problem, but thought it would be worth you setting the INI file to "read only" after you save it.
Zenchi Mar 19, 2020 @ 4:45am 
I'm currently having a problem with the weight, I've copied the code into the ini file at the bottom and saved, unlocked the Ingram, plut on the helmet but I'm still unable to pick up anything past my characters weight limit. Not sure what i am doing wrong lol...
Grebog  [author] Mar 9, 2020 @ 11:13am 
@Johny thx for feedback. and nice idea! i will check, if it is possible
Johny Mar 9, 2020 @ 12:02am 
Loving this mod i think its amazing and so so useful and i thank you so much for it :D,
I came up with an idea/request/suggestion is it possible to make either a toggle'able option or another piece of kit that allows you to "x-ray" the blocks you placed? reason for it would be for when you are placing cable/pipe that way you can place it accuratly within the block without having to pull it up.
tsunderecracker Mar 7, 2020 @ 10:26am 
I really love this mod, it's indispensable to me and makes building much more enjoyable.
I would really like to be able to apply the builder skin function to a helmet without changing the model to a hardhat, as it removes your hair. Or maybe even the option to apply your builder effect skin to gloves as well. I wonder if I could do that for myself with the devkit?
Anyway, just idle wishing. Thank you for making this mod.
jalisar63 Feb 5, 2020 @ 2:07pm 
Maybe they are referring to some of the .ini settings changes that S+, or imho more accurately that the game now has that this mod has had since Noah was hammering out that big boat of his. lol.
I had to do a full uninstall of all ARK and mods and I knew I was missing something that I had always used. Just a few minutes ago I happened on this mod being recommended as helpful to use by another building mod I am tinkering with. Stackable Foundations.
I was actually about to drop that mod as it seems to mess me up more than it helps, instead I popped in here to add this one back and then decide.

I agree with Laokia, I can think of several words I could use to describe this mod... Useless isn't one of them.

Now if someone would make a mod that makes foundation FORMS that allows you to place forms and then lets you basically put down ONE foundation that pours out to fill in the form area with that foundation. They could only be used on leveled surface just like pouring a basement.