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OverrideNamedEngramEntries=
(EngramClassName="EngramEntry_Dino_Aid_X_C",EngramHidden=True,EngramPointsCost=750,EngramLevelRequirement=150,RemoveEngramPreReq=False)
I seem to be having an issue removing the DIno Aid X potion. I just cant remove the engram and I can still craft it on my inventory...?
This is what I have in the game.ini file, its at the top and I'm not sure if it matters...?
[/script/shootergame.shootergamemode]
OverrideNamedEngramEntries=
(EngramClassName=EngramEntry_Dino_Aid_X_C",EngramHidden=True,EngramPointsCost=750,EngramLevelRequirement=150,RemoveEngramPreReq=False)
@Zerberus252: Thanks for posting the end results.
Hey, BTW if you haven't tried the Gaia mod check it out. Well done and the dev did a great job making what is almost a total conversion stack better than anything I have seen before. Please give the Gaia dev some love.
This is my code for the custom costs, I would greatly appreciate if someone could tell me where I went wrong(It is in my Game.ini).
https://pastebin.com/uH6tyhtk
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Dino_Aid_Mega_C",EngramLevelRequirement=150,EngramPointsCost=75,EngramHidden=True,RemoveEngramPreReq=False)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Dino_Aid_FF_C",EngramHidden=False,EngramPointsCost=75,EngramLevelRequirement=85,RemoveEngramPreReq=False)