RimWorld

RimWorld

Half-Rim 2 [1.6-1.0] + CE Support
585 Comments
larn503  [author] Jul 25 @ 2:16am 
actually adding new types of synths is not hard but for me it's really hard to make good textures. So if you want to help, we can add more types of synths or even other monsters (but only canon ones from retail or beta version)
Gasmask09 Jul 24 @ 5:00pm 
@NaNoServers Maybe new synths? On 10000 points game spawns a LOT of hunters, it looks kinda silly :D
i know we cant have something like strider or gunship... what about beta synths? That spiky super soldier, alien-assasin, mortar-synth and crab-synth?
That requires a lot of work, and as i know mod dev doesnt have time for all this :steamsad:
This_Guy Jul 24 @ 1:34pm 
Thanks for the update
NaNoServers Jul 24 @ 5:09am 
@Gasmask09
Plans like what? If you mean apparel and stuff then I made some already... if you mean mechanics though then, well... Maybe larn will do some.
Gasmask09 Jul 23 @ 9:40pm 
love this mod, also i think it needs some new textures, these combine barricades fits more for hotline miami than rimworld lol
btw do you guys even have any plans on this mod?
larn503  [author] Jul 22 @ 1:45am 
yes, i will add this in the next patch. Expect this for HEV suit as it should make sense.
FlashR0bin Jul 21 @ 3:01pm 
if not already the case could you give the armours vaccum seal so they can be used in space?
larn503  [author] Jul 18 @ 3:56am 
they are generic
Jean1337_ Jul 18 @ 3:35am 
Are the combine bases customized, or are they generic bases?
larn503  [author] Jul 18 @ 1:19am 
Updated to 1.6 !!!
Not tested with new dlc, please let me know if you find any bugs
Broadsword Jul 17 @ 5:41am 
Just bought this game, ima wait for this to be updated before starting my first game, cuz this mod looks so awesome
rowanb3rra Jul 16 @ 5:05pm 
YES PLEASE
larn503  [author] Jul 16 @ 12:24pm 
pls no, i will update it as soon as i get back to home
rowanb3rra Jul 16 @ 2:23am 
ILL KILL MY SELF IF YOU DONT UPDATE THIS WORK OF ART
rowanb3rra Jul 16 @ 2:23am 
1.6 PLEASEEEEEE
NaNoServers Jun 25 @ 5:28am 
1.6 isn't even officially out yet, be patient. Regardless, I think this works with 1.6 already.
Demoman Jun 25 @ 12:46am 
update plz!!!
larn503  [author] Apr 14 @ 10:42am 
@Grif I have no plans to add new content at the moment. However, it's still possible - who knows when i will finally get some free time for this :steammocking:
NaNoServers Apr 14 @ 4:08am 
@Grif make your own with Biotech (thats what I did)
Grif Apr 13 @ 8:42pm 
Do you think you'll ever be able to add Vortigaunts?
larn503  [author] Mar 31 @ 6:53am 
you can trade with orbital combine traders through console. But combine faction is always hostile, so i don't think you can trade with them properly without tweaks.
NaNoServers Mar 30 @ 8:19am 
I do not think that is an issue on this mod's part.
thecombineoverwatchsoldier Mar 29 @ 3:47pm 
how do trade with the combine?
I'm trying to control the combine faction and it says that you have to go to a outpost but my colonists keep dying when 9i send a caravan to the outpost
NaNoServers Jan 15 @ 10:08am 
Hey @larn
I would love to. There is already Phantom Armor and Nova Prospekt Armor (simply a re-texture from the existing armors) and a Citizen Suit, we also got a WIP on the HL:A Hazmat worker suit. Imma add you.
larn503  [author] Jan 14 @ 10:43pm 
@NaNoServers, sorry for late answer. If you want to contribute sprites to the mod, you can add me. It should be made in the same style or use the same sprite base as other armors.
larn503  [author] Jan 14 @ 10:37pm 
@TimRtec Do you use any other mods? I'm sure it might break somehow with a big modpack
TimRtec Jan 14 @ 9:58pm 
The hunter enemy was invisible while they raided me, and nearly wiped out my colony thanks to that bug, what can I do to fix it?
NaNoServers Jan 11 @ 5:43am 
Oh now also a Black Elite variant, aka the Phantom.
NaNoServers Jan 10 @ 7:07pm 
I made a Nova Prospekt Armor for this! Even if it might not be the best, it is certainly a nice addition. :steamhappy:
Darman Dec 2, 2024 @ 5:13pm 
Larn if you want some new free sprites hmu
Alxrru Nov 22, 2024 @ 11:56pm 
awesome but definitely needs a sprite rework some time or another. enough to satisfy the half-life brainworms though
NaNoServers Nov 20, 2024 @ 3:19pm 
⤵ haters gonna hate 🗣
Doctor Sex Nov 11, 2024 @ 10:04am 
not gonna lie, textures kinda ass, like look at this goofy ass hunter on screen, size of rat and projectiles lvl unexpected
skrrbby Aug 27, 2024 @ 10:53pm 
10/10 gordon freedom man in human trafficking game :gman:
Xeno Aug 24, 2024 @ 8:28pm 
YES
MILF HUNTER Aug 24, 2024 @ 5:07pm 
we need more combines and alliance soldiers!
NaNoServers Jun 29, 2024 @ 1:07pm 
@Orbit You can bY making one of your colonists "Faction leader" with the devconsole, then simply modify the faction relations with the Combine to "Ally" or +100 reputation (also with dev menu or the mod "Faction Customizer"). That is the closest I could find out. Then simply always request aid to recruit new soldiers and make the relation back to 100 again.
Orbit Jun 22, 2024 @ 4:30pm 
We should be able to play as "Combine" Faction
Foxy Jun 13, 2024 @ 9:57am 
cool! but add striders
lev May 18, 2024 @ 12:09pm 
Add more synth like striders, dropship, gunship, etc. PLEASE.
I Sap People May 6, 2024 @ 12:31am 
i shall now be beat to death by various animals that i already know and 2 others i was not ready for.
NaNoServers Apr 12, 2024 @ 5:06am 
Thank you
larn503  [author] Apr 12, 2024 @ 5:03am 
Updated to 1.5. Let me know if you get any errors
NaNoServers Apr 12, 2024 @ 12:24am 
Yes. Will be 1.5.
that squirrel guy Apr 12, 2024 @ 12:08am 
1.5?
obiwankenobi761 Apr 3, 2024 @ 3:21pm 
he he

4/3/2024
ShubDrub Mar 31, 2024 @ 6:49pm 
Would be nice to add Alyx units
Garry Mar 17, 2024 @ 1:26pm 
yipee :)
larn503  [author] Mar 17, 2024 @ 12:17pm 
yes, thanks for reminding
Garry Mar 17, 2024 @ 11:37am 
Will you update this to 1.5?