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I remember being able to set stuff in CBA Settings, not CBA isn't even a requirement...?
"All Experimental functionality can be turned off as a fail safe." so uh.... how?
Noticed these changelogs:
Added: Experimental RVMAT for all vehicles to apply rain textures (including modded vehicles). *See new screenshots
Added: Experimental RVMAT for all uniforms to apply rain textures (including modded uniforms). Note that this only applies if a rain class is not already defined for the uniform.
Added: Experimental RVMAT for all backpacks to apply rain textures (including modded backpacks). Note that this only applies if a rain class is not already defined for the backpack.
https://imgur.com/a/oxCt0NK
So i finish with psychedelic color like neon green and purple ...
For the rest it's fine but most of dlc isn't supported
Great job!
Experimental Functionality:
All Experimental functionality can be turned off as a fail safe. This is because, as per usual, RVMATs are very temperamental and often choose not to load for no particular reason or cause problems specific to the model they're applied to. It's because of this that I've written in overrides to stop these experimental features from running if you deem them to be more detrimental to your experience than beneficial.
To turn of all experimental functionality, run the below with a 1 second delay:
sleep 1;
missionNamespace setVariable ["RS_RainTexture_RunExpMaterialSwitch", false, true];
missionNamespace setVariable ["RS_RainTexture_RunLandVehicleHandler", false, true];
missionNamespace setVariable ["RS_RainTexture_RunAirVehicleHandler", false, true];
missionNamespace setVariable ["RS_RainTexture_RunShipVehicleHandler", false, true];
missionNamespace setVariable ["RS_RainTexture_RunBuildingHandler", false, true];
missionNamespace setVariable ["RS_RainTexture_RunThingHandler", false, true];
and it occur both 1st and 3rd person view (in 1st person view, I only see my guns and glove and harness, helmets.) invisible uniforms affects just my character.
I like this mod very much. I hope that you could fix it soon.
@+Viper - To my knowledge those maps use the rain value to set the snow, so yes these textures would apply in that case.
@Uncle Pennybags - Yes it works in MP, but it must be run on both the server and the client.
@diamondaxebread - Thank you :)
@Jason02556 - As mentioned above, only some things are re-textured so far. Additionally, Arma's material system is buggy at it's best, so sometimes the materials do not load.