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I have no clue what lines to change in the mod itself to enable this
I want to add this MOD to my MOD.
The new MACs will be balanced with different sizes, power requirements, materials (I'll add two unique materials "electromagnetic coils" for the guns and "depleted uranium" for the projectiles) damage, range, ROF, etc.
I'll have a new PC in a couple weeks and I might have some help to get the guns made, as well as at least the basic Covie and UNSC weapons. Current plan is the four food groups: MACs, Archers, Energy Projectors, Point Defense (for both sides).
https://steamuserimages-a.akamaihd.net/ugc/928174371267732687/144BFF461BE165616188552C847B7EA3482B4C09/
Look how sad he is because he has no railgun...
:(
oh man that sucks! you'd think with suck an awesome mod at stake people would be jumping at it. -_-
but in my opinion you're doing the devs work for them
I could try talking to some of my contacts at digipen, see if they are interested?
happy new years btw
I've been working for ages to get in touch with other modders with very little success
(reads the devs reasons for such small weapons) attainable technology my ass. we already have military lasers and a railgun. so what happened to that tech in this game XD
Soro: Don't worry, the new ones will be worth it.